Wojtek Figat
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6fd1580d67
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Fix building on linux after merge
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2021-02-16 19:01:00 +01:00 |
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Wojtek Figat
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312e4ad010
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Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
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2021-02-15 10:40:59 +01:00 |
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Wojtek Figat
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80e2aee92b
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Fixes and tweaks
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2021-02-12 10:57:45 +01:00 |
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Wojtek Figat
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81e41d51c8
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Remove Unlink from asset reference
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2021-02-10 11:37:14 +01:00 |
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Wojtek Figat
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311dad7b82
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Add Spline Model
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2021-02-09 16:04:47 +01:00 |
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Wojtek Figat
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da784e98e5
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Add Deformable material domain
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2021-02-08 15:44:38 +01:00 |
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intolerantape
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633357cc9b
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Added FLAXENGINE_API macro to class JsonAsset.
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2021-02-06 09:52:30 -08:00 |
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Wojtek Figat
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2a3b6edf50
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 10:43:04 +01:00 |
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Wojtek Figat
|
a560b19cbc
|
Refactor draw calls and instancing logic to be more modular
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2021-02-03 09:33:48 +01:00 |
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Wojtek Figat
|
d69b005792
|
Move Curve data serialization to binary format into CurveSerialization.h
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2021-02-01 14:16:32 +01:00 |
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Wojtek Figat
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6cbeac6537
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
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2021-01-22 11:31:22 +01:00 |
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Wojtek Figat
|
cbbfb16628
|
Add scripting API events in Visual Script
|
2021-01-22 10:55:13 +01:00 |
|
Wojtek Figat
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c02faf51a0
|
Merge branch 'AboutFlaxAdjustment' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-AboutFlaxAdjustment
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2021-01-18 21:07:49 +01:00 |
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W2.Wizard
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8fd0af3f39
|
Fixed Typos and padding
|
2021-01-17 10:18:30 +01:00 |
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Wojtek Figat
|
259c419c36
|
Fix crash when resizing existing MaterialSlots collection for model
|
2021-01-12 19:09:42 +01:00 |
|
Wojtek Figat
|
89f25516fc
|
Add inline for float16 compression and add code reference note
|
2021-01-12 19:05:17 +01:00 |
|
Wojtek Figat
|
be319c446d
|
Refactor settings types to use scripting API
|
2021-01-05 14:14:34 +01:00 |
|
Wojtek Figat
|
cc8e78b505
|
Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
|
2021-01-04 14:31:56 +01:00 |
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Wojtek Figat
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c5568c8eae
|
Add support for loading JsonAsset instance objects if they implement ISerializable interface
|
2021-01-04 14:19:51 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
3973452ec3
|
Add logging offset for Json parsing errors
|
2020-12-30 23:50:07 +01:00 |
|
Wojtek Figat
|
05790ab9a1
|
Fix code style
|
2020-12-30 22:56:17 +01:00 |
|
Wojtek Figat
|
4c205be617
|
Fix code style
|
2020-12-30 11:20:37 +01:00 |
|
Wojtek Figat
|
de70ac3e36
|
Tweaks
|
2020-12-29 20:59:51 +01:00 |
|
Wojtek Figat
|
7335cd39ca
|
Merge branch 'file-rename-fix' of git://github.com/stefnotch/FlaxEngine into stefnotch-file-rename-fix
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2020-12-29 20:13:52 +01:00 |
|
VNC
|
8b2a8d22b3
|
Fixed more typos in Source\Engine\Content
|
2020-12-29 03:41:01 +01:00 |
|
Wojtek Figat
|
4665e8fbdb
|
Add support for basic classes to Scripting Type (without scripting object as a base)
|
2020-12-22 12:55:57 +01:00 |
|
Wojtek Figat
|
7798a7f6d5
|
Refactor PhysicalMaterial to use API bindings
|
2020-12-21 15:39:14 +01:00 |
|
Wojtek Figat
|
aa7711dc31
|
Fix loaded asset verification error for json assets that have the scripting type
|
2020-12-21 14:03:53 +01:00 |
|
stefnotch
|
0da02b99cc
|
Fix renaming files to same name with different case
|
2020-12-20 18:00:14 +01:00 |
|
Wojtek Figat
|
d425fae2a7
|
Add Branch On Enum node
|
2020-12-15 11:59:52 +01:00 |
|
Wojtek Figat
|
6360cde0df
|
Add Sequence node
|
2020-12-15 11:33:09 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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