Wojtek Figat
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1072b90c5b
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Fix blend shapes normals usage
#2459
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2024-04-20 16:52:07 +02:00 |
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Wojtek Figat
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6aacea99ab
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Fix blend shapes transformation applying
#2459
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2024-04-20 16:16:01 +02:00 |
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Wojtek Figat
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5e086809ae
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Fix crash on prefab preview with lightmap in use
#2454
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2024-04-20 15:51:20 +02:00 |
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361e9a2929
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Remove TreeNode text color caching
This is actually slower than just resolving the color before draw.
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2024-04-20 16:26:29 +03:00 |
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b25ee23b14
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Optimize TreeNode rendering
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2024-04-20 16:26:25 +03:00 |
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Wojtek Figat
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41ffc16b66
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Fix FindRandomPointAroundCircle to always find a valid point on a NavMesh in the radius
#2398
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2024-04-20 15:01:27 +02:00 |
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Wojtek Figat
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560cf65121
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Add add/remove buttons to Multi Blend
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2024-04-19 17:50:14 +02:00 |
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Wojtek Figat
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93e26afa05
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Optimize Anim Graph node size and remove limit of max 64 state transitions
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2024-04-19 16:31:11 +02:00 |
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Wojtek Figat
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7653fba381
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Refactor Multi Blend nodes to support up to 255 blend points
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2024-04-19 16:30:34 +02:00 |
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Wojtek Figat
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71fe280464
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Refactor Visject Graph nodes data for unlimited size
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2024-04-19 12:22:04 +02:00 |
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Wojtek Figat
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0845866c4d
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Add live debugging of blend position in Multi Blend
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2024-04-18 18:42:31 +02:00 |
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Wojtek Figat
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a3b5f4b789
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Add grid labels drawing to Multi Blend
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2024-04-18 18:22:19 +02:00 |
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Wojtek Figat
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4b6b24f4c5
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Fix precision of blend points moving in Multi Blend
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2024-04-18 17:22:37 +02:00 |
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Wojtek Figat
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d8079367fd
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Add improved visuals of points in Multi Blend
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2024-04-18 17:22:21 +02:00 |
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Wojtek Figat
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83b9e6e32a
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Add Ctrl to snap points to grid in Multi Blend editor
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2024-04-18 17:04:23 +02:00 |
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Wojtek Figat
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f8f1c02338
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Add context menu to Multi Blend node points
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2024-04-18 15:27:23 +02:00 |
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Wojtek Figat
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285710360c
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Fix margins issues in context menus
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2024-04-18 15:26:52 +02:00 |
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Wojtek Figat
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695c212cf0
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Add tooltips to Multi Blend points
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2024-04-18 13:10:33 +02:00 |
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Wojtek Figat
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05278ca418
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Add undo for Multi Blend points moving
#1980
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2024-04-17 23:28:10 +02:00 |
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Wojtek Figat
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e31ce787aa
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Add improved size of Multi Blend nodes
#1980
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2024-04-17 23:04:09 +02:00 |
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Wojtek Figat
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d379b4c046
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Fix missing UI Control preview when changing UI Widget type
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2024-04-17 16:43:53 +02:00 |
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Wojtek Figat
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261faad93e
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Fix incorrect View Size for 2d character font material
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2024-04-17 16:41:19 +02:00 |
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Wojtek Figat
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16554fe742
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Fix cloning value utility for object references
#2399
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2024-04-17 16:17:39 +02:00 |
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Wojtek Figat
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9f983cff49
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Refactor engine loop to have better sync between game update, physics and drawing
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2024-04-17 13:38:06 +02:00 |
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Wojtek Figat
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e53ab10145
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Add Engine::UpdateCount to sync gameplay logic updates with game loop rather than draw frames
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2024-04-17 13:31:12 +02:00 |
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Wojtek Figat
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692a61c948
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Add Time.Synchronize to stabilize engine loop
