Commit Graph

412 Commits

Author SHA1 Message Date
Wojtek Figat
8918c71312 Update old header usage 2022-12-22 19:31:01 +01:00
Wojtek Figat
84f2e652e4 Fix comparison operator on Array and BitArray 2022-12-20 21:11:40 +01:00
Wojtek Figat
a570d6d178 Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting 2022-12-20 21:11:38 +01:00
Wojciech Figat
ed700cb070 Add **Assets profiler** to Editor 2022-12-09 15:46:01 +01:00
Wojtek Figat
98c29c4a4e Optimize compilation time 2022-12-03 10:42:58 +01:00
Wojciech Figat
eae8fd7ef9 Add AdditionalScenes to BuildSettings 2022-12-02 10:05:32 +01:00
Wojtek Figat
f5ed9292e7 Merge branch 'master' into 1.5 2022-11-29 23:19:01 +01:00
Wojtek Figat
db6aab1cf6 Fix regression in memory allocators 2022-11-28 20:34:26 +01:00
Wojtek Figat
8e52e2fb10 Merge branch 'master' into 1.5 2022-11-27 12:11:50 +01:00
Wojtek Figat
b1618a88be Fix invalid rounding up to power of two in allocators
#833
2022-11-25 22:07:13 +01:00
Wojtek Figat
18c4e34af8 Fix invalid Math::RoundUpToPowerOf2
#833
2022-11-24 20:21:34 +01:00
Wojtek Figat
63c4eb17e4 Fix invalid Math::RoundUpToPowerOf2
#833
2022-11-24 20:20:36 +01:00
Wojtek Figat
93c0dd704e Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Serialization/Stream.cpp
2022-11-21 15:51:57 +01:00
Wojtek Figat
b139ebfe88 Fix crash when reading Transform from native data stream 2022-11-21 15:37:17 +01:00
Wojtek Figat
a2670dc3b5 Refactor ConcurrentArray into RenderListBuffer for specialized usage in renderer 2022-11-15 17:43:30 +01:00
Wojtek Figat
b47d95205f Add optional async scene drawing and improve stability 2022-11-11 15:47:33 +01:00
Wojtek Figat
881880fc34 Fixes for ConcurrentArray usage 2022-11-10 23:46:59 +01:00
Wojtek Figat
aa978ce0e4 Minor improvements 2022-11-10 23:45:58 +01:00
Wojtek Figat
4ba1531cda Add async scene drawing for Foliage and Terrain 2022-11-10 23:43:36 +01:00
Wojtek Figat
9c7da16c1a Add multi-threaded scene rendering with Job System 2022-11-06 20:44:43 +01:00
Wojciech Figat
043beb03a9 Add support for DataContainer in scripting api bindings 2022-11-03 08:53:07 +01:00
Wojciech Figat
01a7ae8bd4 Add NetworkTransform component 2022-10-31 16:31:06 +01:00
Wojtek Figat
f1b67935b3 Optimize BoundingFrustum::Intersects(BoundingSphere) 2022-10-29 21:13:21 +02:00
Wojtek Figat
00be6ffb89 Merge branch 'master' into 1.5 2022-10-29 20:45:51 +02:00
Wojtek Figat
4ba93d9d86 Code cleanup #765 2022-10-29 12:04:42 +02:00
Wojciech Figat
312d1735ef Attempt to fix clang compilation 2022-10-27 13:39:35 +02:00
Wojciech Figat
5c270810d0 Refactor GetNonTerminatedText into GetText in StringView 2022-10-26 15:59:03 +02:00
Wojciech Figat
2c7d2893c8 Add Color.FromRGBA 2022-10-26 14:58:55 +02:00
Preben Eriksen
6a5efdeb29 PE: Fix - Ansi is max 7 bit, assimp/openfbx only support ansi paths. ( https://github.com/FlaxEngine/FlaxEngine/issues/806 ) 2022-10-26 10:00:16 +02:00
Wojciech Figat
8dec405f4f Add iterator copy operator in collections 2022-10-21 15:40:47 +02:00
Wojciech Figat
32e052a87b Refactor native Stream serialization to new API 2022-10-20 17:28:12 +02:00
Wojciech Figat
e115aa2c4e Merge remote-tracking branch 'origin/master' into 1.5
# Conflicts:
#	Source/Engine/Content/JsonAsset.cpp
2022-10-19 13:36:46 +02:00
Wojtek Figat
607afeee50 Add proper deserialization of old values pre-renaming
#767
2022-10-12 20:38:59 +02:00
Cristhofer Marques
187e56c6ba typo fix in graphics settings 2022-10-11 13:34:46 -03:00
Wojtek Figat
0e523204d5 Fix custom json asset usage for game settings if loaded before game scripting module is loaded 2022-09-14 21:13:58 +02:00
Wojciech Figat
d4e7cf75ce Merge remote-tracking branch 'origin/master' into 1.5 2022-09-08 09:51:46 +02:00
Wojtek Figat
2cd7967ec4 Fix crash on Linux with empty log message 2022-09-06 21:53:14 +02:00
Wojciech Figat
94cacc8abc Add game settings assets loading (not only objects) 2022-09-06 13:33:17 +02:00
Wojciech Figat
9ad4665270 Add Network Settings 2022-09-03 12:54:37 +02:00
Wojciech Figat
c9726ab05b Compact graphics settings 2022-09-02 14:10:04 +02:00
Wojciech Figat
01eb42dd10 Enable assertions in native tests 2022-08-19 11:19:07 +02:00
Wojciech Figat
bf30d7cd29 Add Array/BitArray tests and fix some detected problems 2022-08-19 11:18:48 +02:00
Wojciech Figat
c7a3fb4341 Fix crash due to GPU Particles define not used in some headers 2022-08-18 15:15:10 +02:00
Wojciech Figat
210342d337 Fix enum operators to be constexpr 2022-08-09 14:36:56 +02:00
Wojciech Figat
f16372efad Add utility for parsing Color from text (hex or named color) 2022-08-02 16:53:06 +02:00
Wojtek Figat
4915e9fea0 Fix hex color parsing 2022-08-01 17:13:29 +02:00
Wojtek Figat
2104dbc682 Add new **Noise** library for C++/C#/VisualScript/HLSL utilities 2022-07-31 22:20:38 +02:00
Wojtek Figat
17b3434342 Add Mod for vectors 2022-07-31 19:05:36 +02:00
Wojtek Figat
bdb69d57dd Refactor Plugins system to support plugins in C++ scripts 2022-07-28 21:05:03 +02:00
Wojtek Figat
bbb5b68e91 Refactor FlaxTests to run as Editor with all engine services initialized 2022-07-26 23:10:02 +02:00