Commit Graph

3728 Commits

Author SHA1 Message Date
Wojtek Figat
85c29c3d2b Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
# Conflicts:
#	Source/Engine/Platform/Win32/Win32Network.cpp
2021-03-08 09:30:25 +01:00
Wojtek Figat
d9a516206c Merge branch 'patch-3' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-3 2021-03-08 09:23:51 +01:00
Wojtek Figat
77b21de534 Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
2021-03-07 21:30:01 +01:00
Wojtek Figat
400cc97100 Add StringUtils::ConvertUTF162UTF8 2021-03-07 21:05:19 +01:00
Wojtek Figat
2b42e9256c Cleanup and optimize StringUtils::ConvertUTF82UTF16 2021-03-07 18:09:26 +01:00
Wojtek Figat
862c02da6a Move some String methods impl into source from header 2021-03-07 16:57:40 +01:00
GoaLitiuM
4795ffdf3d Fix text not getting clipped in Label with negative margins 2021-03-07 15:45:34 +02:00
Wojtek Figat
b8d03636dc Merge branch 'master' into 1.1
# Conflicts:
#	.gitignore
2021-03-07 10:04:44 +01:00
honzapatCZ
2e687edd99 ui editor 2021-03-06 15:09:45 +01:00
Wojtek Figat
180efe86e6 Fix culling for Volumetric Fog particles to include particle radius 2021-03-05 14:36:59 +01:00
Wojtek Figat
dd1dd2ef8a Add Particle Radius to in-built particle attributes 2021-03-05 14:33:31 +01:00
Wojtek Figat
86f3007887 Optimize particle attributes offsets binding to shader 2021-03-05 13:58:17 +01:00
Wojtek Figat
758f260574 Add instancing as required for Volumetric Fog 2021-03-05 13:58:17 +01:00
Wojtek Figat
2e17a94216 Fix material Sphere Mask node if radius is specified as integer 2021-03-05 13:58:16 +01:00
Wojtek Figat
96cd3e560c Fix sampling particle position/velocity in material for emitters simulated in Local space 2021-03-05 13:58:16 +01:00
Wojtek Figat
1dee615d6e Add Volumetric Fog support for particles to modify local fog 2021-03-05 13:58:15 +01:00
Wojtek Figat
dfb502621d Fix crash in InputQueue handling when window object is deleted 2021-03-05 13:58:15 +01:00
Wojtek Figat
3cba76277b Fix CSG build crash
Closes #289
2021-03-04 09:45:58 +01:00
honzapatCZ
e04f482e52 kinda mandatory 2021-03-03 18:32:52 +01:00
Wojtek Figat
835cb93261 Add integration with Rider IDE 2021-03-02 13:43:50 +01:00
W2.Wizard
2193dfcbc1 Use remap function instead 2021-03-02 00:10:43 +01:00
Wojtek Figat
d6b566a3fe Add support for accessing Game Settings and related assets in C# API in game build 2021-03-01 16:17:01 +01:00
Wojtek Figat
99bc3289e8 Add FindRandomPoint and FindRandomPointAroundCircle to the navigation utilities 2021-03-01 14:32:35 +01:00
Wojtek Figat
31d1932d55 Fix debug shapes leftovers update in editor after playmode
Fixes #223
2021-03-01 14:32:06 +01:00
Wojtek Figat
21d96c6baf Fix loading game assets in cooked build via path relative to the project folder 2021-03-01 13:00:07 +01:00
Wojtek Figat
489e8ddc42 Format code 2021-03-01 11:55:31 +01:00
Wojtek Figat
0ccffb7691 Merge branch 'render2dtint' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-render2dtint 2021-03-01 11:52:23 +01:00
Wojtek Figat
dbec1389e8 Fix using Scripts in async 2021-03-01 10:46:06 +01:00
Wojtek Figat
a7bb25b7d5 Add support for resizing textures with stb in TextureTool 2021-02-28 19:14:30 +01:00
Wojtek Figat
1be5815df3 Add alpha channel detection in stb texture importer 2021-02-28 17:16:45 +01:00
Wojtek Figat
51e62c7e9d Fix file copy on unix systems 2021-02-28 17:02:02 +01:00
Wojtek Figat
b3fdc9eddd Add ShowFileExplorer on Linux 2021-02-28 16:45:16 +01:00
Wojtek Figat
7ec57f8ddb Add support for opening url links on Linux 2021-02-28 16:15:20 +01:00
Wojtek Figat
957b92eac7 Fix windows cleanup to prevent unmapped leftovers on Linux X11 2021-02-28 16:11:59 +01:00
Wojtek Figat
98a753267f Linux support improvements 2021-02-28 14:56:57 +01:00
Jean-Baptiste Perrier
a1e8056070 Missing empty line. 2021-02-28 00:41:38 +01:00
Jean-Baptiste Perrier
86ce671c0d Add doc. 2021-02-28 00:40:41 +01:00
Jean-Baptiste Perrier
16056a00e0 Add inherit param. 2021-02-28 00:37:30 +01:00
Jean-Baptiste Perrier
0d82be3ac8 Current tint mult by previous one. 2021-02-27 22:43:56 +01:00
Wojtek Figat
fbecd01435 Merge branch 'visject-improvements-6' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-6 2021-02-27 20:44:29 +01:00
Jean-Baptiste Perrier
f939eec924 Tweak Render2D Tint. 2021-02-27 18:18:34 +01:00
Jean-Baptiste Perrier
ab77e5ef31 Add Tint to Render2D. 2021-02-27 18:14:20 +01:00
Wojtek Figat
93541b6ed5 Merge branch 'master' into 1.1 2021-02-27 16:42:53 +01:00
Wojtek Figat
ca3948ad69 Format code 2021-02-27 16:29:30 +01:00
Wojtek Figat
8857a7a0ae Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2 2021-02-27 16:25:55 +01:00
Nejcraft
84015f78fc Ported Vecctor3 ClampLength to others and remade it using refs 2021-02-27 12:07:26 +01:00
Wojtek Figat
3bc664df37 Format code 2021-02-27 00:55:49 +01:00
Wojtek Figat
26244df222 Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1 2021-02-27 00:53:40 +01:00
Wojtek Figat
c3e3e70f96 Add minor tweaks for debug code and add mono dev docs 2021-02-27 00:39:12 +01:00
Wojtek Figat
bcf86d9d9f Add StringBuilder::ToStringView() 2021-02-27 00:00:28 +01:00