Wojtek Figat
b139ebfe88
Fix crash when reading Transform from native data stream
2022-11-21 15:37:17 +01:00
Wojtek Figat
a881c90b2e
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
Wojtek Figat
ed908a260e
Add support for Double2/3/4 for Variant
...
Increase size to 40 bytes to store Double3 without allocations
Change Ray and BoundingBox to be stored inlined in BoundingBox
Use safer accessors to read Variant explicit data type
2022-05-20 18:10:35 +02:00
Wojtek Figat
158c29e598
Add **Dictionaries to Visual Scripting**
2022-04-27 22:47:54 +02:00
Wojtek Figat
b780e33a5b
Fix for faster models exporting
2022-03-14 20:32:38 +01:00
Wojciech Figat
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
Wojtek Figat
729bfcb941
Fix build
2022-01-09 18:05:52 +01:00
Wojtek Figat
0f9f3905ed
Add json serialization utils for objects to save/load from raw bytes
2022-01-08 15:06:15 +01:00
Wojtek Figat
32a73727b0
Optimize Stream includes to Array
2022-01-08 15:06:14 +01:00
Wojtek Figat
8938f13a0b
Add support for compiling and running engine without C# scripting
...
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
Wojtek Figat
53022ff013
Fix code quality issues detected by PVS-Studio
2021-09-21 18:23:31 +02:00
Wojtek Figat
0e76bf22ed
Fix crash when reading empty string from stream
2021-08-01 23:17:55 +02:00
Wojtek Figat
d8f555e8dc
Add support for using structures as Visual Script and Anim Graph parameters
2021-07-29 23:35:30 +02:00
Wojtek Figat
22d547e87b
Refactor Variant type ManagedObject serialization to be usable for Visual Scripting
2021-07-29 22:56:11 +02:00
Wojtek Figat
f42d2b8a18
Tweaks and improvements
2021-07-29 15:41:58 +02:00
Jean-Baptiste Perrier
7506142dbb
Uint16 & Int16 CPP serialization.
2021-05-10 22:57:49 +02:00
Wojtek Figat
0de380ad3a
Optimize Variant typename loading if length is zero
2021-01-28 00:02:37 +01:00
Wojtek Figat
4b11725226
Fix crash when creating Empty particle emitter
...
Fixes #174
2021-01-27 23:59:24 +01:00
Wojtek Figat
9e3c413c91
Fix crash when using Byte, Int16 or UInt16 as VS parameters
2021-01-13 00:22:52 +01:00
Jean-Baptiste Perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00