Wojtek Figat
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12cf7f0f92
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
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2024-05-22 16:15:14 +02:00 |
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Wojtek Figat
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2529312152
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Refactor Color.FromRGBA and add matching old logic Color.FromARGB
2592
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2024-05-16 13:45:29 +02:00 |
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Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
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b92fbcb3bc
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Add more const correctness
#2467
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2024-04-22 22:53:27 +02:00 |
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Wojtek Figat
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83b9e6e32a
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Add Ctrl to snap points to grid in Multi Blend editor
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2024-04-18 17:04:23 +02:00 |
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Wojtek Figat
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4e65b76b8c
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Optimize BoundingSphere.Intersects to be inlined by the compiler
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2024-04-11 15:58:34 +02:00 |
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Wojtek Figat
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3efd1e4e84
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Optimize local lights sphere mesh rendering to match the area better
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2024-04-05 12:48:09 +02:00 |
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Wojtek Figat
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2dfb1058b2
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Optimize world matrix storage for drawable objects to use Matrix3x4 instead of full matrix
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2024-03-26 11:29:01 +01:00 |
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Wojtek Figat
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35d1d97840
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Rename NumberCategoryAttribute to ValueCategoryAttribute
#2213
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2024-03-19 18:30:02 +01:00 |
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Wojtek Figat
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911251cb20
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Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
# Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Core/Math/Transform.h
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2024-03-19 18:04:01 +01:00 |
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Wojtek Figat
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859c420d76
|
Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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01d123b099
|
Add support for importing material emissive and roughness from fbx file
#2153
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2024-02-23 17:46:27 +01:00 |
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Wojtek Figat
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97cb8d1b61
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Clarify doc comment
|
2024-02-21 00:07:38 +01:00 |
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Wojtek Figat
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e5cfd872b2
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Simplify math codebase
|
2024-02-20 17:52:51 +01:00 |
|
Wojtek Figat
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8fa8eeb094
|
Optimize Matrix decomposition to use Matrix3x3 for rotation
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2024-02-20 17:51:48 +01:00 |
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Wojtek Figat
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04da732da9
|
Cleanup code #1795 and unify new api in vector types
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2024-02-19 23:04:59 +01:00 |
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Wojtek Figat
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358220b0b5
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Merge branch 'SnapToGrid' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-SnapToGrid
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2024-02-19 22:52:33 +01:00 |
|
Wojtek Figat
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2de890ca6a
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Codecleanup for #1482
|
2024-02-19 17:33:21 +01:00 |
|
Wojtek Figat
|
0cf39c9f8d
|
Further improve terrain painting logic #1739r
|
2024-02-17 11:36:13 +01:00 |
|
Wojtek Figat
|
873be6ac17
|
Convert Matrix3x3 into normal type
|
2024-02-06 15:41:35 +01:00 |
|
nothingTVatYT
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a0741dd9de
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units for quaternion, transform and more collider values
|
2024-01-29 08:24:55 +01:00 |
|
Wiktor Kocielski
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3ab7d7fcc4
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Add Half to Vector2/Vector4
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2023-12-02 15:29:49 +03:00 |
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Wojtek Figat
|
e177aec5fa
|
Codestyle
|
2023-11-17 12:19:54 +01:00 |
|
NoriteSC
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307129b4a1
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added c++ PingPong and flipped sheer
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2023-11-16 11:50:44 +01:00 |
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Wojtek Figat
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11b60390b6
|
Add GetRotationFromTo and FindBetween utilities to C# Quaternion API
#1885
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2023-11-08 14:41:36 +01:00 |
|
NoriteSC
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67a385a431
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Merge branch 'master' into SnapToGrid
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2023-10-29 03:33:44 +01:00 |
|
Wojtek Figat
|
c27187bd0a
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Fix deserializing vector types in Editor from ToString FormatException
#1802
|
2023-10-25 19:17:04 +02:00 |
|
Wojtek Figat
|
966cd973c6
|
Add GetHash to various math/core types
#1802
|
2023-10-25 18:35:59 +02:00 |
|
NoriteSC
|
ec02058712
|
Update Float2.cs
|
2023-10-25 16:56:45 +02:00 |
|
NoriteSC
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4fb35579b5
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Update Float2.cs
|
2023-10-25 12:12:22 +02:00 |
|
NoriteSC
|
39aebc6c85
|
Update Vector3.cs
|
2023-10-25 12:10:23 +02:00 |
|
NoriteSC
|
f287ed6c30
|
init
|
2023-10-24 19:59:47 +02:00 |
|
Wojtek Figat
|
00a03beb78
|
Optimize Half2 conversion in Render2D
|
2023-10-09 21:45:36 +02:00 |
|
Wojtek Figat
|
dd21020297
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-10-01 13:17:41 +02:00 |
|
Andrej Stojkovikj
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35ee890f9f
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Fix in typo, should be length instead of magnitude
|
2023-09-19 19:33:25 +02:00 |
|
Andrej Stojkovikj
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cb460af264
|
Revert last feature since feature already exists
|
2023-09-19 19:29:59 +02:00 |
|
Andrej Stojkovikj
|
8930c7ba56
|
Implemented static functions for length and length squared for Vectors
|
2023-09-19 16:09:18 +02:00 |
|
Andrej Stojkovikj
|
3f299f4cf6
|
Just in case change type cast for other variables as well
|
2023-09-19 15:57:33 +02:00 |
|
Andrej Stojkovikj
|
e1f528ec9a
|
Fix SmoothDamp missed type casting for Vector2
|
2023-09-19 15:48:16 +02:00 |
|
Andrej Stojkovikj
|
4e44002259
|
Fix SmoothDamp missed type casting for Vector 3
|
2023-09-19 15:47:38 +02:00 |
|
Andrej Stojkovikj
|
831500faa7
|
Fix type definition for Vector2 and Vector3
|
2023-09-17 23:16:08 +02:00 |
|
Andrej Stojkovikj
|
d87a60de48
|
Naming scheme for Vector2 fix
|
2023-09-16 22:27:12 +02:00 |
|
Andrej Stojkovikj
|
7a73c04688
|
SmoothDamp implementation for Vector2 and Vector3
|
2023-09-16 21:18:00 +02:00 |
|
Wojtek Figat
|
540681e59d
|
Add MoveTowards to vector3
|
2023-08-31 09:23:16 +02:00 |
|
Wojtek Figat
|
869649e5ed
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-08-01 14:05:49 +02:00 |
|
Wojtek Figat
|
fae20daac9
|
Cleanup code #1267
|
2023-07-26 19:28:55 +02:00 |
|
NoriteSC
|
3bd8d930e0
|
doc fixes and code corections
mathf UnwindRadians has fixed coust
added UnwindRadiansAccurate oldversion
|
2023-07-25 15:27:18 +02:00 |
|
Wojtek Figat
|
eea0b37dc3
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-07-18 18:35:44 +02:00 |
|
Wojtek Figat
|
b2b10ce7da
|
Fix various core types to be trivially constructible as properly POD-type
|
2023-07-18 18:20:11 +02:00 |
|
Wojtek Figat
|
24c03c0e4b
|
Add cloth painting tools to Editor
|
2023-07-13 23:30:37 +02:00 |
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