Commit Graph

324 Commits

Author SHA1 Message Date
Wojtek Figat
6b9f6ac82e Fix incorrect async methods used as RPCs (not supported now) 2024-05-16 10:35:17 +02:00
Wojtek Figat
60ccac31b5 Add more sanitizers 2024-04-13 19:20:49 +02:00
Wojtek Figat
4ac6a292f7 Add option for using Address and Thread sanitizers 2024-04-13 19:20:49 +02:00
02d5609f66 Fix .NET runtime validity checks with daily runtime builds 2024-04-09 20:05:37 +03:00
Wojtek Figat
9251b80b78 Update to build for Xbox 2024-03-21 18:07:21 +01:00
Wojtek Figat
6b35c0a161 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-03-19 20:23:34 +01:00
Terence Lee
574e0ab1f8 Imports the IntPtr type to the local module. Sometimes a "foreign member exception" was being created in Cecil when using external libraries. 2024-03-13 17:34:26 +08:00
Wojtek Figat
14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
10180de9c6 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Source/Editor/Utilities/EditorUtilities.cpp
#	Source/Editor/Utilities/EditorUtilities.h
2024-02-19 22:26:16 +01:00
Wojtek Figat
4c082ef17f Codestyle fixes 2024-02-19 14:59:02 +01:00
Wojtek Figat
196a4ffe49 Add warning on not implemented generic type network serializer (need better codegen)
#1988
2024-02-10 18:17:29 +01:00
Wojtek Figat
4a19657e75 Fix crash when replicating C# object with NetworkReplicated attribute on derived generic class
#1988
2024-02-10 17:26:10 +01:00
Wojtek Figat
9a70f698b9 Various improvements to building nethost 2024-01-12 13:44:50 +01:00
Wojtek Figat
e04c98020c Fix Android runtime 2024-01-04 09:03:39 +01:00
Wojtek Figat
c7baded2db Fix building engine with IsMonolithicExecutable disabled on platforms without HasModularBuildSupport 2024-01-04 00:07:35 +01:00
Wojtek Figat
fe711405ac Fix iOS build with dotnet8 on arm64 macOS 2023-12-22 11:21:29 +01:00
Wojtek Figat
74f5d14ec9 Merge remote-tracking branch 'origin/master' into 1.8 2023-12-08 11:23:06 +01:00
ef8bb33105 Compile C# scripts with latest detected C# language version 2023-11-26 20:27:54 +02:00
aab88a746d Use detected .NET and C# language version in generated project files 2023-11-26 20:27:54 +02:00
Wojtek Figat
06ad316f94 Update to .NET 8 2023-11-26 15:09:46 +01:00
Wojtek Figat
76f5712c79 Merge remote-tracking branch 'origin/1.7' into 1.8
# Conflicts:
#	Flax.flaxproj
2023-11-25 23:36:56 +01:00
Wojtek Figat
f4f49f63bc Remove debug logs from 3fc0a3dc84 2023-11-25 14:19:30 +01:00
Wojtek Figat
eaabd56cae Add manual dotnet versions search on windows 2023-11-25 13:03:22 +01:00
Wojtek Figat
3fc0a3dc84 Add test debug log for broken ci build debug 2023-11-25 12:46:21 +01:00
Wojtek Figat
40d6e18e7e Add -dotnet=ver command arg to Flax.Build to specify .NET SDK version to use for build 2023-11-25 12:16:13 +01:00
Wojtek Figat
aa4e1222d7 Merge remote-tracking branch 'origin/master' into 1.8 2023-11-20 11:16:07 +01:00
017e7cbc60 Validate detected .NET SDK/runtime versions 2023-11-19 11:26:43 +02:00
Wojtek Figat
1bb68f2c0c Merge remote-tracking branch 'origin/master' into 1.8 2023-11-16 10:31:13 +01:00
Wojtek Figat
640f380237 Add OutputName to Build Settings for game output exe/package renaming
#1174
2023-11-16 10:29:58 +01:00
Wojtek Figat
6cad1e3309 Add better win32 resource file injection to be done during linker call 2023-11-15 23:22:26 +01:00
Wojtek Figat
ee6a311406 Add support for building engine target as shared library on all platforms 2023-11-15 22:56:23 +01:00
Wojtek Figat
3a59cfcf20 Change Globals.BuildErrors into BuildException #1673 2023-11-15 11:57:53 +01:00
Wojtek Figat
e7ef3ebef2 Merge branch 'csharp_vs_build' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_vs_build 2023-11-15 11:44:42 +01:00
Wojtek Figat
80a30f504a Add initial support for Precompiled Header Files (PCH) in MSVC compilation 2023-11-15 10:30:59 +01:00
3f5c92e2fa Improve .NET 8 runtime and SDK detection
Setting the environment variable `DOTNET_ROLL_FORWARD_TO_PRERELEASE=1`
is required to enable runtime support for release candidate builds of
future major .NET releases.
2023-11-14 17:00:51 +02:00
ff7e6d82f8 Hide exception when build errors occurs in referenced targets 2023-10-15 16:16:53 +03:00
7014007362 Disable inheriting C# optimization level from dependency modules 2023-10-14 01:45:36 +03:00
858baa0ee0 Use latest supported C# version for building rules assemblies 2023-10-05 19:31:07 +03:00
Wojtek Figat
4149da5f9e Fix crash when generating project files with toolchain setup that fails
#1537
2023-10-02 18:57:40 +02:00
Zode
db8f721fa7 Fix build project generation under arch 2023-09-29 11:20:24 +03:00
22e5afdb6f Fix Visual Studio project GUIDs getting randomized during regeneration 2023-09-27 20:17:19 +03:00
0c00dc20a2 Always generate additional Visual Studio solution files for all platforms 2023-09-27 19:43:59 +03:00
bff18a5564 Add -genproject -rider option for generating Rider compatible solution files 2023-09-27 19:43:56 +03:00
Andrew Spiering
ab7ca683bb Addressing Feedback
* use a better method of getting Editor binary folder
2023-09-22 02:59:38 -07:00
Andrew Spiering
017967d5f8 Fixing non-windows platforms csproj files
* Seems there was a hardcoded path ? for the prebuilt binaries for the FlaxEngine dll
2023-09-22 02:13:49 -07:00
Wojtek Figat
38671e0e01 Merge branch 'default_configurations_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-default_configurations_fix 2023-09-21 11:28:59 +02:00
Wojtek Figat
d94c0d3323 Fix C#-only game projects to reference precompiled DLLs instead of FlaxEngine.csproj 2023-09-21 11:26:04 +02:00
ed51791b58 Prevent generating VS configurations for Win32 and engine projects 2023-09-21 01:00:04 +03:00
Andrew Spiering
821c373ae2 Allow for better support for running on m1/2 machines
* So we need to account for 2 possible situations where you are running under and emulated process and a native process with a different target host in this case x64
2023-09-20 09:12:48 -07:00