Wojtek Figat
|
8918c71312
|
Update old header usage
|
2022-12-22 19:31:01 +01:00 |
|
Wojtek Figat
|
84f2e652e4
|
Fix comparison operator on Array and BitArray
|
2022-12-20 21:11:40 +01:00 |
|
Wojtek Figat
|
a570d6d178
|
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
|
2022-12-20 21:11:38 +01:00 |
|
Wojciech Figat
|
ed700cb070
|
Add **Assets profiler** to Editor
|
2022-12-09 15:46:01 +01:00 |
|
Wojtek Figat
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
|
Wojciech Figat
|
eae8fd7ef9
|
Add AdditionalScenes to BuildSettings
|
2022-12-02 10:05:32 +01:00 |
|
Wojtek Figat
|
f5ed9292e7
|
Merge branch 'master' into 1.5
|
2022-11-29 23:19:01 +01:00 |
|
Wojtek Figat
|
db6aab1cf6
|
Fix regression in memory allocators
|
2022-11-28 20:34:26 +01:00 |
|
Wojtek Figat
|
8e52e2fb10
|
Merge branch 'master' into 1.5
|
2022-11-27 12:11:50 +01:00 |
|
Wojtek Figat
|
b1618a88be
|
Fix invalid rounding up to power of two in allocators
#833
|
2022-11-25 22:07:13 +01:00 |
|
Wojtek Figat
|
18c4e34af8
|
Fix invalid Math::RoundUpToPowerOf2
#833
|
2022-11-24 20:21:34 +01:00 |
|
Wojtek Figat
|
63c4eb17e4
|
Fix invalid Math::RoundUpToPowerOf2
#833
|
2022-11-24 20:20:36 +01:00 |
|
Wojtek Figat
|
93c0dd704e
|
Merge branch 'master' into 1.5
# Conflicts:
# Source/Engine/Serialization/Stream.cpp
|
2022-11-21 15:51:57 +01:00 |
|
Wojtek Figat
|
b139ebfe88
|
Fix crash when reading Transform from native data stream
|
2022-11-21 15:37:17 +01:00 |
|
Wojtek Figat
|
a2670dc3b5
|
Refactor ConcurrentArray into RenderListBuffer for specialized usage in renderer
|
2022-11-15 17:43:30 +01:00 |
|
Wojtek Figat
|
b47d95205f
|
Add optional async scene drawing and improve stability
|
2022-11-11 15:47:33 +01:00 |
|
Wojtek Figat
|
881880fc34
|
Fixes for ConcurrentArray usage
|
2022-11-10 23:46:59 +01:00 |
|
Wojtek Figat
|
aa978ce0e4
|
Minor improvements
|
2022-11-10 23:45:58 +01:00 |
|
Wojtek Figat
|
4ba1531cda
|
Add async scene drawing for Foliage and Terrain
|
2022-11-10 23:43:36 +01:00 |
|
Wojtek Figat
|
9c7da16c1a
|
Add multi-threaded scene rendering with Job System
|
2022-11-06 20:44:43 +01:00 |
|
Wojciech Figat
|
043beb03a9
|
Add support for DataContainer in scripting api bindings
|
2022-11-03 08:53:07 +01:00 |
|
Wojciech Figat
|
01a7ae8bd4
|
Add NetworkTransform component
|
2022-10-31 16:31:06 +01:00 |
|
Wojtek Figat
|
f1b67935b3
|
Optimize BoundingFrustum::Intersects(BoundingSphere)
|
2022-10-29 21:13:21 +02:00 |
|
Wojtek Figat
|
00be6ffb89
|
Merge branch 'master' into 1.5
|
2022-10-29 20:45:51 +02:00 |
|
Wojtek Figat
|
4ba93d9d86
|
Code cleanup #765
|
2022-10-29 12:04:42 +02:00 |
|
Wojciech Figat
|
312d1735ef
|
Attempt to fix clang compilation
|
2022-10-27 13:39:35 +02:00 |
|
Wojciech Figat
|
5c270810d0
|
