Chandler Cox
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002aac08e8
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Add resizing foliage paint gizmo with shift scroll.
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2024-08-10 09:31:00 -05:00 |
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Chandler Cox
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9d7d66f235
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Add check for not having right mouse button down for changing terrain gizmo sizes.
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2024-08-10 09:19:34 -05:00 |
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Chandler Cox
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e954417c2f
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Set EnableHRTF on audio init to match audio settings value.
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2024-08-09 13:31:27 -05:00 |
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Chandler Cox
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a599615c1a
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use bucket index instead of anim for check.
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2024-08-09 10:47:52 -05:00 |
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Chandler Cox
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588861757a
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Only reset starting value once time has progressed past zero.
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2024-08-09 10:00:36 -05:00 |
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Chandler Cox
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830db22dcc
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Blend out of anim slots when stopped.
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2024-08-09 09:05:53 -05:00 |
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ddbdf479ae
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Add assertion check for normalized rections to C# Ray constructor
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2024-08-07 21:18:12 +03:00 |
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f759f94cfa
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Use CHECK_DEBUG over ASSERT in normalized direction checks
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2024-08-07 21:18:09 +03:00 |
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a066e0078d
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Add CHECK_DEBUG soft check for non-release builds
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2024-08-07 21:17:45 +03:00 |
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Chandler Cox
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03de914dbc
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Add Requesting engine exit event. Expose Fatal erro and requesting exit to c#
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2024-08-07 12:16:07 -05:00 |
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Chandler Cox
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3186b58ba8
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Change to use near equal for float compare.
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2024-08-06 21:43:38 -05:00 |
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Chandler Cox
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201fa888dd
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Add comment
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2024-08-06 21:39:45 -05:00 |
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Chandler Cox
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443bc347ef
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Fix vector type floats from .f to .0
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2024-08-06 17:37:04 -05:00 |
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Chandler Cox
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3140865780
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Add physics and lights debug drawing in prefabs when enabled.
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2024-08-06 17:06:23 -05:00 |
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Chandler Cox
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36eec5bf95
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Better fix
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2024-08-06 13:01:28 -05:00 |
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Chandler Cox
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002ab366fe
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Only sort surface parameters alphabetically if script member order is set to Alphabetical.
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2024-08-06 12:56:08 -05:00 |
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Chandler Cox
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08f286253c
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Handle cpp .f in bindings generator.
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2024-08-06 12:30:59 -05:00 |
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Chandler Cox
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e2df50a21a
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Use visject surface description panel for material surface and anim graph surface.
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2024-08-06 12:02:19 -05:00 |
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Chandler Cox
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17a444ad49
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Fix disabled streaming audio not resetting state correctly.
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2024-08-05 17:55:38 -05:00 |
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Chandler Cox
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3674d149dc
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Add check return for index in Level.GetScene
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2024-08-05 13:25:35 -05:00 |
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Wojtek Figat
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41fe1a5fb5
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Merge branch 'asset-options' of https://github.com/Tryibion/FlaxEngine into Tryibion-asset-options
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2024-08-05 19:55:17 +02:00 |
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Wojtek Figat
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23fcfb4eb2
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Code cleanup
#2717
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2024-08-05 19:44:06 +02:00 |
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Chandler Cox
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265e34bd04
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Serialize json asset copy and paste data and code style fixes.
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2024-08-05 12:13:44 -05:00 |
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Wojtek Figat
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a49fc1c5d1
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Merge branch 'forward-software-refl' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-forward-software-refl
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2024-08-05 19:04:28 +02:00 |
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Wojtek Figat
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1a953c99bc
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Format code
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2024-08-05 19:01:56 +02:00 |
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Wojtek Figat
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1fa73c0cac
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Merge branch 'Visject-DescriptionPanel' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-DescriptionPanel
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2024-08-05 18:53:18 +02:00 |
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Wojtek Figat
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2455cb9545
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Merge branch 'execv_whitespace_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-execv_whitespace_fix
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2024-08-05 18:47:50 +02:00 |
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Wojtek Figat
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75c258ed7e
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Merge branch 'isnormalized_epsilon' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-isnormalized_epsilon
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2024-08-05 18:46:00 +02:00 |
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Wojtek Figat
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19a956110b
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Merge branch 'force-rebuild-proxy' of https://github.com/Tryibion/FlaxEngine into Tryibion-force-rebuild-proxy
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2024-08-05 18:36:16 +02:00 |
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Wojtek Figat
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d9c21fddb4
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Merge branch 'enahnce-actornode-filter' of https://github.com/Tryibion/FlaxEngine into Tryibion-enahnce-actornode-filter
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2024-08-05 18:27:34 +02:00 |
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Wojtek Figat
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03534b0892
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Merge branch 'hingejointdrive_velocity_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-hingejointdrive_velocity_fix
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2024-08-05 18:25:35 +02:00 |
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Wojtek Figat
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5cf52d879e
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Merge branch 'prefab-debug-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-debug-draw
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2024-08-05 18:20:59 +02:00 |
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Wojtek Figat
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117178f547
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Fix shader resource usage warning when drawing grid gizmo after selection outline
#2808
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2024-08-05 18:18:02 +02:00 |
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Wojtek Figat
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57d5937bcb
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Merge branch 'prefab-grid' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-grid
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2024-08-05 18:12:10 +02:00 |
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eb3a940a31
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Fix Linux platform CreateProcess not working with whitespace in path
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2024-08-05 18:42:27 +03:00 |
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387e8d1dd9
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Use larger epsilon in Vector IsNormalized checks
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2024-08-05 18:41:41 +03:00 |
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Wojtek Figat
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0be26fbb51
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Merge branch 'platform_tick_unthrottle' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-platform_tick_unthrottle
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2024-08-05 14:37:49 +02:00 |
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Wojtek Figat
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979ab9f6ee
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Fix World Triplanar Texture node to support displacement and float4 value
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2024-08-05 14:37:31 +02:00 |
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Wojtek Figat
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a49751c31d
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Fix regression
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2024-08-05 10:54:46 +02:00 |
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Wojtek Figat
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7fbf75c623
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Add skinned model import data checks to run in all build configs
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2024-08-04 20:20:51 +02:00 |
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Wojtek Figat
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5171c33b72
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Add shared memory cache for fbx importer mesh processing
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2024-08-04 20:20:26 +02:00 |
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Wojtek Figat
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6081a159e3
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Fix new skinned mesh importing to properly handle vertex indices
#2672
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2024-08-04 20:18:05 +02:00 |
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Chandler Cox
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0d42b6d7ee
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Add actor type and script type to search filters.
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2024-07-30 21:41:50 -05:00 |
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00960bad36
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Remove zero clamping from HingeJointDrive in Editor
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2024-07-30 20:50:54 +03:00 |
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Chandler Cox
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649559a917
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Fix missing debug draw from prefabs
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2024-07-28 13:48:54 -05:00 |
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Chandler Cox
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3db604c30c
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Add grid gizmo to prefab scene.
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2024-07-27 12:24:13 -05:00 |
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Chandler Cox
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5f5b0485b5
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Cache context menu and add check to prevent accidental duplication.
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2024-07-27 10:42:51 -05:00 |
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Chandler Cox
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728401b67c
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Add pasting.
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2024-07-27 10:30:05 -05:00 |
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Chandler Cox
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1a9c3ba3ff
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Add options menu to json assets
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2024-07-27 09:28:56 -05:00 |
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Wojtek Figat
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1843606074
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Minor tweaks
|
2024-07-27 12:28:30 +02:00 |
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