Wojtek Figat
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5171c33b72
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Add shared memory cache for fbx importer mesh processing
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2024-08-04 20:20:26 +02:00 |
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Wojtek Figat
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6081a159e3
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Fix new skinned mesh importing to properly handle vertex indices
#2672
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2024-08-04 20:18:05 +02:00 |
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Wojtek Figat
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1843606074
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Minor tweaks
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2024-07-27 12:28:30 +02:00 |
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Wojtek Figat
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c4f37741b7
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Fix blend shapes importing
#2672
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2024-07-26 23:54:27 +02:00 |
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Wojtek Figat
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e3bb38f13b
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Move arrays caching to be local for import and setup ignore flags for OpenFBX
#2672
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2024-07-26 23:15:23 +02:00 |
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Wojtek Figat
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642fb510f8
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Merge branch 'openfbx_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openfbx_fixes
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2024-07-26 09:36:58 +02:00 |
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6436fb3bde
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Update AssImp to latest version
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2024-06-21 21:55:30 +03:00 |
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19108517da
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Fix wrong imported values in animation scale tracks
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2024-06-01 13:04:13 +03:00 |
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babd14d763
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Fix skinned model import with triangulated mesh data
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2024-06-01 12:33:44 +03:00 |
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60f675c6f0
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Fix compilation errors
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2024-06-01 00:54:56 +03:00 |
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297ca0be2c
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Fix compatibility issues with newer FBX models
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2024-06-01 00:47:23 +03:00 |
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cd1853f853
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Implement triangulation for non-convex polygons
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2024-06-01 00:24:13 +03:00 |
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7454e9abd2
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Update OpenFBX
Updated to commit 365f52c1edad6bd283c8a645f1d8d2347dbd1e35
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2024-06-01 00:24:12 +03:00 |
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Wojtek Figat
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568a69081d
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Fix animated model skinning precision issues
#2460
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2024-04-22 13:18:52 +02:00 |
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Wojtek Figat
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1072b90c5b
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Fix blend shapes normals usage
#2459
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2024-04-20 16:52:07 +02:00 |
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Wojtek Figat
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6aacea99ab
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Fix blend shapes transformation applying
#2459
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2024-04-20 16:16:01 +02:00 |
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Wojtek Figat
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daf3671233
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Fix model tool importing to use temp file only for Assimp
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2024-04-16 14:38:12 +02:00 |
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Wojtek Figat
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00492a33a3
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Fix crash when reimporting animation with translation set
#2445
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2024-04-15 13:03:11 +02:00 |
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Wojtek Figat
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97bd90d4be
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Change default collision type to ConvexMesh from TriangleMesh
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2024-04-05 15:23:09 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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01d123b099
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Add support for importing material emissive and roughness from fbx file
#2153
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2024-02-23 17:46:27 +01:00 |
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Wojtek Figat
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9c9aabcae3
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Minor tweaks to #2147
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2024-02-20 10:49:45 +01:00 |
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Menotdan
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027d29c6cd
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Merge branch 'FlaxEngine:master' into model-prefab-fix
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2024-02-18 12:29:45 -05:00 |
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Wojtek Figat
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42363e411e
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Various tweaks
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2024-02-14 18:21:30 +01:00 |
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Menotdan
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f36dc0c5af
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Merge branch 'FlaxEngine:master' into model-prefab-fix
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2024-02-11 02:38:24 -05:00 |
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Wojtek Figat
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d08843900e
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Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
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2024-02-09 15:37:29 +01:00 |
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Wojtek Figat
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d1f40d1c47
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Fix missing visibleIf attr
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2024-02-07 18:53:55 +01:00 |
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Wojtek Figat
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b4f5623537
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Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats
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2024-01-05 10:40:21 +01:00 |
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Menotdan
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7e948de2db
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Handle multiple nodes having the same mesh (probably?)
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2024-01-04 15:29:23 -05:00 |
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Menotdan
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35832e5b1c
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Proper fix now?
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2024-01-04 00:57:20 -05:00 |
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Menotdan
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7d07ed20ea
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major improvements
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2024-01-03 22:20:59 -05:00 |
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Menotdan
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1b9984c728
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Fix static import of GLTF (and presumably other assimp) model types.
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2024-01-03 20:16:57 -05:00 |
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Menotdan
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8273656793
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Fix major issue with transformation.
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2024-01-01 20:24:13 -05:00 |
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Menotdan
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045943ef27
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Fix prefab scale and rotation.
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2024-01-01 19:11:45 -05:00 |
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Menotdan
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8bcc526dd6
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Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs.
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2024-01-01 01:24:36 -05:00 |
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Menotdan
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5cf20b8eee
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Add an option to skip existing materials when reimporting.
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2023-12-31 21:11:39 -05:00 |
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Wojtek Figat
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d847dfda61
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Fix issue with import scale on prefab model
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2023-12-07 10:25:59 +01:00 |
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Wojtek Figat
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727ff155c2
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Merge branch 'default-not-sloppy' of https://github.com/Tryibion/FlaxEngine into Tryibion-default-not-sloppy
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2023-12-06 12:03:07 +01:00 |
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Wojtek Figat
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63773f2ddf
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Add **option to import model file as Prefab**
#1909 #1329 #1973
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2023-12-06 11:19:42 +01:00 |
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Wojtek Figat
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3f632b7d15
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Fix incorrect empty meshes/LODs removal after auto-lod generation
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2023-12-06 10:34:29 +01:00 |
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Wojtek Figat
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bcbc1cd413
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Fix crash in mesh LOD generator if generated mesh has more indices
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2023-12-06 10:33:58 +01:00 |
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Wojtek Figat
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1843689a88
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Add various profiler events to analyze models importing workflow
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2023-12-03 11:23:45 +01:00 |
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Wojtek Figat
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022a69aaf2
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Continue refactoring model tool to support importing multiple objects properly
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2023-12-03 10:55:40 +01:00 |
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Wojtek Figat
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c8dd2c045c
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Simplify sorting arrays code
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2023-12-01 13:57:34 +01:00 |
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Wojtek Figat
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a808bcdbf6
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Refactor objects splitting in models importing to be handled by ModelTool not the importer code itself
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2023-12-01 13:57:08 +01:00 |
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Chandler Cox
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640e01262f
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Make SloppyOptimization false by default. Lower LODTargetError default.
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2023-11-30 20:40:02 -06:00 |
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Wojtek Figat
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6e92d3103c
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Replace ImportedModelData with ModelData for model importing
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2023-11-30 11:46:07 +01:00 |
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Wojtek Figat
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c5df7ad689
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Add various improvements to models importing code
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2023-11-30 11:31:58 +01:00 |
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Wojtek Figat
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be90f47585
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Documentation improvements from https://github.com/FlaxEngine/FlaxDocs/pull/125
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2023-11-11 15:37:12 +01:00 |
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Wojtek Figat
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0fe46457c6
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Merge branch 'center-import' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-import
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2023-11-08 15:07:38 +01:00 |
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