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2024-04-17 13:01:58 +02:00 |
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Wojtek Figat
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60e8d73079
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Renderer/RenderList.cpp
# Source/Engine/Renderer/RenderList.h
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2024-04-17 09:58:59 +02:00 |
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Wojtek Figat
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c83b74c85d
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Fix blending nested animations to properly handle it per-node
#2416
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2024-04-16 23:25:37 +02:00 |
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Wojtek Figat
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171fc276fb
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Fix bug in ValueContainer.HasDifferentTypes causing incorrect editor setup
#2436
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2024-04-16 22:32:10 +02:00 |
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Wojtek Figat
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446c1edafc
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Fix deselecting actors when using camera orbiting in viewport after releasing LMB when Alt is up
#2447
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2024-04-16 21:00:54 +02:00 |
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Wojtek Figat
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03b498546d
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Refactor UpdateGraph to run after engine services and game scripts
#2413
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2024-04-16 20:27:31 +02:00 |
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Wojtek Figat
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794b007170
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Optimize draw calls sorting in opaque passes
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2024-04-16 17:18:18 +02:00 |
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Wojtek Figat
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26c2b33fc0
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Fix large world compile
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2024-04-16 16:34:38 +02:00 |
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Wojtek Figat
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1a87e5a2ca
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Add support for importing .exr textures
#2375
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2024-04-16 15:19:33 +02:00 |
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Wojtek Figat
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daf3671233
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Fix model tool importing to use temp file only for Assimp
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2024-04-16 14:38:12 +02:00 |
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Wojtek Figat
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5fd808af19
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Update DirectXTex to mar2024
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2024-04-16 13:40:42 +02:00 |
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Wojtek Figat
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ce67c3a98d
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Add ShowDebugDrawSkeleton to preview Animated Model skeleton via Debug Draw
#2443
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2024-04-16 12:00:05 +02:00 |
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Wojtek Figat
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cd2f96e3c0
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Add better anim events visuals in timeline editor
#2419
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2024-04-16 10:17:30 +02:00 |
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Wojtek Figat
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9ad4997691
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Add automatic restoring Anim Event tracks when reimporting animation asset
#2363
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2024-04-15 19:27:28 +02:00 |
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Wojtek Figat
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37a02e3a7e
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Minor tweaks
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2024-04-15 14:35:35 +02:00 |
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Wojtek Figat
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ed732a0189
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Fix panning Visject Surface with middle mouse button (right button does it) to prevent missed connections removals
#2420
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2024-04-15 14:34:53 +02:00 |
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Wojtek Figat
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00492a33a3
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Fix crash when reimporting animation with translation set
#2445
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2024-04-15 13:03:11 +02:00 |
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Wojtek Figat
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56d3b4f012
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Fix deadlock when parsing invalid HTML text in RichTextBox
#2402
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2024-04-15 12:44:42 +02:00 |
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Wojtek Figat
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85b9d93e91
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Update to the latest ReSharper
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2024-04-15 12:39:00 +02:00 |
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Wojtek Figat
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8584d51d9f
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Merge branch 'Tryibion-sort-search-toolbox'
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2024-04-15 12:19:16 +02:00 |
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Wojtek Figat
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8714163ee4
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Merge branch 'sort-search-toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-sort-search-toolbox
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2024-04-15 12:19:06 +02:00 |
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Wojtek Figat
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525c3a0f29
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Fix terrain heightmap to use higher range format when decompressed
#2375
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2024-04-15 12:16:50 +02:00 |
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Chandler Cox
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5acdff02cc
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Add sorting search actor toolbox
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2024-04-14 20:39:15 -05:00 |
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Wojtek Figat
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0728637ce1
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Fix using confirm via enter key in Create Terrain dialog
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2024-04-15 00:17:21 +02:00 |
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Wojtek Figat
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9c3c4fbf54
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Use uniform scale on new terrain to prevent artifacts in normal vectors
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2024-04-15 00:13:54 +02:00 |
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