Wojtek Figat
70228ca355
Various improvements to Variant
2023-08-17 15:29:11 +02:00
Wojtek Figat
c15a48b0b4
Allow Scripting Object as BT blackboard but don't support plain classes
2023-08-17 15:29:00 +02:00
Wojtek Figat
c18625e017
Add initial Behavior simulation
2023-08-17 15:26:31 +02:00
Wojtek Figat
d1e2d6699e
Add bt nodes init
2023-08-16 22:28:48 +02:00
Wojtek Figat
dd8e05ed49
Add C#-only types for Variant value storage from 0cb049167b
2023-08-16 22:27:03 +02:00
Wojtek Figat
0cb049167b
Add NewValue/DeleteValue to Variant for owned value storage
2023-08-16 18:29:59 +02:00
Wojtek Figat
18b47257fd
Add **Behavior Tree** asset type and editing
2023-08-16 13:26:33 +02:00
Wojtek Figat
f8dc59d670
Change Debug to be static
2023-08-16 13:10:58 +02:00
Wojtek Figat
0e2d1b6ad2
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-14 18:14:59 +02:00
Wojtek Figat
66042845e4
Codestyle fixe
2023-08-14 16:13:55 +02:00
Wojtek Figat
4e81f80495
Merge branch 'replicationfix' of https://github.com/Withaust/FlaxEngine into Withaust-replicationfix
2023-08-14 16:03:27 +02:00
Wojtek Figat
3197479cc0
Merge branch 'object_destroynow_csharp' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_destroynow_csharp
2023-08-14 15:51:45 +02:00
Wojtek Figat
860dce487f
Codestyle fixes
2023-08-14 15:47:24 +02:00
Wojtek Figat
6af6afc6a4
Merge branch 'managedhandlepool_refactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managedhandlepool_refactor
2023-08-14 15:43:57 +02:00
Wojtek Figat
d5245f6a8c
Merge branch 'managedarray_pool_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managedarray_pool_cache
2023-08-14 15:39:44 +02:00
Wojtek Figat
342ec4c3c2
Merge branch 'arraytype_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-arraytype_cache
2023-08-14 15:36:27 +02:00
Wojtek Figat
13e0582ef2
Codestyle fixes
2023-08-14 15:36:19 +02:00
Wojtek Figat
238ff38bf2
Merge branch 'invoker_ret_refactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-invoker_ret_refactor
2023-08-14 15:31:50 +02:00
Wojtek Figat
838af2bcbe
Merge branch 'unboxvalue_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unboxvalue_fixes
2023-08-14 15:28:24 +02:00
Wojtek Figat
212aba4375
Merge branch 'mclass_method_iter' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-mclass_method_iter
2023-08-14 15:24:47 +02:00
cd56101aa3
Expose Object::DeleteObjectNow as Object.DestroyNow in managed scripting
2023-08-13 23:46:38 +03:00
1b0976d99b
Refactor ManagedHandlePool
...
Weak handles are now stored in one sets of dictionarys synchronized with
other threads. This so far seems the fastest way to manage the
dictionaries for now.
2023-08-13 22:14:37 +03:00
65de284a66
Optimize managed method invokers return value marshalling
2023-08-13 22:10:07 +03:00
d9ee8f4665
Cache pooled ManagedArray managed handles
2023-08-13 21:56:52 +03:00
27e1401fc7
Slightly improve MClass::GetMethod method iteration
...
Check the number of parameters first before expensive string comparison
2023-08-13 21:54:44 +03:00
1254af8bbb
Optimize UnboxValue performance, safety and memory usage
...
- Avoids unnecessary boxing of the converted values by storing them in
unmanaged memory.
- Wrap ToNative-method in a delegate and cache it
- Fixes returning address to unpinned memory by pinning POD-types for
a short period of time.
2023-08-13 21:53:42 +03:00
44b70d87e5
Cache MakeArrayType results in native interop
2023-08-13 21:42:40 +03:00
Wiktor Kocielski
f44156eb80
Remove another unnecessary exposed CommonValue.h
2023-08-13 09:02:43 +03:00
Wiktor Kocielski
b35065ab3f
Fix annoying error that happens due to an oversight
2023-08-12 03:58:28 +03:00
Wojtek Figat
e27f1a8a41
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-10 18:34:27 +02:00
Wojtek Figat
7e75b9ad78
Merge branch 'skip_postprocess_pass' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-skip_postprocess_pass
2023-08-10 12:04:52 +02:00
Wojtek Figat
6da1a61726
Merge branch 'load_library_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-load_library_fix
2023-08-10 11:59:17 +02:00
Wojtek Figat
85eb3541eb
Merge branch 'alc_reload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-alc_reload_fix
2023-08-10 11:56:17 +02:00
9d8105e3f3
Separate managed assembly unloading and scripting ALC reinitialization
...
Fixes an issue with multiple managed assemblies unloading and releasing
all cached data before native resources were fully released in other
assemblies.
2023-08-08 17:39:31 +03:00
Wiktor Kocielski
47c6e54406
Fix exposed public CommonValue inclusion
2023-08-08 08:45:14 +03:00
Wojtek Figat
1958adb126
Add AI module to engine
2023-08-04 13:19:03 +02:00
Wojtek Figat
b5fa5fa68e
Add SerializableScriptingObject for easier serialization of scripting objects in gameplay or content
2023-08-04 10:11:58 +02:00
fe87eb96e6
Skip post processing when tonemapping and camera artifacts are disabled
2023-08-01 20:20:34 +03:00
db56284ca4
Fix WindowsPlatform::LoadLibrary to not modify the string parameter
2023-08-01 20:19:10 +03:00
Wojtek Figat
8dc98174cf
Minor tweaks
2023-08-01 14:14:27 +02:00
Wojtek Figat
869649e5ed
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-01 14:05:49 +02:00
Wojtek Figat
94386d24ab
Minor tweaks
2023-08-01 10:27:31 +02:00
Wojtek Figat
911cdb3f2d
Softlock fix
2023-08-01 10:01:00 +02:00
Wojtek Figat
714b35b520
Merge branch 'mordorfix' of https://github.com/Withaust/FlaxEngine into Withaust-mordorfix
2023-08-01 09:59:36 +02:00
Wojtek Figat
cfab58ccc6
Fix some actor assets into soft checks
2023-08-01 09:57:38 +02:00
Wojtek Figat
8d48b27608
Merge branch 'dotnet_defines' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_defines
2023-07-31 17:13:52 +02:00
3ba05f52df
Add common .NET SDK preprocessor definitions
2023-07-30 21:57:44 +03:00
bf351f71bf
Guard generic AssetReferenceAttribute to work only in .NET 7
2023-07-30 20:48:36 +03:00
06250fcb6d
Implement a generic version of AssetReferenceAttribute
2023-07-30 20:40:30 +03:00
Wiktor Kocielski
383b21c108
Softlock fix
2023-07-29 18:55:29 +03:00