Commit Graph

5003 Commits

Author SHA1 Message Date
Wojtek Figat
2bfcc15f66 Add invoking BoxVolume::OnBoundsChanged after transform changed 2021-01-18 15:00:35 +01:00
Wojtek Figat
fdc8e371c4 Add support for using NavAreas for navigation 2021-01-18 13:18:26 +01:00
Wojtek Figat
c1216a4318 Add NavAreaProperties 2021-01-18 11:42:17 +01:00
Wojtek Figat
2ae78b9afd Fix navmesh tiles build 2021-01-18 10:51:55 +01:00
mafiesto4
837174582b Fixes for Editor on Linux 2021-01-17 21:48:15 +01:00
Jean-Baptiste Perrier
50f87c8bfb Remove unused (). 2021-01-17 12:36:53 +01:00
Jean-Baptiste Perrier
edb103f8e7 Fix NearEqual (GPU Particle) missing implementation. 2021-01-17 12:13:48 +01:00
W2.Wizard
8fd0af3f39 Fixed Typos and padding 2021-01-17 10:18:30 +01:00
Wojtek Figat
01a30faa62 Add NavMesh Modifier Volume actor type 2021-01-15 16:46:40 +01:00
Wojtek Figat
070faf12da Fixes for the rotated navmeshes building 2021-01-15 12:48:22 +01:00
Wojtek Figat
65d3883f03 Add support for masking navmesh agents in NavMeshBoundsVolume 2021-01-15 11:59:21 +01:00
Wojtek Figat
2c2c1af97f Add NavAgentMask 2021-01-15 11:59:04 +01:00
Wojtek Figat
f80f7cdd33 Fix crash on Android if GPU doesn't support linear sampling of the shadow map 2021-01-14 22:23:22 +01:00
Wojtek Figat
b76d5d34ea Fix lambda 2021-01-14 21:21:08 +01:00
Wojtek Figat
d7949b5405 Remove deprecated comment 2021-01-14 14:29:27 +01:00
Wojtek Figat
f8624ae768 Fix crash during navmesh build when actor gets removed 2021-01-14 14:18:40 +01:00
Wojtek Figat
98d272a903 Add support for SphereCollider and CapsuleCollider for navmesh 2021-01-14 14:18:22 +01:00
W2.Wizard
00c40e279c Update Extensions.cs 2021-01-14 13:56:10 +01:00
Wojtek Figat
7835259a83 Add TestPath utility to navigation system 2021-01-14 13:11:32 +01:00
Wojtek Figat
93aa265b20 Add support for rotated navmeshes 2021-01-14 13:08:53 +01:00
W2.Wizard
8e44e6b23c Applied additional review changes
Moved out the random Color created via HSV to its own function as @stefnotch suggested.

Added + 1 to the max value in NextByte to include max as a possible value.
2021-01-14 12:28:51 +01:00
W2.Wizard
437018e614 Applied review changes
Applied almost all review changes.
2021-01-14 11:50:03 +01:00
W2.Wizard
75c3388c00 Corrected comments 2021-01-14 01:12:13 +01:00
W2.Wizard
31dd5b852e Update Extensions.cs 2021-01-13 22:04:16 +01:00
W2.Wizard
6649f0d4c2 Removed unnecessary overload
Same can be achieved by  specifiying max.
2021-01-13 21:58:16 +01:00
W2.Wizard
604c583c36 Moved all methods to Extension.cs
Moved the methods for RandomUtils.cs to Extension.cs instead.
2021-01-13 21:16:17 +01:00
Wojtek Figat
b2a2652b56 Fix not using hardcoded order for showing Actor main properties in editor 2021-01-13 15:35:53 +01:00
Wojtek Figat
af692605ab Add option to hide navmesh in editor debug view 2021-01-13 15:21:50 +01:00
Wojtek Figat
d1a282e228 Fix removing unused navmesh tiles on whole scene rebuild 2021-01-13 14:50:43 +01:00
Wojtek Figat
88bddfb141 Add navmesh name to logs for better debugging 2021-01-13 14:49:50 +01:00
Wojtek Figat
29c3e2d54b Fix Color doc comments 2021-01-13 14:28:58 +01:00
Wojtek Figat
27ed23c1b9 Add support for multiple navmeshes on a scene 2021-01-13 14:28:46 +01:00
Wojtek Figat
9e3c413c91 Fix crash when using Byte, Int16 or UInt16 as VS parameters 2021-01-13 00:22:52 +01:00
W2.Wizard
783b910700 Added XML comments 2021-01-12 20:29:32 +01:00
Wojtek Figat
a3fa8ff9f0 Optimize some includes 2021-01-12 19:17:08 +01:00
Wojtek Figat
259c419c36 Fix crash when resizing existing MaterialSlots collection for model 2021-01-12 19:09:42 +01:00
Wojtek Figat
d7696c4765 Split VectorInt into separate files for Int2, Int3 and Int4 2021-01-12 19:09:22 +01:00
Wojtek Figat
89f25516fc Add inline for float16 compression and add code reference note 2021-01-12 19:05:17 +01:00
Wojtek Figat
fd268f4e15 Add missing FLAXENGINE_API expose macro to engine math types 2021-01-12 19:00:54 +01:00
Wojtek Figat
dba43c4e9f Add support for using ObsoleteAttribute to upgrade old C# asset/script data format after refactor 2021-01-12 15:33:17 +01:00
W2.Wizard
eaba489ba2 Initial Random class
First Commit

Static class that inhabits basic and common random functions, allows it to be used in visual scripting as well.
2021-01-12 15:08:45 +01:00
stefnotch
5679d86683 Fix tracking mouse offset on high DPI screens 2021-01-12 12:04:30 +01:00
Wojtek Figat
45211fa61c Merge remote-tracking branch 'origin/master' into navigation-features 2021-01-12 12:04:20 +01:00
Wojtek Figat
6252c111b4 Tweak BatteryInfo 2021-01-11 16:38:12 +01:00
Wojtek Figat
7de0010772 Merge branch 'batteryinfo' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-batteryinfo 2021-01-11 16:13:17 +01:00
Wojtek Figat
fa3b2af0ca Merge branch 'opendialog' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-opendialog 2021-01-11 15:39:06 +01:00
Wojtek Figat
fb84aa2c4b Merge branch 'typo-fix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-typo-fix 2021-01-11 15:34:41 +01:00
Wojtek Figat
ba1a246a90 Merge branch 'typo-fix' of git://github.com/VNNCC/FlaxEngine into VNNCC-typo-fix 2021-01-11 15:33:45 +01:00
Wojtek Figat
caa426767c Merge branch 'GoldenRatio' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-GoldenRatio 2021-01-11 14:50:45 +01:00
mafiesto4
f8feccc27d Fixes for unix directories list with path filter 2021-01-10 22:58:34 +01:00