Commit Graph

426 Commits

Author SHA1 Message Date
Wojtek Figat
3bc99c0949 Fix error on starting task to continue if it has been canceled 2021-02-21 15:01:03 +01:00
Wojtek Figat
12c503646d Add more separators to TextBoxBase 2021-02-21 15:00:45 +01:00
Wojtek Figat
085186cfff Merge branch 'font_linespacing_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-font_linespacing_fix 2021-02-21 14:16:52 +01:00
Ari Vuollet
49a0d66bfe Fix font character and hit location calculations with line spacing 2021-02-20 23:14:09 +02:00
Ari Vuollet
e2590b5f11 Allow overriding most of the methods in TextBoxBase 2021-02-20 23:07:21 +02:00
Wojtek Figat
09be8994e9 Add Render Layers to Camera and Render View for masking objects during rendering 2021-02-19 17:26:41 +01:00
Wojtek Figat
d866526dd8 Optimize Serialization.h to have separate SerializationFwd.h for more lightweight types serialization impl 2021-02-19 17:07:24 +01:00
Wojtek Figat
9f80b9853c Merge remote-tracking branch 'origin/master' into 1.1 2021-02-19 12:31:58 +01:00
Wojtek Figat
ce9df56a97 Fix particles view information in Editor when Game window is unused 2021-02-19 11:23:18 +01:00
Wojtek Figat
cc980fd70d Optimize MAssembly::GetClass(MonoClass* monoClass) search via assembly image early out 2021-02-19 11:04:29 +01:00
Wojtek Figat
fe1d1b20f8 Fix MAssembly::GetClass(MonoClass* monoClass) for generic classes 2021-02-19 11:03:56 +01:00
Wojtek Figat
c86508ef57 Add support for updating particle effects in editor view when editing 2021-02-19 11:01:21 +01:00
Wojtek Figat
c25abfda65 Remove ProjectInfo.h include from Editor.h 2021-02-19 09:36:23 +01:00
Wojtek Figat
5a03ef8e89 Merge branch 'tooltip-custom-style' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-tooltip-custom-style 2021-02-18 22:49:21 +01:00
Wojtek Figat
4aabb81c1f Use constructors for random generation methods 2021-02-18 22:43:46 +01:00
Wojtek Figat
64d7684551 Merge branch 'RandomFuncs' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RandomFuncs 2021-02-18 22:39:33 +01:00
Wojtek Figat
dc352edce7 Add DebugDraw::DrawText for drawing 3D debug text in the world 2021-02-18 15:16:10 +01:00
Wojtek Figat
74823a8bcf Add DebugDraw::DrawText for drawing 2D debug text on a screen 2021-02-18 12:39:53 +01:00
Wojtek Figat
f50022e88e Merge branch 'render2d' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-render2d 2021-02-18 10:03:10 +01:00
Wojtek Figat
978ee84aea Add support for debug shapes preview in prefab editor window 2021-02-17 17:23:43 +01:00
Wojtek Figat
88b575539a Add more utilities to SceneReference 2021-02-17 16:05:59 +01:00
Jean-Baptiste Perrier
622e608d76 Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into render2d 2021-02-17 14:39:51 +01:00
Wojtek Figat
ed04eece8a Add support for mapping objects in SceneAnimationPlayer to reuse it for different objects 2021-02-17 13:02:47 +01:00
Jean-Baptiste Perrier
1c1e9bb105 Fix re-drawing the background when alpha > 0 . 2021-02-17 12:44:44 +01:00
Wojtek Figat
d88335c51f Add support for audio clip playback preview in editor window 2021-02-17 12:31:30 +01:00
Wojtek Figat
62bfc94f24 Add EditorScene for using gameplay logic in editor preview windows 2021-02-17 12:31:03 +01:00
Wojtek Figat
d6546fb41c Update VulkanMemoryAllocator to 3.0.0-development (2021-02-16) 2021-02-17 11:00:48 +01:00
Wojtek Figat
7cc5560adf Fix compilation warnings 2021-02-17 10:59:08 +01:00
W2.Wizard
654285e57f Separated NextVector and NextUnitVector, refactoring
While I was at it I made some slight refactoring making it much more readable and establish consistency
2021-02-17 00:30:24 +01:00
Jean-Baptiste Perrier
9144f6dcc9 Remove Array include. 2021-02-16 16:08:20 +01:00
Jean-Baptiste Perrier
bc073b73cc Add check. 2021-02-16 16:05:48 +01:00
Jean-Baptiste Perrier
588ad86f8e Fix Span Count -> length. 2021-02-16 16:05:34 +01:00
Wojtek Figat
d05204cb91 Fix missing lightmap uvs calc in vertex shader 2021-02-16 15:55:10 +01:00
Wojtek Figat
c902e33d8a Add Build Actions option to editor settings for build button configuration 2021-02-16 15:54:22 +01:00
Wojtek Figat
a98f867bd8 Fix compiler warning 2021-02-16 11:47:39 +01:00
Wojtek Figat
5f04f32097 Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1 2021-02-16 11:24:05 +01:00
Wojtek Figat
3658611e0f Fix compilation 2021-02-16 11:23:47 +01:00
Wojtek Figat
537dde594d Update Actor docs for GetScripts to be more precise about search method 2021-02-16 11:00:08 +01:00
Jean-Baptiste Perrier
653e9609e4 Span + Naming 2021-02-16 10:14:42 +01:00
Wojtek Figat
0841f5b479 Refactor Pre Rotation from spline model and spline collider into Pre Transform for more control 2021-02-15 22:09:05 +01:00
Wojtek Figat
81be73ad82 Fix spline model not drawing when using invalid material 2021-02-15 22:08:37 +01:00
Jean-Baptiste Perrier
26e3400a92 Typo. 2021-02-15 20:54:00 +01:00
Jean-Baptiste Perrier
a2e1346029 Docs tweak. 2021-02-15 20:53:53 +01:00
Jean-Baptiste Perrier
bc6281ee63 Add MTU option. 2021-02-15 20:53:07 +01:00
Jean-Baptiste Perrier
134aec2d15 Simplified name NetworkProtocol. 2021-02-15 20:52:35 +01:00
Jean-Baptiste Perrier
b1f867f107 Add DrawVertices & FillTriangle funcs. 2021-02-15 19:33:25 +01:00
Jean-Baptiste Perrier
674e09e72b Add WriteTri helpers funcs. 2021-02-15 19:32:43 +01:00
Wojtek Figat
6987834b2d Fix default actor bounds 2021-02-15 19:20:24 +01:00
Wojtek Figat
788907f3b1 Remove deprecated and unused ISceneObject and ITransformable 2021-02-15 12:09:46 +01:00
Wojtek Figat
cd2a02a5c8 Add -shaderdebug cmd line switch to Editor for shaders debugging 2021-02-15 11:55:31 +01:00