Wojtek Figat
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089f0dab3a
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Refactor material shaders generator to use modular features as extensions
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2021-02-05 11:55:02 +01:00 |
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Wojtek Figat
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01777a2c1b
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Refactor material shaders generator to use modular features as extensions
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2021-02-05 11:22:47 +01:00 |
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Wojtek Figat
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b5847eb0d6
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 15:27:38 +01:00 |
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Wojtek Figat
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9e6243adcc
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 14:58:01 +01:00 |
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Wojtek Figat
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2a3b6edf50
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 10:43:04 +01:00 |
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Wojtek Figat
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21b311df17
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Merge branch 'ShaderNodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-ShaderNodes
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2021-02-03 23:13:55 +01:00 |
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Wojtek Figat
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e3142e6408
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Fix updating input fields on editing end without changes
Fixes #197
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2021-02-03 22:34:11 +01:00 |
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W2.Wizard
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4949ea4b3b
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Applied review changes
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2021-02-03 22:24:08 +01:00 |
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Wojtek Figat
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9c348b284f
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Fixes for UI control sync
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2021-02-03 22:00:12 +01:00 |
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Wojtek Figat
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85c219369d
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Fix updating UI layout when adding control
Fixes #190
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2021-02-03 21:59:21 +01:00 |
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Wojtek Figat
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6ffa497c0a
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Fixes for Render2D
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2021-02-03 21:52:49 +01:00 |
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Wojtek Figat
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ba0f07b57e
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Fix BlurPanel rendering
Fixes #192
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2021-02-03 21:52:29 +01:00 |
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Wojtek Figat
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a572e581e5
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Fix HorizontalPanel children layout
Fixes 191
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2021-02-03 21:30:33 +01:00 |
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Wojtek Figat
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c3b36062ed
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Fix error
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2021-02-03 19:24:47 +01:00 |
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Wojtek Figat
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a560b19cbc
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Refactor draw calls and instancing logic to be more modular
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2021-02-03 09:33:48 +01:00 |
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Wojtek Figat
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f048254d82
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Merge branch 'patch-4' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-4
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2021-02-02 23:20:43 +01:00 |
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Wojtek Figat
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81cc8cf69c
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Add Matrix3x4
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2021-02-02 15:44:14 +01:00 |
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Wojtek Figat
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00fab5cfd6
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Add event to spline for updating custom data
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2021-02-02 12:53:18 +01:00 |
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Wojtek Figat
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85a6f485f1
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Fixes and tweaks
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2021-02-02 12:52:37 +01:00 |
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Wojtek Figat
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d2dba5680b
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Fix calling OnParentChanged in Actor load
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2021-02-02 12:52:21 +01:00 |
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Wojtek Figat
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23652d1bc5
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Input/Input.cpp
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2021-02-02 10:29:52 +01:00 |
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Wojtek Figat
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5d535fad6a
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Move Mouse and Keyboard impl from headers to Input.cpp
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2021-02-01 23:53:32 +01:00 |
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Wojtek Figat
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107edfb958
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Merge branch 'inputtext' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-inputtext
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2021-02-01 23:48:12 +01:00 |
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Wojtek Figat
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2fe6129fcd
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Simplify code
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2021-02-01 23:41:23 +01:00 |
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Wojtek Figat
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1aab96676d
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Merge branch 'fix-issue-158' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-issue-158
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2021-02-01 23:39:56 +01:00 |
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Wojtek Figat
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1bd639c86d
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Fix including CharacterController.h in game code
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2021-02-01 23:38:16 +01:00 |
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stefnotch
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62f2ccb942
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Fix conversion to degrees in Vector3.Angle
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2021-02-01 22:40:19 +01:00 |
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Wojtek Figat
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e2cefc7407
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Fix Quaternion comparison epsilon to reduce error rate
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2021-02-01 16:58:01 +01:00 |
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Wojtek Figat
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efea842486
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Fix warning
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2021-02-01 16:23:57 +01:00 |
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Wojtek Figat
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c3d9c52f1f
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Add support for spline point duplicate via Transform gizmo
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2021-02-01 16:04:20 +01:00 |
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Wojtek Figat
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d69b005792
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Move Curve data serialization to binary format into CurveSerialization.h
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2021-02-01 14:16:32 +01:00 |
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Wojtek Figat
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bf80827bfd
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Add more Spline API for curve editing
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2021-02-01 13:50:56 +01:00 |
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Wojtek Figat
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283714a39f
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Fix PhysX header usage in public API
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2021-02-01 11:40:50 +01:00 |
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Wojtek Figat
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fecf7d7804
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Add virtual to Camera GetMatrices for custom cameras
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2021-02-01 11:18:46 +01:00 |
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Wojtek Figat
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011b5f3e51
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Add SceneRenderTask.PreRender
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2021-02-01 11:14:59 +01:00 |
|
mafiesto4
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5c2d3cbe7b
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Fix mouse down/up position on Linux
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2021-02-01 10:34:13 +01:00 |
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mafiesto4
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f2ac6a970c
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Move LinuxInput to LinuxPlatform
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2021-02-01 10:22:45 +01:00 |
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mafiesto4
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ed10c15069
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Fix mono compile
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2021-02-01 09:59:25 +01:00 |
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mafiesto4
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d059027a47
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Fixes for WIndow impl on Linux
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2021-01-31 21:05:39 +01:00 |
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mafiesto4
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7fca8ae4bb
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Add Mono for Linux Editor
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2021-01-31 21:05:14 +01:00 |
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W2.Wizard
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28d16fd620
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Add notice
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2021-01-30 23:32:35 +01:00 |
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W2.Wizard
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bc6de6932b
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Update MaterialGenerator.Material.cpp
Already evaluate calculation instead
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2021-01-30 23:28:53 +01:00 |
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W2.Wizard
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e75ca148c0
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Added blackbody
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2021-01-30 23:21:41 +01:00 |
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Jean-Baptiste Perrier
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a5d6db6a18
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Fix InputText & Typo.
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2021-01-30 19:58:45 +01:00 |
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VNC
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33ce17c3fa
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Set minimum width and height for texture description in motion blur
The calculation `motionVectorsWidth / tileSize` can return a result of 0.
Set minimum width and height to 1.
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2021-01-29 16:18:00 +01:00 |
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W2.Wizard
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bd18286fbd
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Refactoring and Node implementation
Refactored all recently added nodes to maintain consistency.
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2021-01-28 01:26:57 +01:00 |
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Wojtek Figat
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aedc619009
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Fix crash when opening prefab that fails to load root ObjectsLookupIdMapping
Fixes #126
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2021-01-28 01:11:02 +01:00 |
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Wojtek Figat
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a1cee0f0bf
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Fix crash when applying changes to prefab
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2021-01-28 00:38:08 +01:00 |
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Wojtek Figat
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0de380ad3a
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Optimize Variant typename loading if length is zero
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2021-01-28 00:02:37 +01:00 |
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Wojtek Figat
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4b11725226
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Fix crash when creating Empty particle emitter
Fixes #174
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2021-01-27 23:59:24 +01:00 |
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