Ruan Lucas
420e02e3c1
add empty drawRay
2023-09-09 09:28:06 -04:00
Ruan Lucas
317384ed28
add debugdraw::drawray
2023-09-08 22:19:09 -04:00
Wojtek Figat
36dca16991
Fix WheeledVehicle driving in Drive4W mode when wheels are in custom order
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#1352
2023-09-01 13:43:36 +02:00
Wojtek Figat
5a8944a82d
Add support for editing WheeledVehicle engine/differential config at runtime without full physics state rebuild
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#1348
2023-09-01 12:52:01 +02:00
Wojtek Figat
b0ec8525aa
Add support for editing WheeledVehicle wheels config at runtime without full physics state rebuild
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#1324
2023-09-01 12:40:51 +02:00
Wojtek Figat
a8cc4d7fcb
Fix wheel vehicle drive when EnableSimulation is disabled
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#1323
2023-09-01 12:14:26 +02:00
Wojtek Figat
622293a55b
Merge branch 'progress-bar-improv' of https://github.com/Tryibion/FlaxEngine into Tryibion-progress-bar-improv
2023-09-01 11:59:05 +02:00
Wojtek Figat
21b90fb829
Fix crash when spawning large amount of network objects at once by sending spawn message in parts
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#1344
2023-09-01 11:42:31 +02:00
Chandler Cox
a98458be1f
Small improvements.
2023-08-31 14:14:01 -05:00
Chandler Cox
e4dfda7202
Add method enum.
2023-08-31 14:07:17 -05:00
Chandler Cox
d7112dc534
Improve progress bar to add switch between clipping and stretch and add direction.
2023-08-30 17:59:39 -05:00
Wojtek Figat
c32a139dbd
Fix crash when unboxing managed structure with refs into Variant
2023-08-29 11:57:18 +02:00
Wojtek Figat
bd750d2634
Fix incoming drag drop location on macOS
2023-08-27 22:41:57 +02:00
Wojtek Figat
fa77a52a2c
Fix prefab apply bug when one of the prefabs in project is broken
2023-08-27 20:08:27 +02:00
Wojtek Figat
0909c5bcc0
Merge branch 'replicationdisabling' of https://github.com/Withaust/FlaxEngine into Withaust-replicationdisabling
2023-08-27 16:43:24 +02:00
Wojtek Figat
dc871a637b
Merge branch 'xaudio2_crash' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-xaudio2_crash
2023-08-27 16:38:21 +02:00
Wojtek Figat
87e19ef4bc
Fix crash on terrain export in Editor
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#1330
2023-08-27 16:19:25 +02:00
3939106e78
Fix crash with XAudio2 backend when source is playing
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The array containing the sources might grow and invalidate existing
pointers to sources while some of the previous sources are still playing.
2023-08-25 22:09:00 +03:00
Wiktor Kocielski
87e36bcfd5
Stop replication if NetworkManager::NetworkFPS < 0
2023-08-25 02:44:23 +03:00
Wojtek Figat
50c85aec6d
Minor improvements to #1315 and add getter of current window style
2023-08-21 23:33:33 +02:00
Wojtek Figat
b4adb7f3e1
Merge branch 'set-window-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-set-window-mode
2023-08-21 22:42:13 +02:00
Wojtek Figat
845697cc4a
Merge branch 'terraincache' of https://github.com/Withaust/FlaxEngine into Withaust-terraincache
2023-08-21 22:31:01 +02:00
Wojtek Figat
8c230e7cb0
Merge branch 'button-border' of https://github.com/Tryibion/FlaxEngine into Tryibion-button-border
2023-08-21 21:54:56 +02:00
Chandler Cox
5354063129
Add simple way to remove button border.
2023-08-19 10:43:04 -05:00
769a20002d
Fix Variant move assignment operator with managed objects
2023-08-19 13:12:50 +03:00
Wojtek Figat
122524bd19
Fix linux build
2023-08-18 09:12:10 +02:00
Wojtek Figat
de270d7478
Merge branch 'manageddict_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-manageddict_cache
2023-08-18 00:25:07 +02:00
Wojtek Figat
595bb2b7fa
Fix nested animation playrate when the framerate is different
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#1258
2023-08-18 00:17:27 +02:00
Wojtek Figat
925b5abb78
Fix crash on Linux when using unmapped keyboard Keyboard
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#1321
2023-08-17 21:47:02 +02:00
Wojtek Figat
b78db755ec
Fix crash regression d9ee8f4665
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#1318
2023-08-17 21:40:36 +02:00
Wiktor Kocielski
a3063258e5
Add ability to clean patch caches
2023-08-15 12:35:32 +03:00
Chandler Cox
6e5f693459
Small change to allow other platforms to use fullscreen and windowed in WindowMode function
2023-08-14 18:25:19 -05:00
Chandler Cox
cfd11a7e77
Add borderless window on Windows platform and add easy function in Screen class to change window mode.
2023-08-14 18:11:05 -05:00
Wojtek Figat
f1d46979b3
Merge branch 'navigationfix' of https://github.com/Withaust/FlaxEngine into Withaust-navigationfix
2023-08-14 18:31:08 +02:00
Wojtek Figat
06d8ff02b3
Merge branch 'foreignobject' of https://github.com/Withaust/FlaxEngine into Withaust-foreignobject
2023-08-14 18:29:10 +02:00
Wojtek Figat
66042845e4
Codestyle fixe
2023-08-14 16:13:55 +02:00
Wojtek Figat
4e81f80495
Merge branch 'replicationfix' of https://github.com/Withaust/FlaxEngine into Withaust-replicationfix
2023-08-14 16:03:27 +02:00
Wojtek Figat
3197479cc0
Merge branch 'object_destroynow_csharp' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_destroynow_csharp
2023-08-14 15:51:45 +02:00
Wojtek Figat
860dce487f
Codestyle fixes
2023-08-14 15:47:24 +02:00
Wojtek Figat
6af6afc6a4
Merge branch 'managedhandlepool_refactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managedhandlepool_refactor
2023-08-14 15:43:57 +02:00
Wojtek Figat
d5245f6a8c
Merge branch 'managedarray_pool_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managedarray_pool_cache
2023-08-14 15:39:44 +02:00
Wojtek Figat
342ec4c3c2
Merge branch 'arraytype_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-arraytype_cache
2023-08-14 15:36:27 +02:00
Wojtek Figat
13e0582ef2
Codestyle fixes
2023-08-14 15:36:19 +02:00
Wojtek Figat
238ff38bf2
Merge branch 'invoker_ret_refactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-invoker_ret_refactor
2023-08-14 15:31:50 +02:00
Wojtek Figat
838af2bcbe
Merge branch 'unboxvalue_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unboxvalue_fixes
2023-08-14 15:28:24 +02:00
Wojtek Figat
212aba4375
Merge branch 'mclass_method_iter' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-mclass_method_iter
2023-08-14 15:24:47 +02:00
cd56101aa3
Expose Object::DeleteObjectNow as Object.DestroyNow in managed scripting
2023-08-13 23:46:38 +03:00
0008123e76
Cache ManagedDictionary types and helper method thunks
2023-08-13 23:15:06 +03:00
1b0976d99b
Refactor ManagedHandlePool
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Weak handles are now stored in one sets of dictionarys synchronized with
other threads. This so far seems the fastest way to manage the
dictionaries for now.
2023-08-13 22:14:37 +03:00
65de284a66
Optimize managed method invokers return value marshalling
2023-08-13 22:10:07 +03:00