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fef124a01d
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Fix crash when trying to import unsupported EXR-file
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2024-06-01 21:36:22 +03:00 |
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Wojtek Figat
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1a87e5a2ca
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Add support for importing .exr textures
#2375
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2024-04-16 15:19:33 +02:00 |
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Wojtek Figat
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5fd808af19
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Update DirectXTex to mar2024
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2024-04-16 13:40:42 +02:00 |
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Wojtek Figat
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9e11d45c1c
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Update copyright year
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2024-03-19 21:52:46 +01:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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697db443ac
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Skip astc on macOS x64 due to precompiled lib with too new clang ver
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2024-01-11 17:58:02 +01:00 |
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Wojtek Figat
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85afde43af
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Add profiler events to texture tool
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2024-01-03 22:08:41 +01:00 |
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Wojtek Figat
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c49c875165
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Add astc lib for Windows x64
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2024-01-03 22:05:25 +01:00 |
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Wojtek Figat
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3c6ed303fe
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Dont use astc on windows/limux yet
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2023-12-24 22:45:44 +01:00 |
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Wojtek Figat
|
53a2ebbd17
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Add more ASTC texture formats with larger block sizes
|
2023-12-20 15:12:12 +01:00 |
|
Wojtek Figat
|
c6c53baff2
|
Improvements for astc format
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2023-12-18 09:59:29 +01:00 |
|
Wojtek Figat
|
4726552d8b
|
Merge remote-tracking branch 'origin/master'
|
2023-12-18 09:50:57 +01:00 |
|
Wojtek Figat
|
ed6220005f
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Fixes for astc compression usage
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2023-12-15 15:33:09 +01:00 |
|
Wojtek Figat
|
799fde1a26
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Add ‘astc’ encoder lib
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2023-12-15 14:33:09 +01:00 |
|
Wojtek Figat
|
ae5fa9619b
|
Remove TextureUtils
|
2023-12-14 18:23:17 +01:00 |
|
Wojtek Figat
|
a5e072da31
|
Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation)
#2057
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2023-12-14 17:04:47 +01:00 |
|
Chandler Cox
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a32effff1c
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add missing result in texture tool
|
2023-12-08 09:44:40 -06:00 |
|
Chandler Cox
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f346dbc9bf
|
add comment
|
2023-12-08 09:39:21 -06:00 |
|
Chandler Cox
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f24b335c45
|
Add invert green channel option to texture tool.
|
2023-12-08 09:19:05 -06:00 |
|
Wojtek Figat
|
be90f47585
|
Documentation improvements from https://github.com/FlaxEngine/FlaxDocs/pull/125
|
2023-11-11 15:37:12 +01:00 |
|
Wojtek Figat
|
9f313491b8
|
Fix game compilation error
|
2023-06-13 15:45:08 +02:00 |
|
Wojtek Figat
|
979168e82c
|
Refactor various Editor APIs to use auto-generated bindings instead of manual code
|
2023-06-12 14:34:07 +02:00 |
|
Wojtek Figat
|
91c017713c
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-04-13 12:12:33 +02:00 |
|
Wojtek Figat
|
a379c551cb
|
Fix memory leak when exporting png texture via stb
|
2023-04-13 11:21:15 +02:00 |
|
Wojtek Figat
|
0ba261d338
|
Add iOS platform (refactor Mac into shared Apple platform impl)
|
2023-03-15 20:58:23 +01:00 |
|
Wojtek Figat
|
b2f7ffa545
|
Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms
|
2023-02-28 15:51:05 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
8918c71312
|
Update old header usage
|
2022-12-22 19:31:01 +01:00 |
|
Wojtek Figat
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
|
Wojtek Figat
|
9e1692e3e0
|
Code style cleanup
#837
|
2022-11-29 08:41:52 +01:00 |
|
Wojtek Figat
|
3f3697fbfa
|
Code style cleanup
#837
|
2022-11-28 23:35:27 +01:00 |
|
Preben Eriksen
|
c26e0f5923
|
PE: DDS - Improve import time if source already has mipmaps and are compressed.
|
2022-11-10 13:41:40 +01:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
9260b45e0e
|
Fix resizing textures with alpha on import to preserve transparent colors (instead of black)
|
2022-01-31 14:21:14 +01:00 |
|
Wojciech Figat
|
c94e1932eb
|
Remove not needed assertions
|
2022-01-17 10:18:08 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
5d7f8e2df9
|
Fix compressed textures exporting with resizing on non-Windows platforms
|
2022-01-13 18:15:32 +01:00 |
|
Wojciech Figat
|
d017dd14ca
|
Add Mac platform
|
2021-12-27 14:04:16 +01:00 |
|
Wojtek Figat
|
7880bbe7ec
|
Add missing support for some formats in TextureTool
|
2021-10-11 14:02:41 +02:00 |
|
Wojtek Figat
|
faf266800c
|
Add bc7enc16 encored for BC7 textures compression on Linux
|
2021-10-11 14:01:29 +02:00 |
|
Wojtek Figat
|
48a867ef16
|
Add PS5 platform defines and types
|
2021-10-08 16:25:16 +02:00 |
|
honzapatCZ
|
c17d86a134
|
removal of old XboxOneStuff
|
2021-07-21 15:10:39 +02:00 |
|
Wojtek Figat
|
94f50ce8cb
|
Cleanup some headers in Graphics module
|
2021-06-18 16:38:44 +02:00 |
|
Wojtek Figat
|
4744fa05ef
|
Refactor Streaming with new settings and textures streaming configuration
|
2021-06-17 15:33:34 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
c7c339957b
|
Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
# Source/Editor/Editor.Build.cs
|
2021-03-15 09:38:58 +01:00 |
|
Wojtek Figat
|
8db1a9b9ca
|
Add support for exporting compressed textures in Editor on Linux using detex lib
|
2021-03-11 22:40:01 +01:00 |
|
Wojtek Figat
|
a1a9dfa6a2
|
Use color in linear format in TextureTool sampler operations
|
2021-03-11 19:59:34 +01:00 |
|