Wojtek Figat
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4dd331d546
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Add half-texel margin to SDF around the mesh
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2024-05-29 18:45:32 +02:00 |
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Wojtek Figat
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f1debd6cb5
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Add names to SDF gpu resources
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2024-05-29 17:52:48 +02:00 |
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Wojtek Figat
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a8220147ce
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Improve SDF mip generation to use min-filter
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2024-05-29 15:00:03 +02:00 |
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Wojtek Figat
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53d77d3421
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Add **Model SDF baking on GPU** via Compute Shader
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2024-05-29 14:53:13 +02:00 |
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Wojtek Figat
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2c80f4402d
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Add improved Model SDF generation with sampling offset and min distance accumulation
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2024-05-24 14:52:01 +02:00 |
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Wojtek Figat
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f326fa611f
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Minor sdf imporvements
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2024-05-24 12:41:39 +02:00 |
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Wojtek Figat
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568a69081d
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Fix animated model skinning precision issues
#2460
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2024-04-22 13:18:52 +02:00 |
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Wojtek Figat
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1072b90c5b
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Fix blend shapes normals usage
#2459
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2024-04-20 16:52:07 +02:00 |
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Wojtek Figat
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6aacea99ab
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Fix blend shapes transformation applying
#2459
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2024-04-20 16:16:01 +02:00 |
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Wojtek Figat
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daf3671233
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Fix model tool importing to use temp file only for Assimp
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2024-04-16 14:38:12 +02:00 |
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Wojtek Figat
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00492a33a3
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Fix crash when reimporting animation with translation set
#2445
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2024-04-15 13:03:11 +02:00 |
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Wojtek Figat
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97bd90d4be
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Change default collision type to ConvexMesh from TriangleMesh
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2024-04-05 15:23:09 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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01d123b099
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Add support for importing material emissive and roughness from fbx file
#2153
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2024-02-23 17:46:27 +01:00 |
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Wojtek Figat
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9c9aabcae3
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Minor tweaks to #2147
|
2024-02-20 10:49:45 +01:00 |
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Menotdan
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027d29c6cd
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Merge branch 'FlaxEngine:master' into model-prefab-fix
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2024-02-18 12:29:45 -05:00 |
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Wojtek Figat
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42363e411e
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Various tweaks
|
2024-02-14 18:21:30 +01:00 |
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Menotdan
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f36dc0c5af
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Merge branch 'FlaxEngine:master' into model-prefab-fix
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2024-02-11 02:38:24 -05:00 |
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Wojtek Figat
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d08843900e
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Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
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2024-02-09 15:37:29 +01:00 |
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Wojtek Figat
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d1f40d1c47
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Fix missing visibleIf attr
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2024-02-07 18:53:55 +01:00 |
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Wojtek Figat
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b4f5623537
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Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats
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2024-01-05 10:40:21 +01:00 |
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Menotdan
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7e948de2db
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Handle multiple nodes having the same mesh (probably?)
|
2024-01-04 15:29:23 -05:00 |
|
Menotdan
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35832e5b1c
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Proper fix now?
|
2024-01-04 00:57:20 -05:00 |
|
Menotdan
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7d07ed20ea
|
major improvements
|
2024-01-03 22:20:59 -05:00 |
|
Menotdan
|
1b9984c728
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Fix static import of GLTF (and presumably other assimp) model types.
|
2024-01-03 20:16:57 -05:00 |
|
Menotdan
|
8273656793
|
Fix major issue with transformation.
|
2024-01-01 20:24:13 -05:00 |
|
Menotdan
|
045943ef27
|
Fix prefab scale and rotation.
|
2024-01-01 19:11:45 -05:00 |
|
Menotdan
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8bcc526dd6
|
Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs.
|
2024-01-01 01:24:36 -05:00 |
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Menotdan
|
5cf20b8eee
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Add an option to skip existing materials when reimporting.
|
2023-12-31 21:11:39 -05:00 |
|
Wojtek Figat
|
d847dfda61
|
Fix issue with import scale on prefab model
|
2023-12-07 10:25:59 +01:00 |
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Wojtek Figat
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727ff155c2
|
Merge branch 'default-not-sloppy' of https://github.com/Tryibion/FlaxEngine into Tryibion-default-not-sloppy
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2023-12-06 12:03:07 +01:00 |
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Wojtek Figat
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63773f2ddf
|
Add **option to import model file as Prefab**
#1909 #1329 #1973
|
2023-12-06 11:19:42 +01:00 |
|
Wojtek Figat
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3f632b7d15
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Fix incorrect empty meshes/LODs removal after auto-lod generation
|
2023-12-06 10:34:29 +01:00 |
|
Wojtek Figat
|
bcbc1cd413
|
Fix crash in mesh LOD generator if generated mesh has more indices
|
2023-12-06 10:33:58 +01:00 |
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Wojtek Figat
|
1843689a88
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Add various profiler events to analyze models importing workflow
|
2023-12-03 11:23:45 +01:00 |
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Wojtek Figat
|
022a69aaf2
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Continue refactoring model tool to support importing multiple objects properly
|
2023-12-03 10:55:40 +01:00 |
|
Wojtek Figat
|
c8dd2c045c
|
Simplify sorting arrays code
|
2023-12-01 13:57:34 +01:00 |
|
Wojtek Figat
|
a808bcdbf6
|
Refactor objects splitting in models importing to be handled by ModelTool not the importer code itself
|
2023-12-01 13:57:08 +01:00 |
|
Chandler Cox
|
640e01262f
|
Make SloppyOptimization false by default. Lower LODTargetError default.
|
2023-11-30 20:40:02 -06:00 |
|
Wojtek Figat
|
6e92d3103c
|
Replace ImportedModelData with ModelData for model importing
|
2023-11-30 11:46:07 +01:00 |
|
Wojtek Figat
|
c5df7ad689
|
Add various improvements to models importing code
|
2023-11-30 11:31:58 +01:00 |
|
Wojtek Figat
|
be90f47585
|
Documentation improvements from https://github.com/FlaxEngine/FlaxDocs/pull/125
|
2023-11-11 15:37:12 +01:00 |
|
Wojtek Figat
|
0fe46457c6
|
Merge branch 'center-import' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-import
|
2023-11-08 15:07:38 +01:00 |
|
Wojtek Figat
|
c5d3954bc8
|
Add CalculateBoneOffsetMatrices option to fix some animated model skeletons rendering
#1862
|
2023-11-05 14:11:28 +01:00 |
|
Chandler Cox
|
66a709f09e
|
small fixes
|
2023-10-25 10:46:04 -05:00 |
|
Chandler Cox
|
bfaae46c7e
|
remove not needed variable.
|
2023-10-25 10:35:12 -05:00 |
|
Chandler Cox
|
b8921fd990
|
clean up
|
2023-10-25 09:58:02 -05:00 |
|
Chandler Cox
|
73694cba6c
|
Add being able to set origin of mesh to the local mesh origin. fix centering several meshes.
|
2023-10-25 09:57:51 -05:00 |
|
Wojtek Figat
|
52a621de42
|
Add color, emissive and opacity parameters setup for auto-imported material instances
|
2023-10-17 22:45:22 +02:00 |
|
Wojtek Figat
|
90427da42f
|
Add SubAssetFolder to model import option to redirect auto-imported materials and textures location
|
2023-10-17 09:59:21 +02:00 |
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