Commit Graph

64 Commits

Author SHA1 Message Date
fef124a01d Fix crash when trying to import unsupported EXR-file 2024-06-01 21:36:22 +03:00
Wojtek Figat
1a87e5a2ca Add support for importing .exr textures
#2375
2024-04-16 15:19:33 +02:00
Wojtek Figat
5fd808af19 Update DirectXTex to mar2024 2024-04-16 13:40:42 +02:00
Wojtek Figat
9e11d45c1c Update copyright year 2024-03-19 21:52:46 +01:00
Wojtek Figat
14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
697db443ac Skip astc on macOS x64 due to precompiled lib with too new clang ver 2024-01-11 17:58:02 +01:00
Wojtek Figat
85afde43af Add profiler events to texture tool 2024-01-03 22:08:41 +01:00
Wojtek Figat
c49c875165 Add astc lib for Windows x64 2024-01-03 22:05:25 +01:00
Wojtek Figat
3c6ed303fe Dont use astc on windows/limux yet 2023-12-24 22:45:44 +01:00
Wojtek Figat
53a2ebbd17 Add more ASTC texture formats with larger block sizes 2023-12-20 15:12:12 +01:00
Wojtek Figat
c6c53baff2 Improvements for astc format 2023-12-18 09:59:29 +01:00
Wojtek Figat
4726552d8b Merge remote-tracking branch 'origin/master' 2023-12-18 09:50:57 +01:00
Wojtek Figat
ed6220005f Fixes for astc compression usage 2023-12-15 15:33:09 +01:00
Wojtek Figat
799fde1a26 Add ‘astc’ encoder lib 2023-12-15 14:33:09 +01:00
Wojtek Figat
ae5fa9619b Remove TextureUtils 2023-12-14 18:23:17 +01:00
Wojtek Figat
a5e072da31 Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation)
#2057
2023-12-14 17:04:47 +01:00
Chandler Cox
a32effff1c add missing result in texture tool 2023-12-08 09:44:40 -06:00
Chandler Cox
f346dbc9bf add comment 2023-12-08 09:39:21 -06:00
Chandler Cox
f24b335c45 Add invert green channel option to texture tool. 2023-12-08 09:19:05 -06:00
Wojtek Figat
be90f47585 Documentation improvements from https://github.com/FlaxEngine/FlaxDocs/pull/125 2023-11-11 15:37:12 +01:00
Wojtek Figat
9f313491b8 Fix game compilation error 2023-06-13 15:45:08 +02:00
Wojtek Figat
979168e82c Refactor various Editor APIs to use auto-generated bindings instead of manual code 2023-06-12 14:34:07 +02:00
Wojtek Figat
91c017713c Merge remote-tracking branch 'origin/master' into 1.6 2023-04-13 12:12:33 +02:00
Wojtek Figat
a379c551cb Fix memory leak when exporting png texture via stb 2023-04-13 11:21:15 +02:00
Wojtek Figat
0ba261d338 Add iOS platform (refactor Mac into shared Apple platform impl) 2023-03-15 20:58:23 +01:00
Wojtek Figat
b2f7ffa545 Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms 2023-02-28 15:51:05 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
8918c71312 Update old header usage 2022-12-22 19:31:01 +01:00
Wojtek Figat
98c29c4a4e Optimize compilation time 2022-12-03 10:42:58 +01:00
Wojtek Figat
9e1692e3e0 Code style cleanup
#837
2022-11-29 08:41:52 +01:00
Wojtek Figat
3f3697fbfa Code style cleanup
#837
2022-11-28 23:35:27 +01:00
Preben Eriksen
c26e0f5923 PE: DDS - Improve import time if source already has mipmaps and are compressed. 2022-11-10 13:41:40 +01:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
9260b45e0e Fix resizing textures with alpha on import to preserve transparent colors (instead of black) 2022-01-31 14:21:14 +01:00
Wojciech Figat
c94e1932eb Remove not needed assertions 2022-01-17 10:18:08 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
5d7f8e2df9 Fix compressed textures exporting with resizing on non-Windows platforms 2022-01-13 18:15:32 +01:00
Wojciech Figat
d017dd14ca Add Mac platform 2021-12-27 14:04:16 +01:00
Wojtek Figat
7880bbe7ec Add missing support for some formats in TextureTool 2021-10-11 14:02:41 +02:00
Wojtek Figat
faf266800c Add bc7enc16 encored for BC7 textures compression on Linux 2021-10-11 14:01:29 +02:00
Wojtek Figat
48a867ef16 Add PS5 platform defines and types 2021-10-08 16:25:16 +02:00
honzapatCZ
c17d86a134 removal of old XboxOneStuff 2021-07-21 15:10:39 +02:00
Wojtek Figat
94f50ce8cb Cleanup some headers in Graphics module 2021-06-18 16:38:44 +02:00
Wojtek Figat
4744fa05ef Refactor Streaming with new settings and textures streaming configuration 2021-06-17 15:33:34 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
c7c339957b Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
#	Source/Editor/Editor.Build.cs
2021-03-15 09:38:58 +01:00
Wojtek Figat
8db1a9b9ca Add support for exporting compressed textures in Editor on Linux using detex lib 2021-03-11 22:40:01 +01:00
Wojtek Figat
a1a9dfa6a2 Use color in linear format in TextureTool sampler operations 2021-03-11 19:59:34 +01:00