Wojtek Figat
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5d2a3482c7
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Reduce compilation problems by moving FindObject fwd decl to be more commonly included
#1040
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2023-05-05 16:10:09 +02:00 |
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Wojtek Figat
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f127bbebe1
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Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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a10fb703fc
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Add unit test for scripting interface to ensure generated bindings code works fine
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2022-12-31 13:10:19 +01:00 |
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Wojciech Figat
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74fe176d2d
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Improvements for const class usage
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2022-09-05 14:34:16 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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192af7ec14
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Refactor native core objects to simplify usage for newcomers
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2022-01-08 15:06:23 +01:00 |
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Wojtek Figat
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ff9b116522
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Add ScriptingObject::NewObject utility for scripting objects spawning in C++
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2022-01-08 15:06:18 +01:00 |
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Wojtek Figat
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1c34c7f293
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Fix crash when creating C# object for native object at the same time on multiple threads
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2021-12-16 18:58:14 +01:00 |
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Wojtek Figat
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8938f13a0b
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Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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2021-10-23 16:43:15 +02:00 |
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Wojtek Figat
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5e3254435f
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Add ScriptingObject::ToInterface and ScriptingObject::FromInterface
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2021-10-04 14:21:45 +02:00 |
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Wojtek Figat
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c3c0a4ef0d
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Add support for interfaces in scripting API (cross language support C++/C#/VS)
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2021-10-04 12:26:08 +02:00 |
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Wojtek Figat
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27f2856e6d
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Optimize FindObject and TryFindObject in Object
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2021-08-10 15:57:22 +02:00 |
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Wojtek Figat
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907f289ea7
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Cleanup asset references code
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2021-06-10 11:01:35 +02:00 |
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Wojtek Figat
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cc8e78b505
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Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
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2021-01-04 14:31:56 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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585c752d72
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Add more objects types checks and casting utilities to ScriptingObject
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2020-12-21 14:03:15 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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