Wojtek Figat
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59061c01d3
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Fix compilation error
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2025-01-14 22:29:06 +01:00 |
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Wojtek Figat
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90ba7f4a92
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Mark CommonValue as deprecated to generate warnings in old code
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2025-01-13 18:25:26 +01:00 |
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Wojtek Figat
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addc6d5216
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Content/Editor/Gizmo/Material.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Source/Editor/Windows/Assets/ModelWindow.cs
# Source/Editor/Windows/Assets/SkinnedModelWindow.cs
# Source/Engine/Core/Types/Variant.cpp
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2025-01-13 18:07:54 +01:00 |
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Wojtek Figat
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4add5dcf49
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Add missing default value and fix doc comment
#3150
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2025-01-13 17:31:34 +01:00 |
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Wojtek Figat
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a204ada6d3
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Merge branch 'aab-building' of https://github.com/Tryibion/FlaxEngine into Tryibion-aab-building
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2025-01-13 17:18:35 +01:00 |
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Wojtek Figat
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7fcf8c2d4c
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Improve #3138 to pass over setting value to null and via proper cast so value type stays the same
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2025-01-13 16:08:43 +01:00 |
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Wojtek Figat
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3796b0ccae
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Revert #3117 and do it different way as some types can be valid even if different thus use internal parameter setter for type validation
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2025-01-13 16:07:47 +01:00 |
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Wojtek Figat
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90316dfa52
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Minor code changes to PR
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2025-01-13 15:46:35 +01:00 |
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Chandler Cox
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563f0b9ab4
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Move Build .aab to Android platform settings and make it side-by-side
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2025-01-13 07:24:50 -06:00 |
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Wojtek Figat
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07b9e5bfdd
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Merge branch 'invert-channels' of https://github.com/Tryibion/FlaxEngine into Tryibion-invert-channels
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2025-01-13 09:20:22 +01:00 |
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Wojtek Figat
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7ac2376231
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Simplify code
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2025-01-12 23:57:52 +01:00 |
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Wojtek Figat
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3d76a99c9b
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Merge branch 'anim-param-warn-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-param-warn-type
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2025-01-12 22:00:30 +01:00 |
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Wojtek Figat
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ea96418764
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Update old Float1010102 to FloatR10G10B10A2
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2025-01-12 21:22:53 +01:00 |
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Wojtek Figat
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d751c6a6c6
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Add PackNormal/UnpackNormal and GetInt/SetInt to MeshAccessor
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2025-01-12 21:22:35 +01:00 |
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Wojtek Figat
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e75d7ad257
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Fix compilation warnings
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2025-01-12 20:30:43 +01:00 |
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Wojtek Figat
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506efb7538
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Merge model and skinned model windows code into shared base class
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2025-01-12 01:04:56 +01:00 |
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Wojtek Figat
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1b97e49ed9
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Fix shadow maps rendering regression bug
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2025-01-11 22:45:18 +01:00 |
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Wojtek Figat
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b71f803554
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Fix regression in particles
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2025-01-11 22:45:04 +01:00 |
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Wojtek Figat
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647d74af0d
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Fixes for vertex layouts binding into graphics backend
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2025-01-11 22:44:38 +01:00 |
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Wojtek Figat
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a1c46d2e6e
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Add support for up to 4 texture channels when importing meshes
#2667
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2025-01-11 22:40:20 +01:00 |
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Wojtek Figat
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756ba0a533
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Fix crash on shadows when using D3D10
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2025-01-09 21:46:41 +01:00 |
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Wojtek Figat
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99788e4743
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More fixes for Vulkan rendering to be on pair with DirectX when it comes to accessing missing vertex buffer components
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2025-01-09 21:46:22 +01:00 |
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Wojtek Figat
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3505b8971b
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Add support for up to 65536 skeleton bones in skinned meshes
https://forum.flaxengine.com/t/import-fbx-with-bones-more-than-256/1196
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2025-01-08 18:48:50 +01:00 |
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Wojtek Figat
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1f294605a3
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Add more Vulkan memory layout safety stages
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2025-01-08 18:11:47 +01:00 |
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Wojtek Figat
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9264db8317
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Simplify vertex colors debug draw mode
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2025-01-08 18:10:48 +01:00 |
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Wojtek Figat
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2b2ace0d00
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Fixes for Vulkan backend after recent changes
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2025-01-08 18:09:45 +01:00 |
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Wojtek Figat
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7e165d6127
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Allow vertex colors on skinned meshes
#3044
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2025-01-08 09:39:19 +01:00 |
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Chandler Cox
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e87bb2325b
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Standardize spacing for import path ui in assets. add import path ui to model prefab.
