Commit Graph

143 Commits

Author SHA1 Message Date
W2.Wizard
4d8cc9aef7 Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-01-05 02:14:21 +01:00
W2.Wizard
f7c17d96ce Fixed a typo 2021-01-05 01:06:42 +01:00
Wojtek Figat
7bbdd25a9e Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev 2021-01-03 23:41:33 +01:00
Wojtek Figat
566a653c0a Fix using ApiToken constant 2021-01-03 23:38:43 +01:00
Wojtek Figat
464523f318 Add missing control reference clear 2021-01-03 23:38:30 +01:00
Wojtek Figat
0d4ac16d18 Merge branch 'context-menu-focus-returning' of git://github.com/stefnotch/FlaxEngine into stefnotch-context-menu-focus-returning 2021-01-03 23:36:08 +01:00
Wojtek Figat
717d02f073 Merge branch 'constants-update' of git://github.com/VNNCC/FlaxEngine into VNNCC-constants-update 2021-01-03 23:19:26 +01:00
Wojtek Figat
786f057971 Fix crash on scripting reload when using Anim Graph with custom nodes 2021-01-03 23:18:53 +01:00
Wojtek Figat
c1a83662d9 Add additional check for twice plugin initialization in case of error 2021-01-03 23:18:24 +01:00
VNC
e62ccd55ba Make constants use the actual const keyword
All references are baked into the assembly with the corresponding IL instruction when compiling. Because no lookup will take place, it will "increase" the performance.
2021-01-03 22:56:54 +01:00
Wojtek Figat
0b3232d94b Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin 2021-01-03 22:52:55 +01:00
Wojtek Figat
6c7529f6b3 Update link to Youtube channel 2021-01-03 22:14:04 +01:00
Wojtek Figat
bf9204f146 Add IconsScale to editor interface options 2021-01-03 22:13:31 +01:00
Wojtek Figat
add539392a Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling 2021-01-03 21:06:25 +01:00
Wojtek Figat
c39b201d3a Add more updates for copyright year 2021-01-03 21:00:32 +01:00
Wojtek Figat
cc399b51f0 Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright 2021-01-03 20:27:08 +01:00
Wojtek Figat
20969b5d3d Merge branch 'fix-shortcuts-in-play-mode' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-shortcuts-in-play-mode 2021-01-03 20:25:11 +01:00
Wojtek Figat
fee0a458d0 Adjust AboutDialog bounds 2021-01-03 20:24:03 +01:00
Wojtek Figat
23b2094dd4 Merge branch 'contributors' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-contributors 2021-01-03 20:18:37 +01:00
Wojtek Figat
23c51694c7 Reimplement Motion Blur 2021-01-03 20:13:09 +01:00
stefnotch
f59fe297ea Fix shortcuts (F5, F6, F11) in play mode 2021-01-03 11:35:43 +01:00
Jean-Baptiste Perrier
096d6297fe Adding contributors names to AboutDialog. 2021-01-02 14:46:06 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
stefnotch
b63753b4d5 Return focus to the previous control when closing a context menu
Fixes the fancy Visject input stuff
2021-01-02 13:30:12 +01:00
Jean-Baptiste Perrier
463e981d39 GamePlugin only used in PlayMode/Cooked game. 2021-01-01 20:20:38 +01:00
Wojtek Figat
e5286510d1 Fix reaming opengl leftovers 2020-12-31 16:56:09 +01:00
Wojtek Figat
66e8560b51 Fix comparing String with StringView 2020-12-31 16:55:42 +01:00
Wojtek Figat
3877f100c3 Fix C# methods lookup for method signatures with output structure parameter passed as reference 2020-12-31 16:50:49 +01:00
Wojtek Figat
d94e777feb Add support for using unsigned integer input fields in Visject Surface editor 2020-12-31 15:36:07 +01:00
Wojtek Figat
9b891d0c55 Add support for hexadecimal values in editor value fields 2020-12-31 15:35:31 +01:00
Wojtek Figat
3ab04598da Fix Length node in Visual Script 2020-12-31 15:02:21 +01:00
Wojtek Figat
f7808dc7ca Add support for active logging of the process output on Windows 2020-12-31 01:05:48 +01:00
Wojtek Figat
99f1ac1cc5 Fix logging process output on Windows 2020-12-31 00:50:39 +01:00
Wojtek Figat
3973452ec3 Add logging offset for Json parsing errors 2020-12-30 23:50:07 +01:00
Wojtek Figat
29a8abd996 Fix Editor features usage enable when no scene is loaded 2020-12-30 23:36:31 +01:00
Wojtek Figat
fa381c5493 Merge branch 'fix-null-style-crash' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-null-style-crash 2020-12-30 23:00:38 +01:00
Wojtek Figat
e19b10f790 Merge branch 'fix-toolstrip-buildscene' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-toolstrip-buildscene 2020-12-30 22:58:31 +01:00
Wojtek Figat
05790ab9a1 Fix code style 2020-12-30 22:56:17 +01:00
Wojtek Figat
5e469a0ae3 Remove deprecated and unsued OpenGL backend 2020-12-30 11:27:37 +01:00
Wojtek Figat
4c205be617 Fix code style 2020-12-30 11:20:37 +01:00
stefnotch
96dbd3a937 Prevent loading 'null' style 2020-12-30 10:28:17 +01:00
VNC
265cc13971 Updated build scenes toolstrip button
The local variable "canEditScene" doesn't check if any scene is loaded, the EditingSceneState type overrides the CanEditScene property to always return true which makes the check necessary.
2020-12-30 03:40:07 +01:00
Wojtek Figat
4ec3e6aed9 Remove unused code 2020-12-30 00:52:07 +01:00
Wojtek Figat
a082d52543 Remove unused ExtractVersionNum function 2020-12-30 00:05:20 +01:00
Wojtek Figat
1a0c12191d Add IgnoreMissingDocumentationWarnings option into generated csproj files 2020-12-30 00:05:05 +01:00
Wojtek Figat
82cade649b Fix removing namespace from nodes in imported model files 2020-12-29 23:39:33 +01:00
Wojtek Figat
72ab8a5363 Fix GPU timer query detected warning to be single-time 2020-12-29 23:26:14 +01:00
Wojtek Figat
8998eb2330 Fix editor main window resizing edges size to be 10px 2020-12-29 23:20:21 +01:00
Wojtek Figat
7b7ba7d73e Merge branch 'enha-point-from-to-screen' of git://github.com/stefnotch/FlaxEngine into stefnotch-enha-point-from-to-screen 2020-12-29 23:13:21 +01:00
Wojtek Figat
826c0206cb Fix model collision data generate option to be in ModelProxy 2020-12-29 23:11:00 +01:00