Wojtek Figat
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f5adbc08fa
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Remove unused Function::TryCall
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2023-05-23 16:08:51 +02:00 |
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Wojtek Figat
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2338e03554
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Fix crash when unbinding from Delegate from other thread during invocation
Caused by `callee` being invalid thus it's better to read function pointer again to ensure that both are valid before calling function.
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2023-02-17 10:31:49 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojciech Figat
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ed700cb070
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Add **Assets profiler** to Editor
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2022-12-09 15:46:01 +01:00 |
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Wojtek Figat
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47cc49a962
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Add Delegate::BindUnique
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2022-04-14 22:17:40 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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2daec98fd7
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Reuse code from Bind lambda in Function
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2021-12-07 18:27:21 +01:00 |
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intolerantape
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8d758ced15
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Added a constructor for C++ Function class to support initialization directly from reference-captured lambda.
Previously, Function had to initialize reference-captured lambdas with the Bind() method.
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2021-12-02 07:17:39 -08:00 |
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Wojtek Figat
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cabd06dd53
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Add C++ lambda support for Function<> and Delegate<>
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2021-10-05 13:07:38 +02:00 |
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Wojtek Figat
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7b2c034fba
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Fix using Delegate<> in API event
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2021-04-14 12:23:50 +02:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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60d4712680
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Add inlined function call in Delegate invoke
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2020-12-09 16:34:03 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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