Commit Graph

350 Commits

Author SHA1 Message Date
Wojtek Figat
3fc0a3dc84 Add test debug log for broken ci build debug 2023-11-25 12:46:21 +01:00
Wojtek Figat
40d6e18e7e Add -dotnet=ver command arg to Flax.Build to specify .NET SDK version to use for build 2023-11-25 12:16:13 +01:00
Wojtek Figat
aa4e1222d7 Merge remote-tracking branch 'origin/master' into 1.8 2023-11-20 11:16:07 +01:00
017e7cbc60 Validate detected .NET SDK/runtime versions 2023-11-19 11:26:43 +02:00
Wojtek Figat
1bb68f2c0c Merge remote-tracking branch 'origin/master' into 1.8 2023-11-16 10:31:13 +01:00
Wojtek Figat
640f380237 Add OutputName to Build Settings for game output exe/package renaming
#1174
2023-11-16 10:29:58 +01:00
Wojtek Figat
6cad1e3309 Add better win32 resource file injection to be done during linker call 2023-11-15 23:22:26 +01:00
Wojtek Figat
ee6a311406 Add support for building engine target as shared library on all platforms 2023-11-15 22:56:23 +01:00
Wojtek Figat
3a59cfcf20 Change Globals.BuildErrors into BuildException #1673 2023-11-15 11:57:53 +01:00
Wojtek Figat
e7ef3ebef2 Merge branch 'csharp_vs_build' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_vs_build 2023-11-15 11:44:42 +01:00
Wojtek Figat
80a30f504a Add initial support for Precompiled Header Files (PCH) in MSVC compilation 2023-11-15 10:30:59 +01:00
3f5c92e2fa Improve .NET 8 runtime and SDK detection
Setting the environment variable `DOTNET_ROLL_FORWARD_TO_PRERELEASE=1`
is required to enable runtime support for release candidate builds of
future major .NET releases.
2023-11-14 17:00:51 +02:00
ff7e6d82f8 Hide exception when build errors occurs in referenced targets 2023-10-15 16:16:53 +03:00
7014007362 Disable inheriting C# optimization level from dependency modules 2023-10-14 01:45:36 +03:00
858baa0ee0 Use latest supported C# version for building rules assemblies 2023-10-05 19:31:07 +03:00
Wojtek Figat
4149da5f9e Fix crash when generating project files with toolchain setup that fails
#1537
2023-10-02 18:57:40 +02:00
Zode
db8f721fa7 Fix build project generation under arch 2023-09-29 11:20:24 +03:00
22e5afdb6f Fix Visual Studio project GUIDs getting randomized during regeneration 2023-09-27 20:17:19 +03:00
0c00dc20a2 Always generate additional Visual Studio solution files for all platforms 2023-09-27 19:43:59 +03:00
bff18a5564 Add -genproject -rider option for generating Rider compatible solution files 2023-09-27 19:43:56 +03:00
Andrew Spiering
ab7ca683bb Addressing Feedback
* use a better method of getting Editor binary folder
2023-09-22 02:59:38 -07:00
Andrew Spiering
017967d5f8 Fixing non-windows platforms csproj files
* Seems there was a hardcoded path ? for the prebuilt binaries for the FlaxEngine dll
2023-09-22 02:13:49 -07:00
Wojtek Figat
38671e0e01 Merge branch 'default_configurations_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-default_configurations_fix 2023-09-21 11:28:59 +02:00
Wojtek Figat
d94c0d3323 Fix C#-only game projects to reference precompiled DLLs instead of FlaxEngine.csproj 2023-09-21 11:26:04 +02:00
ed51791b58 Prevent generating VS configurations for Win32 and engine projects 2023-09-21 01:00:04 +03:00
Andrew Spiering
821c373ae2 Allow for better support for running on m1/2 machines
* So we need to account for 2 possible situations where you are running under and emulated process and a native process with a different target host in this case x64
2023-09-20 09:12:48 -07:00
Wojtek Figat
d9333018c2 Merge branch 'unix-dotnet-location' of https://github.com/Crawcik/FlaxEngine into Crawcik-unix-dotnet-location
# Conflicts:
#	Source/Tools/Flax.Build/Build/DotNet/DotNetSdk.cs
2023-09-19 22:00:36 +02:00
Wojtek Figat
b8a626c95d Merge branch 'dotnet8_compat_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_compat_fix 2023-09-18 17:27:02 +02:00
Wojtek Figat
79bf226fe1 Codestyle fix 2023-09-18 12:11:28 +02:00
Andrew Spiering
824ee9ec7f Fixing a typo :/ 2023-09-17 18:48:54 -07:00
Andrew Spiering
69e54d7f88 Fixing an issue if running an x64 machine already 2023-09-17 15:53:48 -07:00
Andrew Spiering
183ab7738f Fixing Flex Build issues on M1/2 macs
* This resolves some issues where if you are building the actual C# dlls you also need them to be x64 based if you are targeting an x64 based target. This is a little complicated here because we set all this up ahead of time assuming that all the targets are compatible but in this case they are not so, just following what other places in the code are doing around this specifically dotnet AOT.
2023-09-17 15:42:26 -07:00
785943bef8 Add missing marshaller methods for compatibility 2023-09-16 16:00:12 +03:00
Crawcik
1dd7a27568 Checking for executable 2023-09-14 23:19:36 +02:00
Crawcik
64a5d895bd Better version checking 2023-09-14 23:18:12 +02:00
Crawcik
73bf28dc47 Change of priorities on RID 2023-09-14 22:37:56 +02:00
Crawcik
6dd0957c4a Adding better finding dotnet root location for mac&unix 2023-09-14 22:34:03 +02:00
3df044d07b Add build option to change code optimization level in C# modules 2023-08-13 21:29:38 +03:00
735b2e30f0 Output generated .NET source generator files to Intermediate folder
Mostly useful for debugging source generators, VS doesn't seem to
utilize these files in any way.
2023-07-30 21:58:16 +03:00
13e11091fc Support user defined .NET analyzers/source generators in Flax.Build 2023-07-30 21:58:11 +03:00
Wojtek Figat
c2da48c49f Fix dotnet installation selection on Linux to favor lib over share 2023-07-08 21:05:20 +02:00
Wojtek Figat
5f756a6ceb Add TargetFrameworkAttribute to compiled C# assembly 2023-07-03 22:00:38 +02:00
Wojtek Figat
5d9e6b7364 Fix C# building to properly use reference assemblies for .NET 7 2023-07-03 22:00:23 +02:00
Wojtek Figat
d5100373be Fix bugs in C# codegen for network data serialization 2023-06-30 10:38:08 +02:00
Wojtek Figat
04c1cf469d Fix codegen for C++ RPS with Array ParameterDefinition
#1209
2023-06-28 20:08:35 +02:00
Wojtek Figat
7997d2bc4e Merge branch 'intellisense_reference_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-intellisense_reference_fix 2023-06-28 15:27:11 +02:00
bf6daed6d2 Fix Intellisense errors with referenced binary module structures 2023-06-28 15:57:25 +03:00
Wojtek Figat
864f5f77f5 Add output binaries folder cleanp to build clear command 2023-06-28 14:53:23 +02:00
Wojtek Figat
b16a6199d0 Fix invoking Client RPC on Host client when it's not included in targetIds list 2023-06-28 14:52:58 +02:00
b82f19a0df Support changing C# nullable references context build option 2023-06-19 19:33:13 +03:00