W2Wizard
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4e01d110a1
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Add UnitDirection & Goldenratio
Additional simplification
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2021-04-19 15:37:39 +02:00 |
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Wojtek Figat
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cd1f57b634
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Fix doc comments
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2021-04-12 12:51:10 +02:00 |
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Wojtek Figat
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c47db14c83
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Fix using Sorting in C++ game code
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2021-04-12 12:50:59 +02:00 |
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Wojtek Figat
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81305a10cf
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Fix crash on relocation in BitArray
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2021-04-12 12:50:46 +02:00 |
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stefnotch
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2c0520cc9d
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Update Matrix3x3.cs
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2021-03-24 11:08:41 +01:00 |
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Wojtek Figat
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934258aadb
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Fix UICanvas to face camera plane instead of camera position
#371
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2021-03-23 10:25:31 +01:00 |
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Wojtek Figat
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8ef8b89fd5
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Add constructor to BoundingBox for single point empty box construction
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2021-03-18 21:50:05 +01:00 |
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Wojtek Figat
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544a11562c
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Add mouse centering in Editor Viewport if initial location is too close to the edge
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2021-03-18 18:23:58 +01:00 |
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stefnotch
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1940707b06
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Update documentation comment for ClosestPointPointLine
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2021-03-17 22:27:15 +01:00 |
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Wojtek Figat
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afea02d92f
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Allow lack of Game Settings in Editor
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2021-03-14 23:58:19 +01:00 |
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Wojtek Figat
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b2c824b77e
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Fix various memory leaks on exit
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2021-03-14 23:58:03 +01:00 |
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Wojtek Figat
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77b21de534
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Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
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2021-03-07 21:30:01 +01:00 |
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Wojtek Figat
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862c02da6a
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Move some String methods impl into source from header
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2021-03-07 16:57:40 +01:00 |
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Wojtek Figat
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d6b566a3fe
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Add support for accessing Game Settings and related assets in C# API in game build
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2021-03-01 16:17:01 +01:00 |
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Wojtek Figat
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93541b6ed5
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Merge branch 'master' into 1.1
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2021-02-27 16:42:53 +01:00 |
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Wojtek Figat
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ca3948ad69
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Format code
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2021-02-27 16:29:30 +01:00 |
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Wojtek Figat
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8857a7a0ae
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Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2
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2021-02-27 16:25:55 +01:00 |
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Nejcraft
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84015f78fc
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Ported Vecctor3 ClampLength to others and remade it using refs
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2021-02-27 12:07:26 +01:00 |
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Wojtek Figat
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3bc664df37
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Format code
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2021-02-27 00:55:49 +01:00 |
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Wojtek Figat
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26244df222
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Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1
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2021-02-27 00:53:40 +01:00 |
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Wojtek Figat
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bcf86d9d9f
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Add StringBuilder::ToStringView()
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2021-02-27 00:00:28 +01:00 |
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Wojtek Figat
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26607c1d09
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Add more utilities to LayersMask
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2021-02-25 15:46:10 +01:00 |
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Wojtek Figat
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6f12dc8567
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Add improved dll import/export attributes injection when building binary modules
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2021-02-25 13:02:13 +01:00 |
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Nejcraft
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5d7940f784
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Unified
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2021-02-24 14:25:49 +01:00 |
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Wojtek Figat
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84ee882439
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Post merge fixes
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2021-02-23 22:43:07 +01:00 |
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Wojtek Figat
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5a9ca6f130
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
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2021-02-23 22:32:17 +01:00 |
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Wojtek Figat
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cf3ac7a26e
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Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
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d01365d416
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Tweak comments to use less lines
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2021-02-23 13:23:33 +01:00 |
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Wojtek Figat
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7fd542950f
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Add BoundingSphere::Transform method
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2021-02-23 09:53:44 +01:00 |
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Wojtek Figat
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e4794c5754
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Add Absolute and Negative to Vector3 C# API
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2021-02-23 09:53:00 +01:00 |
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Wojtek Figat
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f3216a9c96
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Add layers and tags updating
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2021-02-22 11:22:44 +01:00 |
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W2.Wizard
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35b687bf3d
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Additional cleanup
Cleaned up some additional stuff that I found
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2021-02-21 18:17:35 +01:00 |
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W2.Wizard
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68f6e0251c
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Cleanup 8
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2021-02-21 14:27:44 +01:00 |
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W2.Wizard
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597a9c537d
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Cleanup 7
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2021-02-21 13:50:25 +01:00 |
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W2.Wizard
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694b20148d
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Cleanup 5
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2021-02-21 11:50:30 +01:00 |
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W2.Wizard
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ee76440477
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Cleanup 4
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2021-02-21 11:41:30 +01:00 |
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W2.Wizard
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20ba37e223
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Cleanup 3
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2021-02-21 11:09:04 +01:00 |
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Nejcraft
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b133539c40
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Add Vector3 Clamp
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2021-02-20 16:24:48 +01:00 |
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Nejcraft
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db3552509a
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How many times can I fuck up?
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2021-02-20 14:59:42 +01:00 |
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Nejcraft
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3da17918aa
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Overloaded
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2021-02-20 14:58:05 +01:00 |
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Nejcraft
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2f0c96abe2
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now it'll work
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2021-02-20 14:52:02 +01:00 |
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Nejcraft
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5de034f073
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Add some defaults to Quaternion helpers
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2021-02-20 14:20:26 +01:00 |
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Wojtek Figat
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09be8994e9
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Add Render Layers to Camera and Render View for masking objects during rendering
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2021-02-19 17:26:41 +01:00 |
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Wojtek Figat
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7cc5560adf
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Fix compilation warnings
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2021-02-17 10:59:08 +01:00 |
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Wojtek Figat
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312e4ad010
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Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
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2021-02-15 10:40:59 +01:00 |
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Wojtek Figat
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62acae10a5
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Fix compile error
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2021-02-11 16:48:21 +01:00 |
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Wojtek Figat
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cad7887957
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Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
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2021-02-09 22:58:36 +01:00 |
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Vizepi
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6673d70d0a
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[C++] Add missing header forcing client code to include two headers instead of one
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2021-02-09 18:20:20 +01:00 |
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Vizepi
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cb6b96dea6
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[C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker
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2021-02-09 18:08:50 +01:00 |
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Wojtek Figat
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2da9ed4556
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Fix crash when using Find/FindLast on empty String
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2021-02-05 11:55:21 +01:00 |
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