Wojtek Figat
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3bc99c0949
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Fix error on starting task to continue if it has been canceled
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2021-02-21 15:01:03 +01:00 |
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Wojtek Figat
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12c503646d
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Add more separators to TextBoxBase
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2021-02-21 15:00:45 +01:00 |
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Wojtek Figat
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085186cfff
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Merge branch 'font_linespacing_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-font_linespacing_fix
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2021-02-21 14:16:52 +01:00 |
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Ari Vuollet
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49a0d66bfe
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Fix font character and hit location calculations with line spacing
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2021-02-20 23:14:09 +02:00 |
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Ari Vuollet
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e2590b5f11
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Allow overriding most of the methods in TextBoxBase
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2021-02-20 23:07:21 +02:00 |
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Wojtek Figat
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09be8994e9
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Add Render Layers to Camera and Render View for masking objects during rendering
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2021-02-19 17:26:41 +01:00 |
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Wojtek Figat
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d866526dd8
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Optimize Serialization.h to have separate SerializationFwd.h for more lightweight types serialization impl
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2021-02-19 17:07:24 +01:00 |
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Wojtek Figat
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9f80b9853c
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Merge remote-tracking branch 'origin/master' into 1.1
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2021-02-19 12:31:58 +01:00 |
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Wojtek Figat
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ce9df56a97
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Fix particles view information in Editor when Game window is unused
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2021-02-19 11:23:18 +01:00 |
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Wojtek Figat
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cc980fd70d
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Optimize MAssembly::GetClass(MonoClass* monoClass) search via assembly image early out
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2021-02-19 11:04:29 +01:00 |
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Wojtek Figat
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fe1d1b20f8
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Fix MAssembly::GetClass(MonoClass* monoClass) for generic classes
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2021-02-19 11:03:56 +01:00 |
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Wojtek Figat
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c86508ef57
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Add support for updating particle effects in editor view when editing
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2021-02-19 11:01:21 +01:00 |
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Wojtek Figat
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c25abfda65
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Remove ProjectInfo.h include from Editor.h
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2021-02-19 09:36:23 +01:00 |
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Wojtek Figat
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5a03ef8e89
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Merge branch 'tooltip-custom-style' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-tooltip-custom-style
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2021-02-18 22:49:21 +01:00 |
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Wojtek Figat
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4aabb81c1f
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Use constructors for random generation methods
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2021-02-18 22:43:46 +01:00 |
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Wojtek Figat
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64d7684551
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Merge branch 'RandomFuncs' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RandomFuncs
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2021-02-18 22:39:33 +01:00 |
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Wojtek Figat
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dc352edce7
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Add DebugDraw::DrawText for drawing 3D debug text in the world
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2021-02-18 15:16:10 +01:00 |
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Wojtek Figat
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74823a8bcf
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Add DebugDraw::DrawText for drawing 2D debug text on a screen
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2021-02-18 12:39:53 +01:00 |
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Wojtek Figat
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f50022e88e
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Merge branch 'render2d' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-render2d
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2021-02-18 10:03:10 +01:00 |
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Wojtek Figat
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978ee84aea
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Add support for debug shapes preview in prefab editor window
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2021-02-17 17:23:43 +01:00 |
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Wojtek Figat
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88b575539a
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Add more utilities to SceneReference
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2021-02-17 16:05:59 +01:00 |
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Jean-Baptiste Perrier
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622e608d76
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Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into render2d
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2021-02-17 14:39:51 +01:00 |
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Wojtek Figat
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ed04eece8a
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Add support for mapping objects in SceneAnimationPlayer to reuse it for different objects
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2021-02-17 13:02:47 +01:00 |
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Jean-Baptiste Perrier
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1c1e9bb105
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Fix re-drawing the background when alpha > 0 .
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2021-02-17 12:44:44 +01:00 |
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Wojtek Figat
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d88335c51f
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Add support for audio clip playback preview in editor window
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2021-02-17 12:31:30 +01:00 |
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Wojtek Figat
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62bfc94f24
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Add EditorScene for using gameplay logic in editor preview windows
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2021-02-17 12:31:03 +01:00 |
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Wojtek Figat
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d6546fb41c
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Update VulkanMemoryAllocator to 3.0.0-development (2021-02-16)
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2021-02-17 11:00:48 +01:00 |
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Wojtek Figat
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7cc5560adf
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Fix compilation warnings
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2021-02-17 10:59:08 +01:00 |
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W2.Wizard
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654285e57f
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Separated NextVector and NextUnitVector, refactoring
While I was at it I made some slight refactoring making it much more readable and establish consistency
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2021-02-17 00:30:24 +01:00 |
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Jean-Baptiste Perrier
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9144f6dcc9
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Remove Array include.
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2021-02-16 16:08:20 +01:00 |
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Jean-Baptiste Perrier
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bc073b73cc
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Add check.
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2021-02-16 16:05:48 +01:00 |
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Jean-Baptiste Perrier
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588ad86f8e
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Fix Span Count -> length.
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2021-02-16 16:05:34 +01:00 |
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Wojtek Figat
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d05204cb91
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Fix missing lightmap uvs calc in vertex shader
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2021-02-16 15:55:10 +01:00 |
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Wojtek Figat
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c902e33d8a
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Add Build Actions option to editor settings for build button configuration
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2021-02-16 15:54:22 +01:00 |
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Wojtek Figat
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a98f867bd8
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Fix compiler warning
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2021-02-16 11:47:39 +01:00 |
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Wojtek Figat
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5f04f32097
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Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
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2021-02-16 11:24:05 +01:00 |
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Wojtek Figat
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3658611e0f
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Fix compilation
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2021-02-16 11:23:47 +01:00 |
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Wojtek Figat
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537dde594d
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Update Actor docs for GetScripts to be more precise about search method
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2021-02-16 11:00:08 +01:00 |
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Jean-Baptiste Perrier
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653e9609e4
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Span + Naming
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2021-02-16 10:14:42 +01:00 |
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Wojtek Figat
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0841f5b479
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Refactor Pre Rotation from spline model and spline collider into Pre Transform for more control
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2021-02-15 22:09:05 +01:00 |
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Wojtek Figat
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81be73ad82
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Fix spline model not drawing when using invalid material
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2021-02-15 22:08:37 +01:00 |
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Jean-Baptiste Perrier
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26e3400a92
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Typo.
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2021-02-15 20:54:00 +01:00 |
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Jean-Baptiste Perrier
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a2e1346029
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Docs tweak.
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2021-02-15 20:53:53 +01:00 |
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Jean-Baptiste Perrier
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bc6281ee63
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Add MTU option.
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2021-02-15 20:53:07 +01:00 |
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Jean-Baptiste Perrier
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134aec2d15
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Simplified name NetworkProtocol.
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2021-02-15 20:52:35 +01:00 |
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Jean-Baptiste Perrier
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b1f867f107
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Add DrawVertices & FillTriangle funcs.
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2021-02-15 19:33:25 +01:00 |
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Jean-Baptiste Perrier
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674e09e72b
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Add WriteTri helpers funcs.
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2021-02-15 19:32:43 +01:00 |
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Wojtek Figat
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6987834b2d
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Fix default actor bounds
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2021-02-15 19:20:24 +01:00 |
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Wojtek Figat
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788907f3b1
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Remove deprecated and unused ISceneObject and ITransformable
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2021-02-15 12:09:46 +01:00 |
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Wojtek Figat
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cd2a02a5c8
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Add -shaderdebug cmd line switch to Editor for shaders debugging
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2021-02-15 11:55:31 +01:00 |
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