Refactor GetNonTerminatedText into GetText in StringView
|
2022-10-26 15:59:03 +02:00 |
|
Wojciech Figat
|
2c7d2893c8
|
Add Color.FromRGBA
|
2022-10-26 14:58:55 +02:00 |
|
Preben Eriksen
|
6a5efdeb29
|
PE: Fix - Ansi is max 7 bit, assimp/openfbx only support ansi paths. ( https://github.com/FlaxEngine/FlaxEngine/issues/806 )
|
2022-10-26 10:00:16 +02:00 |
|
Wojciech Figat
|
8dec405f4f
|
Add iterator copy operator in collections
|
2022-10-21 15:40:47 +02:00 |
|
Wojciech Figat
|
32e052a87b
|
Refactor native Stream serialization to new API
|
2022-10-20 17:28:12 +02:00 |
|
Wojciech Figat
|
e115aa2c4e
|
Merge remote-tracking branch 'origin/master' into 1.5
# Conflicts:
# Source/Engine/Content/JsonAsset.cpp
|
2022-10-19 13:36:46 +02:00 |
|
Wojtek Figat
|
607afeee50
|
Add proper deserialization of old values pre-renaming
#767
|
2022-10-12 20:38:59 +02:00 |
|
Cristhofer Marques
|
187e56c6ba
|
typo fix in graphics settings
|
2022-10-11 13:34:46 -03:00 |
|
Wojtek Figat
|
0e523204d5
|
Fix custom json asset usage for game settings if loaded before game scripting module is loaded
|
2022-09-14 21:13:58 +02:00 |
|
Wojciech Figat
|
d4e7cf75ce
|
Merge remote-tracking branch 'origin/master' into 1.5
|
2022-09-08 09:51:46 +02:00 |
|
Wojtek Figat
|
2cd7967ec4
|
Fix crash on Linux with empty log message
|
2022-09-06 21:53:14 +02:00 |
|
Wojciech Figat
|
94cacc8abc
|
Add game settings assets loading (not only objects)
|
2022-09-06 13:33:17 +02:00 |
|
Wojciech Figat
|
9ad4665270
|
Add Network Settings
|
2022-09-03 12:54:37 +02:00 |
|
Wojciech Figat
|
c9726ab05b
|
Compact graphics settings
|
2022-09-02 14:10:04 +02:00 |
|
Wojciech Figat
|
01eb42dd10
|
Enable assertions in native tests
|
2022-08-19 11:19:07 +02:00 |
|
Wojciech Figat
|
bf30d7cd29
|
Add Array/BitArray tests and fix some detected problems
|
2022-08-19 11:18:48 +02:00 |
|
Wojciech Figat
|
c7a3fb4341
|
Fix crash due to GPU Particles define not used in some headers
|
2022-08-18 15:15:10 +02:00 |
|
Wojciech Figat
|
210342d337
|
Fix enum operators to be constexpr
|
2022-08-09 14:36:56 +02:00 |
|
Wojciech Figat
|
f16372efad
|
Add utility for parsing Color from text (hex or named color)
|
2022-08-02 16:53:06 +02:00 |
|
Wojtek Figat
|
4915e9fea0
|
Fix hex color parsing
|
2022-08-01 17:13:29 +02:00 |
|
Wojtek Figat
|
2104dbc682
|
Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
|
2022-07-31 22:20:38 +02:00 |
|
Wojtek Figat
|
17b3434342
|
Add Mod for vectors
|
2022-07-31 19:05:36 +02:00 |
|
Wojtek Figat
|
bdb69d57dd
|
Refactor Plugins system to support plugins in C++ scripts
|
2022-07-28 21:05:03 +02:00 |
|
Wojtek Figat
|
bbb5b68e91
|
Refactor FlaxTests to run as Editor with all engine services initialized
|
2022-07-26 23:10:02 +02:00 |
|