Commit Graph

725 Commits

Author SHA1 Message Date
W2Wizard
4e01d110a1 Add UnitDirection & Goldenratio
Additional simplification
2021-04-19 15:37:39 +02:00
Wojtek Figat
0d422ec169 Remove unused include 2021-04-17 19:38:31 +02:00
Wojtek Figat
c5dd3674c1 Optimize WriteStream::WriteText 2021-04-17 19:38:23 +02:00
Wojtek Figat
841a336581 Fix using AssetsCache in game code 2021-04-17 19:37:11 +02:00
Wojtek Figat
b2729e35c2 Fixes for UWP build 2021-04-17 19:36:38 +02:00
Wojtek Figat
698ce4c0ce Fix crash on bokeh in dof on d3d12 2021-04-13 19:03:04 +02:00
Wojtek Figat
df07529f21 Fix game build 2021-04-13 09:34:23 +02:00
Wojtek Figat
857b7e522f Merge branch 'bugfix-3d-audio-placement' of git://github.com/TaylerMauk/FlaxEngine into TaylerMauk-bugfix-3d-audio-placement 2021-04-13 09:32:05 +02:00
Wojtek Figat
af9962c30f Fix render layers mask usage for shadows rendering 2021-04-13 09:28:34 +02:00
Tayler Mauk
a7e29c5784 Fix 3D audio placement for XAudio2 and OpenAL
Corrected inverted x-axis for XAudio2
Corrected inverted z-axis for OpenAL
2021-04-12 22:06:01 -07:00
Wojtek Figat
3a03fe5f7f Format code 2021-04-12 23:26:49 +02:00
Wojtek Figat
40ed499889 Merge branch 'pxupvector' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-pxupvector 2021-04-12 23:25:24 +02:00
Wojtek Figat
3bfeb1db76 Add BoxBrush::SetMaterial 2021-04-12 19:07:18 +02:00
Wojtek Figat
e5ab536db4 Merge branch 'tweak-random-byte' of git://github.com/stefnotch/FlaxEngine into stefnotch-tweak-random-byte 2021-04-12 18:37:14 +02:00
Wojtek Figat
0dafa2f562 Expose TickData to scripting API 2021-04-12 13:24:59 +02:00
Wojtek Figat
5ab554f61c Fix using Camera refs 2021-04-12 12:57:15 +02:00
Wojtek Figat
cd1f57b634 Fix doc comments 2021-04-12 12:51:10 +02:00
Wojtek Figat
c47db14c83 Fix using Sorting in C++ game code 2021-04-12 12:50:59 +02:00
Wojtek Figat
81305a10cf Fix crash on relocation in BitArray 2021-04-12 12:50:46 +02:00
stefnotch
a58645da0f Slightly improve the random byte generation code 2021-04-12 10:46:00 +02:00
stefnotch
5b1c5824c8 Fix #408 by being more precise in some places
IEEE floating point numbers are fun ™️
2021-04-10 09:13:19 +02:00
Jean-Baptiste Perrier
eff5d0899d Order + Attributes + Return _up. 2021-04-08 20:35:01 +02:00
Wojtek Figat
9a17f2141b Add lock for Gameplay Globals access 2021-04-07 22:21:37 +02:00
Wojtek Figat
d073a13f57 Fix removing Gameplay Globals
#427
2021-04-07 21:10:09 +02:00
Wojtek Figat
7e622a69a6 Fix AutoFocus saved in data for controls 2021-04-07 20:53:18 +02:00
Wojtek Figat
6001eb88fa Fix Dropdown control
#334
2021-04-07 20:52:22 +02:00
Jean-Baptiste Perrier
1610af3f3f Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into pxupvector 2021-04-07 17:01:52 +02:00
Jean-Baptiste Perrier
60e926a62f Serialize UpDirection. 2021-04-07 17:01:37 +02:00
Wojtek Figat
ca6a075d8c Fix typos and code style 2021-04-06 11:46:30 +02:00
GoaLitiuM
e7edb9d38c Add sweep and overlap physics queries for capsule shapes 2021-04-05 19:36:36 +03:00
Wojtek Figat
6c37673787 Merge branch 'overwriteprompt' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-overwriteprompt 2021-03-30 22:30:41 +02:00
Jean-Baptiste Perrier
a3ca6b0dca Add overwrite prompt for SaveDialog. 2021-03-30 21:47:18 +02:00
Jean-Baptiste Perrier
2524d93f6b Add Set/Get Up direction. 2021-03-30 21:43:03 +02:00
stefnotch
12fd7274a9 Fix DPI regression: use the overrideable RootWindow instead of _root 2021-03-29 10:54:48 +02:00
Wojtek Figat
23d38fc387 Fix regression in Bezier curve tangents calculation for Quaternions
85167b2d4b
2021-03-28 18:45:10 +02:00
Wojtek Figat
6d2092f9e8 Fix rendering volumetric fog influence from local lights with shadows 2021-03-27 20:06:57 +01:00
Wojtek Figat
0754434295 Fix UWP build 2021-03-27 19:27:22 +01:00
Wojtek Figat
732f74e5c9 Fix assertion on engine close due to rare invalid storage object refs count 2021-03-27 19:27:04 +01:00
Wojtek Figat
ebf2b0a2f3 Fix asset path used in registry
#394
2021-03-26 22:24:44 +01:00
Wojtek Figat
1a8456ea57 Tweak 2021-03-25 23:16:04 +01:00
Wojtek Figat
9f79d0e3c4 Add support for vertical and horizontal panels to arrange children based on the child anchor
#385
2021-03-25 21:45:29 +01:00
Wojtek Figat
d3bdc3cf8b Fix UI not being updated with particular panels used when changing child control anchors
#385
2021-03-25 21:27:42 +01:00
Wojtek Figat
5c495b987b Add Shift+Home shortcut to Text Boxes
#386
2021-03-25 21:14:37 +01:00
Wojtek Figat
2b741cae58 Fix navmesh tiles set resizing
#369
2021-03-25 20:52:58 +01:00
Wojtek Figat
6982997a2b Fixes for serialization problems with custom structures 2021-03-24 22:08:40 +01:00
Wojtek Figat
de2db94b85 Add DrawCylinder and DrawWireCylinder to DebugDraw 2021-03-24 22:08:15 +01:00
stefnotch
2c0520cc9d Update Matrix3x3.cs 2021-03-24 11:08:41 +01:00
Wojtek Figat
934258aadb Fix UICanvas to face camera plane instead of camera position
#371
2021-03-23 10:25:31 +01:00
Wojtek Figat
16f81cc184 Fix updating Label layout after font change when using automatic size
#380
2021-03-23 09:32:12 +01:00
Wojtek Figat
e8c9856665 Fix Vertical/Horizontal panels issue with anchored child controls
#378
2021-03-23 09:24:56 +01:00