Wojtek Figat
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dc352edce7
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Add DebugDraw::DrawText for drawing 3D debug text in the world
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2021-02-18 15:16:10 +01:00 |
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Wojtek Figat
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74823a8bcf
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Add DebugDraw::DrawText for drawing 2D debug text on a screen
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2021-02-18 12:39:53 +01:00 |
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Wojtek Figat
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161917977c
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Add reusing created collision data for model when UI requests it
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2021-02-18 11:12:36 +01:00 |
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Wojtek Figat
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9ee6104706
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Add Add mesh collider option to Static Model context menu
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2021-02-18 11:12:09 +01:00 |
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Wojtek Figat
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96846ea255
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Fixes for actor converting feature
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2021-02-18 10:35:24 +01:00 |
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Wojtek Figat
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f8290ea0c1
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Merge branch 'jb-perrier-convertactor' into 1.1
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2021-02-18 10:18:27 +01:00 |
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Wojtek Figat
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5507fea29d
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Merge branch 'convertactor' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-convertactor
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2021-02-18 10:18:25 +01:00 |
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Wojtek Figat
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18095d5adc
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Merge branch 'jb-perrier-render2d' into 1.1
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2021-02-18 10:04:09 +01:00 |
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Wojtek Figat
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f50022e88e
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Merge branch 'render2d' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-render2d
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2021-02-18 10:03:10 +01:00 |
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Wojtek Figat
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7ad64d0284
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Add support for viewport icons rendering in prefab editor window
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2021-02-17 17:42:40 +01:00 |
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Wojtek Figat
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978ee84aea
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Add support for debug shapes preview in prefab editor window
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2021-02-17 17:23:43 +01:00 |
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Wojtek Figat
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580e08b6ab
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Silence warning
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2021-02-17 16:10:15 +01:00 |
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Wojtek Figat
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88b575539a
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Add more utilities to SceneReference
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2021-02-17 16:05:59 +01:00 |
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Wojtek Figat
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c8a70ffda6
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Add passing compiler to the build commands from generated projects
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2021-02-17 15:58:52 +01:00 |
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Wojtek Figat
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2609f9c21a
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Add support for copy/pasting script properties
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2021-02-17 15:25:45 +01:00 |
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Jean-Baptiste Perrier
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622e608d76
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Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into render2d
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2021-02-17 14:39:51 +01:00 |
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Jean-Baptiste Perrier
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cd0a1a5fdd
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Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into convertactor
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2021-02-17 14:30:11 +01:00 |
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Wojtek Figat
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ed04eece8a
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Add support for mapping objects in SceneAnimationPlayer to reuse it for different objects
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2021-02-17 13:02:47 +01:00 |
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Wojtek Figat
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cae0b5e91e
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Add info group for selected Rigidbody in play mode (display speed, velocity, angular velocity, etc.)
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2021-02-17 12:51:39 +01:00 |
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Jean-Baptiste Perrier
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1c1e9bb105
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Fix re-drawing the background when alpha > 0 .
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2021-02-17 12:44:44 +01:00 |
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Wojtek Figat
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d88335c51f
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Add support for audio clip playback preview in editor window
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2021-02-17 12:31:30 +01:00 |
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Wojtek Figat
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62bfc94f24
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Add EditorScene for using gameplay logic in editor preview windows
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2021-02-17 12:31:03 +01:00 |
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Jean-Baptiste Perrier
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d896f4f699
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Fix script error on undo.
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2021-02-17 11:38:42 +01:00 |
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Wojtek Figat
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57e4831a5f
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Update readme for new setup
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2021-02-17 11:17:34 +01:00 |
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Wojtek Figat
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d6546fb41c
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Update VulkanMemoryAllocator to 3.0.0-development (2021-02-16)
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2021-02-17 11:00:48 +01:00 |
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Wojtek Figat
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7cc5560adf
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Fix compilation warnings
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2021-02-17 10:59:08 +01:00 |
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Wojtek Figat
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25f61e931e
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Add support for using other VC++ toolset for Window and add cmd arg for selecting compiler manually
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2021-02-17 10:58:58 +01:00 |
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W2.Wizard
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654285e57f
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Separated NextVector and NextUnitVector, refactoring
While I was at it I made some slight refactoring making it much more readable and establish consistency
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2021-02-17 00:30:24 +01:00 |
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Wojtek Figat
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bcc3b2bd59
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Fixes, tweaks and improvements for Linux support
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2021-02-16 20:21:23 +01:00 |
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Wojtek Figat
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6fd1580d67
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Fix building on linux after merge
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2021-02-16 19:01:00 +01:00 |
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Wojtek Figat
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fc4dc8cb50
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/FlaxEngine.Gen.cs
# Source/Tools/Flax.Build/Utilities/Utilities.cs
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2021-02-16 18:54:25 +01:00 |
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mafiesto4
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489672d346
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Fix warning when building editor for linux
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2021-02-16 18:46:37 +01:00 |
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Jean-Baptiste Perrier
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1c5b779ae9
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Add Convert docs.
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2021-02-16 18:27:02 +01:00 |
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Jean-Baptiste Perrier
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bc229d0bb6
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Support converting actor with scripts.
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2021-02-16 18:25:44 +01:00 |
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Wojtek Figat
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c7894d7e54
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Merge branch 'jb-perrier-render2d'
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2021-02-16 18:02:37 +01:00 |
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Jean-Baptiste Perrier
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f4a587faf9
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Support undo.
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2021-02-16 17:36:23 +01:00 |
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Jean-Baptiste Perrier
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9144f6dcc9
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Remove Array include.
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2021-02-16 16:08:20 +01:00 |
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Jean-Baptiste Perrier
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bc073b73cc
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Add check.
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2021-02-16 16:05:48 +01:00 |
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Jean-Baptiste Perrier
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588ad86f8e
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Fix Span Count -> length.
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2021-02-16 16:05:34 +01:00 |
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Wojtek Figat
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1530f91944
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Update material assets
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2021-02-16 15:55:18 +01:00 |
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Wojtek Figat
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d05204cb91
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Fix missing lightmap uvs calc in vertex shader
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2021-02-16 15:55:10 +01:00 |
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Wojtek Figat
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c902e33d8a
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Add Build Actions option to editor settings for build button configuration
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2021-02-16 15:54:22 +01:00 |
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Wojtek Figat
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28a67f65b4
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Fix build tool log file access
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2021-02-16 13:55:19 +01:00 |
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Wojtek Figat
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f66b7ff785
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Add support for Custom Define in Game Cooker for build scripts configuration
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2021-02-16 13:54:57 +01:00 |
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Wojtek Figat
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b742d0c326
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Add support for custom defines for build system via Flax.Build command line
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2021-02-16 13:09:50 +01:00 |
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Wojtek Figat
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a98f867bd8
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Fix compiler warning
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2021-02-16 11:47:39 +01:00 |
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Wojtek Figat
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5f04f32097
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Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
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2021-02-16 11:24:05 +01:00 |
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Wojtek Figat
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3658611e0f
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Fix compilation
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2021-02-16 11:23:47 +01:00 |
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Wojtek Figat
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537dde594d
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Update Actor docs for GetScripts to be more precise about search method
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2021-02-16 11:00:08 +01:00 |
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Wojtek Figat
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7221f7167f
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Add profiler events to LocalExecutor thread workers
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2021-02-16 10:59:17 +01:00 |
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