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2025-01-07 20:43:57 -06:00 |
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Chandler Cox
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13863344d2
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Warn if value is the wrong type for the animation graph parameter trying to be set.
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2025-01-07 20:26:25 -06:00 |
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Wojtek Figat
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7aa240e5eb
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Add vertex shader input layout reading via shader compiler reflection to handle missing vertex elements binding when explicit layout got deprecated
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2025-01-07 23:26:06 +01:00 |
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Wojtek Figat
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edaed7bda1
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Add missing layout for ribbon vertex buffer
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2025-01-07 16:12:11 +01:00 |
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Wojtek Figat
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bff25a8dd8
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Merge branch 'mat-warn-wrong-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-mat-warn-wrong-type
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2025-01-06 23:57:59 +01:00 |
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Wojtek Figat
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3b4d4d234d
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Fix LOD Preview regression due to new instancing logic
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2025-01-06 22:49:27 +01:00 |
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Wojtek Figat
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db4d7d2a05
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**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
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2025-01-06 22:47:19 +01:00 |
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Chandler Cox
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7eb2088af0
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Use Variant::CanCast() for type check.
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2025-01-06 15:40:38 -06:00 |
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Wojtek Figat
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29bfef677f
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Add PixelFormatSampler utility to quick read/write operations on various data formats
Moved from `TextureTool` to be used in runtime and with more generic use cases (including C# scripting).
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2025-01-05 23:49:44 +01:00 |
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Wojtek Figat
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933fac6c13
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Add Slice to Span and sue it to make code cleaner
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2025-01-05 17:41:27 +01:00 |
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Wojtek Figat
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78cf1a4948
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Use MeshDataCache in vertex painting tool
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2025-01-05 16:45:30 +01:00 |
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Wojtek Figat
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792d322818
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Missing change for 6f04231b31
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2025-01-05 00:17:52 +01:00 |
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Wojtek Figat
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6f04231b31
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Rename Vertex Shader input semantic ofBLENDWEIGHT to BLENDWEIGHTS
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2025-01-04 21:04:18 +01:00 |
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Wojtek Figat
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4f42fb2302
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Update other graphics apis to match missing vertex shader inputs merging
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2025-01-04 10:55:55 +01:00 |
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Wojtek Figat
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ea5cb5d83a
|
Minor fixes and improvements
|
2025-01-03 01:10:31 +01:00 |
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Wojtek Figat
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7b7dd9d142
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Improve GPU vertex layout binding in case of missing element from the mesh
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2025-01-03 01:09:25 +01:00 |
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Wojtek Figat
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348f17479d
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Fix name of BlendWeight to BlendWeights for vertex input to match BlendIndices
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2025-01-03 01:07:33 +01:00 |
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Wojtek Figat
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1e262b69cc
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Add Task::WaitAll with a span of tasks and wrap around profiler macro
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2025-01-03 01:05:56 +01:00 |
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Chandler Cox
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f2e4fe300b
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Change color for readonly text. Fix selection still showing when text box is not focused.
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2024-12-31 12:56:43 -06:00 |
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Chandler Cox
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f71e731e54
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Add saving and loading.
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2024-12-30 23:42:32 -06:00 |
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Chandler Cox
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cb6ab6a647
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Fix comment
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2024-12-30 22:14:18 -06:00 |
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Chandler Cox
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899528e087
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Add invert options for texture imports for Red, Blue, and Alpha channels.
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2024-12-30 21:27:03 -06:00 |
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Wojtek Figat
|
3151e47722
|
Fix missing material instance load failure when parameters load fails
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2024-12-29 23:21:26 +01:00 |
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