Wojtek Figat
9c3fd052cd
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Wojtek Figat
f94543aac8
Merge remote-tracking branch 'origin/master' into 1.10
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# Conflicts:
# Flax.flaxproj
2025-03-26 19:48:47 +01:00
Wojtek Figat
faa3f62813
Fix crash when using different values in various math nodes in Visject
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#3315
2025-03-26 18:20:09 +01:00
Wojtek Figat
7e145c56fd
Merge remote-tracking branch 'origin/master' into 1.10
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# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
2025-03-25 13:37:15 +01:00
Wojtek Figat
b338244c51
One more default value
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#3289
2025-03-17 12:08:35 +01:00
Chandler Cox
c26c217bf7
Fix fmod to use default box value.
2025-03-15 15:43:41 -05:00
Muzz
7885590593
Merge branch 'Muzz-Triplanar-Features' into 1.10
2025-02-28 14:56:45 +01:00
Wojtek Figat
80a44b5f5c
Remove old code
2025-01-24 11:08:31 +01:00
Wojtek Figat
8a7ceef288
Add content deprecation system that auto-saves assets in Editor that use old data format
2025-01-20 23:46:49 +01:00
Wojtek Figat
668f3fa68d
Update read and write streaming api to use the newest format
2024-12-29 23:00:40 +01:00
Wojtek Figat
0cf31395b5
Add support for Quaternion in GPU particles graph
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#2901
2024-12-06 17:38:16 +01:00
Wojtek Figat
9daddccbed
Merge remote-tracking branch 'origin/master' into 1.9
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# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
2024-09-12 13:38:20 +02:00
Wojtek Figat
1864574a92
Fix missing integer and double math node implementation in Visject
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#2359
2024-08-28 16:24:51 +02:00
Wojtek Figat
591f0ee6a9
Fix regressions after rendering changes
2024-08-23 00:26:42 +02:00
Wojtek Figat
6b06f1dbcf
Optimize Global SDF to use 8-bit storage (50% less memory usage)
2024-07-10 13:22:25 +02:00
Wojtek Figat
a232dac196
Fix GlobalSDF sampling in materials to properly read far cascades
2024-06-06 12:10:44 +02:00
Wojtek Figat
66b828ae92
Refactor Asset::GetReferences to support file path references
2024-05-08 15:54:37 +02:00
Wojtek Figat
71fe280464
Refactor Visject Graph nodes data for unlimited size
2024-04-19 12:22:04 +02:00
Wojtek Figat
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
Wojtek Figat
d76b5234c5
Expose and document various APIs of Visject for plugins to use
2024-02-18 11:06:42 +01:00
Wojtek Figat
b7cc4c768f
Fix unpacking Variant structure if input value is a scalar
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#2163
2024-01-10 12:08:01 +01:00
Wojtek Figat
c8dd2c045c
Simplify sorting arrays code
2023-12-01 13:57:34 +01:00
Wojtek Figat
cf8b7a20c2
Improve 47b8c9978f to handle non-vec4 cases
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#2000
2023-11-28 14:55:26 +01:00
Wojtek Figat
057d1fbcc6
Fix unpacking Float3 and other inbuilt Variant types via Unpack node in Visual Script
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#1903
2023-11-10 15:07:37 +01:00
Wojtek Figat
e51aab0c56
Minor improvements
2023-10-14 18:03:21 +02:00
Wojtek Figat
eb430b05be
Fx regression from #1474 that was causing incorrect checks for IsZero/IsOne in ShaderGraphValue
2023-10-14 18:00:53 +02:00
Wojtek Figat
8af2f458d7
Fix missing particle layout attributes when using Particle Emitter Function
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#1640
2023-10-12 17:39:42 +02:00
Wojtek Figat
1c20398d8c
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-22 22:43:29 +02:00
MineBill
8f668c8506
Ensure floating numbers are formatted with enough precision
2023-09-21 12:39:19 +03:00
Wojtek Figat
fb488cbaf7
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-11 22:43:46 +02:00
Wojtek Figat
9afa98e905
Fix Random Range nodes in CPU particles/script graphs when using int
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#1341
2023-09-11 13:59:10 +02:00
Wojtek Figat
18b47257fd
Add **Behavior Tree** asset type and editing
2023-08-16 13:26:33 +02:00
Wojtek Figat
44518e88d5
Fix crash when using Vector3 soft casting in Visual Scripts
2023-07-18 09:48:43 +02:00
Wojtek Figat
d13c722ce3
Optimize text formatting in various places
2023-05-09 13:44:32 +02:00
Wojtek Figat
5a66e90b56
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# .github/workflows/tests.yml
# Source/Engine/Content/JsonAsset.cs
2023-05-07 19:46:29 +02:00
Chandler Cox
12a2a69ad7
Change to TryGetBox
2023-05-05 09:18:44 -05:00
Chandler Cox
86044fcc05
Change logic for Random Rang particle nodes
2023-05-05 08:17:07 -05:00
Wojtek Figat
7158cfb5bf
Add **Any State to Anim Graph state machines**
2023-04-24 20:20:27 +02:00
Wojtek Figat
510fc443e8
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
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Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wojtek Figat
0ba261d338
Add iOS platform (refactor Mac into shared Apple platform impl)
2023-03-15 20:58:23 +01:00
Wojciech Figat
a7e428a21c
Merge branch 'master' into 1.5
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# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Wojciech Figat
32e052a87b
Refactor native Stream serialization to new API
2022-10-20 17:28:12 +02:00
Wojtek Figat
20572c53af
Add Noise sampling nodes to graphs
2022-07-31 23:43:35 +02:00
Wojtek Figat
5f6d2b175d
Minor adjustments to smoothstep and step nodes #729
2022-07-15 20:33:52 +02:00
Wojtek Figat
12558567ec
Merge branch 'MaterialNodes' of https://github.com/whocares77/FlaxEngine into whocares77-MaterialNodes
2022-07-15 20:25:05 +02:00
Wojtek Figat
b1640515c4
Merge remote-tracking branch 'origin/gi'
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# Conflicts:
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
2022-06-28 18:16:28 +02:00
Wojtek Figat
5d34575a91
Fix default value in Dot and Distance graph nodes
2022-06-21 20:03:36 +02:00
artkez
3c0e42ea78
added Smoothstep and Step material nodes
2022-06-17 12:38:14 +03:00
Wojciech Figat
2e06d1ce2a
Refactor Global SDF to use a single texture for all cascades
2022-06-17 10:41:04 +02:00