Wojtek Figat
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e7508538e0
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
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2024-05-08 19:27:56 +02:00 |
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Wojtek Figat
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db15f6f08a
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Add For Distribution to be enabled by default in Release builds
#2571
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2024-05-08 18:48:55 +02:00 |
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Wojtek Figat
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40652a0ebc
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Fix HashSet adding item via move operation
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2024-05-08 17:28:14 +02:00 |
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Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
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b92fbcb3bc
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Add more const correctness
#2467
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2024-04-22 22:53:27 +02:00 |
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Wojtek Figat
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83b9e6e32a
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Add Ctrl to snap points to grid in Multi Blend editor
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2024-04-18 17:04:23 +02:00 |
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Wojtek Figat
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60e8d73079
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Renderer/RenderList.cpp
# Source/Engine/Renderer/RenderList.h
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2024-04-17 09:58:59 +02:00 |
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Wojtek Figat
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9c2c02c1cf
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Fix various issues found with thread sanitizer on macOS
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2024-04-13 19:20:49 +02:00 |
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Wojtek Figat
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8144db8e13
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Fix various issues found with adrress sanitizer on macOS
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2024-04-13 19:20:49 +02:00 |
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Wojtek Figat
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4ac6a292f7
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Add option for using Address and Thread sanitizers
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2024-04-13 19:20:49 +02:00 |
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Wojtek Figat
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3e475398e7
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Optimize draw calls batching sorting with Merge Sort
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2024-04-12 16:02:37 +02:00 |
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Wojtek Figat
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4e65b76b8c
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Optimize BoundingSphere.Intersects to be inlined by the compiler
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2024-04-11 15:58:34 +02:00 |
|
Norite SC
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137de0a8b2
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forgotten how to do loops 🐛 😆
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2024-04-08 01:27:58 +02:00 |
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Norite SC
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85f3fdd438
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Update Vector3.cs
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2024-04-07 23:29:19 +02:00 |
|
Norite SC
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55be82a2c4
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Update Vector3.cs
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2024-04-07 03:23:52 +02:00 |
|
Norite SC
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0b19d8639b
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changed float to Real
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2024-04-07 03:02:47 +02:00 |
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Norite SC
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92b35ab3e7
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GetClosest for vectos
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2024-04-07 02:40:35 +02:00 |
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Wojtek Figat
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3efd1e4e84
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Optimize local lights sphere mesh rendering to match the area better
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2024-04-05 12:48:09 +02:00 |
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Wojtek Figat
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0cc6669cbd
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Reimplement cascaded shadow maps blending via dithering
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2024-04-05 10:59:34 +02:00 |
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Wojtek Figat
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61323f8526
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Refactor shadows rendering to use Shadow Map Atlas
|
2024-04-04 12:54:07 +02:00 |
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Norite SC
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18d641e2aa
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correct spelling mistakes and doc's
Co-Authored-By: Menotdan <32620310+Menotdan@users.noreply.github.com>
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2024-04-03 14:34:51 +02:00 |
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Norite SC
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bfa3507cc6
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missing cpp funcion 💩
|
2024-04-03 06:36:33 +02:00 |
|
Norite SC
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137a60ccef
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will it explode ?
|
2024-04-03 06:34:22 +02:00 |
|
Norite SC
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58d4bad400
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Update Vector3.cpp
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2024-04-03 06:16:46 +02:00 |
|
Norite SC
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f6f1f0023a
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fixed compile errors
|
2024-04-03 06:03:31 +02:00 |
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Norite SC
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f6313b4427
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Extended math lib
added
GetRotacionFromNormal
AlignRotacionToNormalAndSnapToGrid
SnapToRotatedGrid
SnapToRotatedGridWithOffset
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2024-04-03 04:53:11 +02:00 |
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Menotdan
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d8ca8f5985
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Attempt to fix compilation error.
|
2024-03-26 21:26:29 -04:00 |
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Menotdan
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ac36297e27
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Add basic support for log contexts.
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2024-03-26 21:09:18 -04:00 |
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Wojtek Figat
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2dfb1058b2
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Optimize world matrix storage for drawable objects to use Matrix3x4 instead of full matrix
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2024-03-26 11:29:01 +01:00 |
|
z1dev
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7fef21218e
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Alternative Rectangle function names for naming consistency.
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2024-03-21 14:13:24 +01:00 |
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Wojtek Figat
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9e11d45c1c
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Update copyright year
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2024-03-19 21:52:46 +01:00 |
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Wojtek Figat
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6b35c0a161
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
|
2024-03-19 20:23:34 +01:00 |
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Wojtek Figat
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35d1d97840
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Rename NumberCategoryAttribute to ValueCategoryAttribute
#2213
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2024-03-19 18:30:02 +01:00 |
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Wojtek Figat
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911251cb20
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Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
# Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Core/Math/Transform.h
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2024-03-19 18:04:01 +01:00 |
|
Wojtek Figat
|
53bd576ade
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Fix game settings serialization bug
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2024-02-28 02:05:26 +01:00 |
|
Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
|
2024-02-26 19:49:39 +01:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
01d123b099
|
Add support for importing material emissive and roughness from fbx file
#2153
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2024-02-23 17:46:27 +01:00 |
|
Wojtek Figat
|
97cb8d1b61
|
Clarify doc comment
|
2024-02-21 00:07:38 +01:00 |
|
Wojtek Figat
|
e5cfd872b2
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Simplify math codebase
|
2024-02-20 17:52:51 +01:00 |
|
Wojtek Figat
|
8fa8eeb094
|
Optimize Matrix decomposition to use Matrix3x3 for rotation
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2024-02-20 17:51:48 +01:00 |
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Wojtek Figat
|
04da732da9
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Cleanup code #1795 and unify new api in vector types
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2024-02-19 23:04:59 +01:00 |
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Wojtek Figat
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358220b0b5
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Merge branch 'SnapToGrid' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-SnapToGrid
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2024-02-19 22:52:33 +01:00 |
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Wojtek Figat
|
10180de9c6
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
|
2024-02-19 22:26:16 +01:00 |
|
Wojtek Figat
|
2fd47f91e2
|
Fix codestyle #2179
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2024-02-19 17:36:37 +01:00 |
|
Wojtek Figat
|
e8e52da51c
|
Merge branch 'Collections' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Collections
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2024-02-19 17:34:23 +01:00 |
|
Wojtek Figat
|
2de890ca6a
|
Codecleanup for #1482
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2024-02-19 17:33:21 +01:00 |
|
Wojtek Figat
|
a2b8312fba
|
Cleanup stuff in #2019
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2024-02-18 19:48:43 +01:00 |
|
Wojtek Figat
|
45aa0e1b65
|
Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
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2024-02-18 16:11:31 +01:00 |
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Wojtek Figat
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0cf39c9f8d
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Further improve terrain painting logic #1739r
|
2024-02-17 11:36:13 +01:00 |
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