Wojtek Figat
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85c29c3d2b
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Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
# Conflicts:
# Source/Engine/Platform/Win32/Win32Network.cpp
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2021-03-08 09:30:25 +01:00 |
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Wojtek Figat
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d9a516206c
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Merge branch 'patch-3' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-3
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2021-03-08 09:23:51 +01:00 |
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Wojtek Figat
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77b21de534
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Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
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2021-03-07 21:30:01 +01:00 |
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Wojtek Figat
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400cc97100
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Add StringUtils::ConvertUTF162UTF8
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2021-03-07 21:05:19 +01:00 |
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Wojtek Figat
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2b42e9256c
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Cleanup and optimize StringUtils::ConvertUTF82UTF16
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2021-03-07 18:09:26 +01:00 |
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Wojtek Figat
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862c02da6a
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Move some String methods impl into source from header
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2021-03-07 16:57:40 +01:00 |
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GoaLitiuM
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4795ffdf3d
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Fix text not getting clipped in Label with negative margins
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2021-03-07 15:45:34 +02:00 |
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Wojtek Figat
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b8d03636dc
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Merge branch 'master' into 1.1
# Conflicts:
# .gitignore
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2021-03-07 10:04:44 +01:00 |
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honzapatCZ
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2e687edd99
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ui editor
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2021-03-06 15:09:45 +01:00 |
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Wojtek Figat
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180efe86e6
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Fix culling for Volumetric Fog particles to include particle radius
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2021-03-05 14:36:59 +01:00 |
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Wojtek Figat
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dd1dd2ef8a
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Add Particle Radius to in-built particle attributes
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2021-03-05 14:33:31 +01:00 |
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Wojtek Figat
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86f3007887
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Optimize particle attributes offsets binding to shader
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2021-03-05 13:58:17 +01:00 |
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Wojtek Figat
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758f260574
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Add instancing as required for Volumetric Fog
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2021-03-05 13:58:17 +01:00 |
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Wojtek Figat
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2e17a94216
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Fix material Sphere Mask node if radius is specified as integer
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2021-03-05 13:58:16 +01:00 |
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Wojtek Figat
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96cd3e560c
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Fix sampling particle position/velocity in material for emitters simulated in Local space
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2021-03-05 13:58:16 +01:00 |
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Wojtek Figat
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1dee615d6e
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Add Volumetric Fog support for particles to modify local fog
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2021-03-05 13:58:15 +01:00 |
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Wojtek Figat
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dfb502621d
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Fix crash in InputQueue handling when window object is deleted
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2021-03-05 13:58:15 +01:00 |
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Wojtek Figat
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3cba76277b
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Fix CSG build crash
Closes #289
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2021-03-04 09:45:58 +01:00 |
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honzapatCZ
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e04f482e52
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kinda mandatory
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2021-03-03 18:32:52 +01:00 |
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Wojtek Figat
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835cb93261
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Add integration with Rider IDE
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2021-03-02 13:43:50 +01:00 |
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W2.Wizard
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2193dfcbc1
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Use remap function instead
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2021-03-02 00:10:43 +01:00 |
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Wojtek Figat
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d6b566a3fe
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Add support for accessing Game Settings and related assets in C# API in game build
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2021-03-01 16:17:01 +01:00 |
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Wojtek Figat
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99bc3289e8
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Add FindRandomPoint and FindRandomPointAroundCircle to the navigation utilities
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2021-03-01 14:32:35 +01:00 |
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Wojtek Figat
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31d1932d55
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Fix debug shapes leftovers update in editor after playmode
Fixes #223
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2021-03-01 14:32:06 +01:00 |
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Wojtek Figat
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21d96c6baf
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Fix loading game assets in cooked build via path relative to the project folder
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2021-03-01 13:00:07 +01:00 |
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Wojtek Figat
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489e8ddc42
|
Format code
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2021-03-01 11:55:31 +01:00 |
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Wojtek Figat
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0ccffb7691
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Merge branch 'render2dtint' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-render2dtint
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2021-03-01 11:52:23 +01:00 |
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Wojtek Figat
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dbec1389e8
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Fix using Scripts in async
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2021-03-01 10:46:06 +01:00 |
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Wojtek Figat
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a7bb25b7d5
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Add support for resizing textures with stb in TextureTool
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2021-02-28 19:14:30 +01:00 |
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Wojtek Figat
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1be5815df3
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Add alpha channel detection in stb texture importer
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2021-02-28 17:16:45 +01:00 |
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Wojtek Figat
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51e62c7e9d
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Fix file copy on unix systems
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2021-02-28 17:02:02 +01:00 |
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Wojtek Figat
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b3fdc9eddd
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Add ShowFileExplorer on Linux
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2021-02-28 16:45:16 +01:00 |
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Wojtek Figat
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7ec57f8ddb
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Add support for opening url links on Linux
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2021-02-28 16:15:20 +01:00 |
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Wojtek Figat
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957b92eac7
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Fix windows cleanup to prevent unmapped leftovers on Linux X11
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2021-02-28 16:11:59 +01:00 |
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Wojtek Figat
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98a753267f
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Linux support improvements
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2021-02-28 14:56:57 +01:00 |
|
Jean-Baptiste Perrier
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a1e8056070
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Missing empty line.
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2021-02-28 00:41:38 +01:00 |
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Jean-Baptiste Perrier
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86ce671c0d
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Add doc.
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2021-02-28 00:40:41 +01:00 |
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Jean-Baptiste Perrier
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16056a00e0
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Add inherit param.
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2021-02-28 00:37:30 +01:00 |
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Jean-Baptiste Perrier
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0d82be3ac8
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Current tint mult by previous one.
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2021-02-27 22:43:56 +01:00 |
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Wojtek Figat
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fbecd01435
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Merge branch 'visject-improvements-6' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-6
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2021-02-27 20:44:29 +01:00 |
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Jean-Baptiste Perrier
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f939eec924
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Tweak Render2D Tint.
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2021-02-27 18:18:34 +01:00 |
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Jean-Baptiste Perrier
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ab77e5ef31
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Add Tint to Render2D.
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2021-02-27 18:14:20 +01:00 |
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Wojtek Figat
|
93541b6ed5
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Merge branch 'master' into 1.1
|
2021-02-27 16:42:53 +01:00 |
|
Wojtek Figat
|
ca3948ad69
|
Format code
|
2021-02-27 16:29:30 +01:00 |
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Wojtek Figat
|
8857a7a0ae
|
Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2
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2021-02-27 16:25:55 +01:00 |
|
Nejcraft
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84015f78fc
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Ported Vecctor3 ClampLength to others and remade it using refs
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2021-02-27 12:07:26 +01:00 |
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Wojtek Figat
|
3bc664df37
|
Format code
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2021-02-27 00:55:49 +01:00 |
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Wojtek Figat
|
26244df222
|
Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1
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2021-02-27 00:53:40 +01:00 |
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Wojtek Figat
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c3e3e70f96
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Add minor tweaks for debug code and add mono dev docs
|
2021-02-27 00:39:12 +01:00 |
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Wojtek Figat
|
bcf86d9d9f
|
Add StringBuilder::ToStringView()
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2021-02-27 00:00:28 +01:00 |
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