Commit Graph

88 Commits

Author SHA1 Message Date
W2Wizard
4e01d110a1 Add UnitDirection & Goldenratio
Additional simplification
2021-04-19 15:37:39 +02:00
Wojtek Figat
cd1f57b634 Fix doc comments 2021-04-12 12:51:10 +02:00
Wojtek Figat
c47db14c83 Fix using Sorting in C++ game code 2021-04-12 12:50:59 +02:00
Wojtek Figat
81305a10cf Fix crash on relocation in BitArray 2021-04-12 12:50:46 +02:00
stefnotch
2c0520cc9d Update Matrix3x3.cs 2021-03-24 11:08:41 +01:00
Wojtek Figat
934258aadb Fix UICanvas to face camera plane instead of camera position
#371
2021-03-23 10:25:31 +01:00
Wojtek Figat
8ef8b89fd5 Add constructor to BoundingBox for single point empty box construction 2021-03-18 21:50:05 +01:00
Wojtek Figat
544a11562c Add mouse centering in Editor Viewport if initial location is too close to the edge 2021-03-18 18:23:58 +01:00
stefnotch
1940707b06 Update documentation comment for ClosestPointPointLine 2021-03-17 22:27:15 +01:00
Wojtek Figat
afea02d92f Allow lack of Game Settings in Editor 2021-03-14 23:58:19 +01:00
Wojtek Figat
b2c824b77e Fix various memory leaks on exit 2021-03-14 23:58:03 +01:00
Wojtek Figat
77b21de534 Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
2021-03-07 21:30:01 +01:00
Wojtek Figat
862c02da6a Move some String methods impl into source from header 2021-03-07 16:57:40 +01:00
Wojtek Figat
d6b566a3fe Add support for accessing Game Settings and related assets in C# API in game build 2021-03-01 16:17:01 +01:00
Wojtek Figat
93541b6ed5 Merge branch 'master' into 1.1 2021-02-27 16:42:53 +01:00
Wojtek Figat
ca3948ad69 Format code 2021-02-27 16:29:30 +01:00
Wojtek Figat
8857a7a0ae Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2 2021-02-27 16:25:55 +01:00
Nejcraft
84015f78fc Ported Vecctor3 ClampLength to others and remade it using refs 2021-02-27 12:07:26 +01:00
Wojtek Figat
3bc664df37 Format code 2021-02-27 00:55:49 +01:00
Wojtek Figat
26244df222 Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1 2021-02-27 00:53:40 +01:00
Wojtek Figat
bcf86d9d9f Add StringBuilder::ToStringView() 2021-02-27 00:00:28 +01:00
Wojtek Figat
26607c1d09 Add more utilities to LayersMask 2021-02-25 15:46:10 +01:00
Wojtek Figat
6f12dc8567 Add improved dll import/export attributes injection when building binary modules 2021-02-25 13:02:13 +01:00
Nejcraft
5d7940f784 Unified 2021-02-24 14:25:49 +01:00
Wojtek Figat
84ee882439 Post merge fixes 2021-02-23 22:43:07 +01:00
Wojtek Figat
5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
Wojtek Figat
d01365d416 Tweak comments to use less lines 2021-02-23 13:23:33 +01:00
Wojtek Figat
7fd542950f Add BoundingSphere::Transform method 2021-02-23 09:53:44 +01:00
Wojtek Figat
e4794c5754 Add Absolute and Negative to Vector3 C# API 2021-02-23 09:53:00 +01:00
Wojtek Figat
f3216a9c96 Add layers and tags updating 2021-02-22 11:22:44 +01:00
W2.Wizard
35b687bf3d Additional cleanup
Cleaned up some additional stuff that I found
2021-02-21 18:17:35 +01:00
W2.Wizard
68f6e0251c Cleanup 8 2021-02-21 14:27:44 +01:00
W2.Wizard
597a9c537d Cleanup 7 2021-02-21 13:50:25 +01:00
W2.Wizard
694b20148d Cleanup 5 2021-02-21 11:50:30 +01:00
W2.Wizard
ee76440477 Cleanup 4 2021-02-21 11:41:30 +01:00
W2.Wizard
20ba37e223 Cleanup 3 2021-02-21 11:09:04 +01:00
Nejcraft
b133539c40 Add Vector3 Clamp 2021-02-20 16:24:48 +01:00
Nejcraft
db3552509a How many times can I fuck up? 2021-02-20 14:59:42 +01:00
Nejcraft
3da17918aa Overloaded 2021-02-20 14:58:05 +01:00
Nejcraft
2f0c96abe2 now it'll work 2021-02-20 14:52:02 +01:00
Nejcraft
5de034f073 Add some defaults to Quaternion helpers 2021-02-20 14:20:26 +01:00
Wojtek Figat
09be8994e9 Add Render Layers to Camera and Render View for masking objects during rendering 2021-02-19 17:26:41 +01:00
Wojtek Figat
7cc5560adf Fix compilation warnings 2021-02-17 10:59:08 +01:00
Wojtek Figat
312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
Wojtek Figat
62acae10a5 Fix compile error 2021-02-11 16:48:21 +01:00
Wojtek Figat
cad7887957 Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-02-09 22:58:36 +01:00
Vizepi
6673d70d0a [C++] Add missing header forcing client code to include two headers instead of one 2021-02-09 18:20:20 +01:00
Vizepi
cb6b96dea6 [C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker 2021-02-09 18:08:50 +01:00
Wojtek Figat
2da9ed4556 Fix crash when using Find/FindLast on empty String 2021-02-05 11:55:21 +01:00