Wojtek Figat
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6621e70ae7
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Add objects replication and RPC stats table to Network Profiler
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2023-09-26 10:33:12 +02:00 |
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Wojtek Figat
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da47088250
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Add conditional profiling in Editor (run only when using Profiler window)
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2023-09-25 18:34:07 +02:00 |
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9e07e80fa1
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Fix linking errors when referencing static members in engine classes
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2023-05-29 22:23:45 +03:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojciech Figat
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3017010ef4
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Minor adjustments to the profiling tools code
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2022-12-07 15:27:40 +01:00 |
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Wojtek Figat
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69b69f9ea9
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Format more engine code
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2022-06-14 22:41:51 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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05f919c50f
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Optimization and tweaks
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2021-05-02 11:25:33 +02:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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