Optimize text formatting in various places
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@@ -191,7 +191,7 @@ void EditorAnalytics::EndSession()
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// End session
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{
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StringAnsi sessionLength = StringAnsi::Format("{0}", (int32)(DateTime::Now() - SessionStartTime).GetTotalSeconds());
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StringAnsi sessionLength = StringAnsi::Format("{}", (int32)(DateTime::Now() - SessionStartTime).GetTotalSeconds());
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const Pair<const char*, const char*> params[1] =
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{
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{ "Duration", sessionLength.Get() },
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@@ -329,10 +329,10 @@ bool GPUDeviceDX12::Init()
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// Spawn some info about the hardware
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D3D12_FEATURE_DATA_D3D12_OPTIONS options;
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VALIDATE_DIRECTX_RESULT(_device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS, &options, sizeof(options)));
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LOG(Info, "Tiled Resources Tier: {0}", options.TiledResourcesTier);
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LOG(Info, "Resource Binding Tier: {0}", options.ResourceBindingTier);
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LOG(Info, "Conservative Rasterization Tier: {0}", options.ConservativeRasterizationTier);
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LOG(Info, "Resource Heap Tier: {0}", options.ResourceHeapTier);
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LOG(Info, "Tiled Resources Tier: {0}", (int32)options.TiledResourcesTier);
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LOG(Info, "Resource Binding Tier: {0}", (int32)options.ResourceBindingTier);
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LOG(Info, "Conservative Rasterization Tier: {0}", (int32)options.ConservativeRasterizationTier);
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LOG(Info, "Resource Heap Tier: {0}", (int32)options.ResourceHeapTier);
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// Init device limits
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{
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@@ -1899,13 +1899,14 @@ bool GPUDeviceVulkan::Init()
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{
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dataPtr++;
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const int32 version = *dataPtr++;
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if (version == VK_PIPELINE_CACHE_HEADER_VERSION_ONE)
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const int32 versionExpected = VK_PIPELINE_CACHE_HEADER_VERSION_ONE;
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if (version == versionExpected)
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{
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dataPtr += VK_UUID_SIZE / sizeof(int32);
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}
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else
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{
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LOG(Warning, "Bad validation cache file, version: {0}, expected: {1}", version, VK_PIPELINE_CACHE_HEADER_VERSION_ONE);
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LOG(Warning, "Bad validation cache file, version: {0}, expected: {1}", version, versionExpected);
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data.Clear();
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}
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}
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@@ -600,7 +600,7 @@ bool CollisionCooking::CookConvexMesh(CookingInput& input, BytesContainer& outpu
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PxConvexMeshCookingResult::Enum result;
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if (!cooking->cookConvexMesh(desc, outputStream, &result))
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{
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LOG(Warning, "Convex Mesh cooking failed. Error code: {0}, Input vertices count: {1}", result, input.VertexCount);
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LOG(Warning, "Convex Mesh cooking failed. Error code: {0}, Input vertices count: {1}", (int32)result, input.VertexCount);
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return true;
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}
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@@ -634,7 +634,7 @@ bool CollisionCooking::CookTriangleMesh(CookingInput& input, BytesContainer& out
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PxTriangleMeshCookingResult::Enum result;
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if (!cooking->cookTriangleMesh(desc, outputStream, &result))
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{
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LOG(Warning, "Triangle Mesh cooking failed. Error code: {0}, Input vertices count: {1}, indices count: {2}", result, input.VertexCount, input.IndexCount);
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LOG(Warning, "Triangle Mesh cooking failed. Error code: {0}, Input vertices count: {1}, indices count: {2}", (int32)result, input.VertexCount, input.IndexCount);
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return true;
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}
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@@ -40,11 +40,11 @@ ShaderGraphValue::ShaderGraphValue(const Variant& v)
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break;
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case VariantType::Float:
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Type = VariantType::Types::Float;
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Value = String::Format(TEXT("{0}"), v.AsFloat);
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Value = String::Format(TEXT("{}"), v.AsFloat);
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break;
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case VariantType::Double:
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Type = VariantType::Types::Float;
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Value = String::Format(TEXT("{0}"), (float)v.AsDouble);
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Value = String::Format(TEXT("{}"), (float)v.AsDouble);
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break;
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case VariantType::Float2:
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{
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@@ -412,7 +412,7 @@ ShaderGraphValue ShaderGraphValue::Cast(const ShaderGraphValue& v, VariantType::
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case VariantType::Types::Float4:
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case VariantType::Types::Double4:
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case VariantType::Types::Quaternion:
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format = TEXT("{0}");
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format = TEXT("{}");
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break;
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}
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break;
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@@ -422,7 +422,7 @@ ShaderGraphValue ShaderGraphValue::Cast(const ShaderGraphValue& v, VariantType::
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case VariantType::Types::Color:
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case VariantType::Types::Float4:
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case VariantType::Types::Double4:
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format = TEXT("{0}");
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format = TEXT("{}");
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break;
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}
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break;
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