Commit Graph

3481 Commits

Author SHA1 Message Date
Ruan Lucas
420e02e3c1 add empty drawRay 2023-09-09 09:28:06 -04:00
Ruan Lucas
317384ed28 add debugdraw::drawray 2023-09-08 22:19:09 -04:00
Wojtek Figat
36dca16991 Fix WheeledVehicle driving in Drive4W mode when wheels are in custom order
#1352
2023-09-01 13:43:36 +02:00
Wojtek Figat
5a8944a82d Add support for editing WheeledVehicle engine/differential config at runtime without full physics state rebuild
#1348
2023-09-01 12:52:01 +02:00
Wojtek Figat
b0ec8525aa Add support for editing WheeledVehicle wheels config at runtime without full physics state rebuild
#1324
2023-09-01 12:40:51 +02:00
Wojtek Figat
a8cc4d7fcb Fix wheel vehicle drive when EnableSimulation is disabled
#1323
2023-09-01 12:14:26 +02:00
Wojtek Figat
622293a55b Merge branch 'progress-bar-improv' of https://github.com/Tryibion/FlaxEngine into Tryibion-progress-bar-improv 2023-09-01 11:59:05 +02:00
Wojtek Figat
21b90fb829 Fix crash when spawning large amount of network objects at once by sending spawn message in parts
#1344
2023-09-01 11:42:31 +02:00
Chandler Cox
a98458be1f Small improvements. 2023-08-31 14:14:01 -05:00
Chandler Cox
e4dfda7202 Add method enum. 2023-08-31 14:07:17 -05:00
Chandler Cox
d7112dc534 Improve progress bar to add switch between clipping and stretch and add direction. 2023-08-30 17:59:39 -05:00
Wojtek Figat
c32a139dbd Fix crash when unboxing managed structure with refs into Variant 2023-08-29 11:57:18 +02:00
Wojtek Figat
bd750d2634 Fix incoming drag drop location on macOS 2023-08-27 22:41:57 +02:00
Wojtek Figat
fa77a52a2c Fix prefab apply bug when one of the prefabs in project is broken 2023-08-27 20:08:27 +02:00
Wojtek Figat
0909c5bcc0 Merge branch 'replicationdisabling' of https://github.com/Withaust/FlaxEngine into Withaust-replicationdisabling 2023-08-27 16:43:24 +02:00
Wojtek Figat
dc871a637b Merge branch 'xaudio2_crash' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-xaudio2_crash 2023-08-27 16:38:21 +02:00
Wojtek Figat
87e19ef4bc Fix crash on terrain export in Editor
#1330
2023-08-27 16:19:25 +02:00
3939106e78 Fix crash with XAudio2 backend when source is playing
The array containing the sources might grow and invalidate existing
pointers to sources while some of the previous sources are still playing.
2023-08-25 22:09:00 +03:00
Wiktor Kocielski
87e36bcfd5 Stop replication if NetworkManager::NetworkFPS < 0 2023-08-25 02:44:23 +03:00
Wojtek Figat
50c85aec6d Minor improvements to #1315 and add getter of current window style 2023-08-21 23:33:33 +02:00
Wojtek Figat
b4adb7f3e1 Merge branch 'set-window-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-set-window-mode 2023-08-21 22:42:13 +02:00
Wojtek Figat
845697cc4a Merge branch 'terraincache' of https://github.com/Withaust/FlaxEngine into Withaust-terraincache 2023-08-21 22:31:01 +02:00
Wojtek Figat
8c230e7cb0 Merge branch 'button-border' of https://github.com/Tryibion/FlaxEngine into Tryibion-button-border 2023-08-21 21:54:56 +02:00
Chandler Cox
5354063129 Add simple way to remove button border. 2023-08-19 10:43:04 -05:00
769a20002d Fix Variant move assignment operator with managed objects 2023-08-19 13:12:50 +03:00
Wojtek Figat
122524bd19 Fix linux build 2023-08-18 09:12:10 +02:00
Wojtek Figat
de270d7478 Merge branch 'manageddict_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-manageddict_cache 2023-08-18 00:25:07 +02:00
Wojtek Figat
595bb2b7fa Fix nested animation playrate when the framerate is different
#1258
2023-08-18 00:17:27 +02:00
Wojtek Figat
925b5abb78 Fix crash on Linux when using unmapped keyboard Keyboard
#1321
2023-08-17 21:47:02 +02:00
Wojtek Figat
b78db755ec Fix crash regression d9ee8f4665
#1318
2023-08-17 21:40:36 +02:00
Wiktor Kocielski
a3063258e5 Add ability to clean patch caches 2023-08-15 12:35:32 +03:00
Chandler Cox
6e5f693459 Small change to allow other platforms to use fullscreen and windowed in WindowMode function 2023-08-14 18:25:19 -05:00
Chandler Cox
cfd11a7e77 Add borderless window on Windows platform and add easy function in Screen class to change window mode. 2023-08-14 18:11:05 -05:00
Wojtek Figat
f1d46979b3 Merge branch 'navigationfix' of https://github.com/Withaust/FlaxEngine into Withaust-navigationfix 2023-08-14 18:31:08 +02:00
Wojtek Figat
06d8ff02b3 Merge branch 'foreignobject' of https://github.com/Withaust/FlaxEngine into Withaust-foreignobject 2023-08-14 18:29:10 +02:00
Wojtek Figat
66042845e4 Codestyle fixe 2023-08-14 16:13:55 +02:00
Wojtek Figat
4e81f80495 Merge branch 'replicationfix' of https://github.com/Withaust/FlaxEngine into Withaust-replicationfix 2023-08-14 16:03:27 +02:00
Wojtek Figat
3197479cc0 Merge branch 'object_destroynow_csharp' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_destroynow_csharp 2023-08-14 15:51:45 +02:00
Wojtek Figat
860dce487f Codestyle fixes 2023-08-14 15:47:24 +02:00
Wojtek Figat
6af6afc6a4 Merge branch 'managedhandlepool_refactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managedhandlepool_refactor 2023-08-14 15:43:57 +02:00
Wojtek Figat
d5245f6a8c Merge branch 'managedarray_pool_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managedarray_pool_cache 2023-08-14 15:39:44 +02:00
Wojtek Figat
342ec4c3c2 Merge branch 'arraytype_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-arraytype_cache 2023-08-14 15:36:27 +02:00
Wojtek Figat
13e0582ef2 Codestyle fixes 2023-08-14 15:36:19 +02:00
Wojtek Figat
238ff38bf2 Merge branch 'invoker_ret_refactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-invoker_ret_refactor 2023-08-14 15:31:50 +02:00
Wojtek Figat
838af2bcbe Merge branch 'unboxvalue_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unboxvalue_fixes 2023-08-14 15:28:24 +02:00
Wojtek Figat
212aba4375 Merge branch 'mclass_method_iter' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-mclass_method_iter 2023-08-14 15:24:47 +02:00
cd56101aa3 Expose Object::DeleteObjectNow as Object.DestroyNow in managed scripting 2023-08-13 23:46:38 +03:00
0008123e76 Cache ManagedDictionary types and helper method thunks 2023-08-13 23:15:06 +03:00
1b0976d99b Refactor ManagedHandlePool
Weak handles are now stored in one sets of dictionarys synchronized with
other threads. This so far seems the fastest way to manage the
dictionaries for now.
2023-08-13 22:14:37 +03:00
65de284a66 Optimize managed method invokers return value marshalling 2023-08-13 22:10:07 +03:00