Wojciech Figat
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7621252f46
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Add automatic replication for C# types with fields marked with NetworkReplicated attribute
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2022-10-19 09:26:40 +02:00 |
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Wojciech Figat
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0c120494b4
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Improve Mono.Cecil type search if typed reference doesn't exist
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2022-10-18 15:26:14 +02:00 |
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Wojciech Figat
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76b14af7ec
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Add various improvements
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2022-10-18 15:03:56 +02:00 |
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Wojciech Figat
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dda4f26102
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Add support for custom Action Command in TaskGraph
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2022-10-18 15:03:09 +02:00 |
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Wojciech Figat
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3a3a94b610
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Add Mono.Cecil to Flax.Build
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2022-10-18 15:02:49 +02:00 |
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Wojciech Figat
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5c24f8c365
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Add ScriptingTypeHandle support for scripting bindings as System.Type
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2022-10-13 13:35:15 +02:00 |
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Wojciech Figat
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09b35266f7
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Add automatic network serializers generation for NetworkReplicated fields in C++ types
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2022-10-12 11:22:53 +02:00 |
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Wojciech Figat
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09e50bb0e1
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Simplify code in bindings generator
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2022-10-11 11:38:35 +02:00 |
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Wojciech Figat
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3d574f4169
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Fix generated project reference in test project
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2022-10-11 11:38:22 +02:00 |
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Wojciech Figat
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4c71f40bc2
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Add Module tags feature for build config in custom plugins
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2022-10-10 15:02:52 +02:00 |
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Wojciech Figat
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4d08dc77b2
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Add custom Tags for scripting api types to be used by plugins
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2022-10-10 14:40:59 +02:00 |
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Wojciech Figat
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7924a62db6
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Add support for custom types/members attributes parsing in scripting bindings
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2022-10-10 14:38:54 +02:00 |
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Wojciech Figat
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5faa11e0a2
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Fix reading type inheritance in bindings generation with comment at the end
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2022-10-10 13:27:37 +02:00 |
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Wojtek Figat
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e6996ff22f
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Fix missing virtual C++ function override in C# if the thunk points to vtable index at offset=0
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2022-09-14 22:14:25 +02:00 |
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Wojtek Figat
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a006fcec40
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Fix overlapping VC++ and CSharp projects in Visual Studio solution
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2022-09-12 20:17:52 +02:00 |
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Wojtek Figat
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1d7ba2210a
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Fix crash on API event in C# after Editor hot-reload
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2022-09-01 22:55:29 +02:00 |
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Wojtek Figat
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7af0dc1b43
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Add support for setting C++ version for build module compilation
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2022-08-07 16:46:17 +02:00 |
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Wojtek Figat
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cc59a2b5fe
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Fix Android build with NDK 25
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2022-08-03 18:09:52 +02:00 |
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Wojciech Figat
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dbd48ac5b4
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Fix parsing html tags with starting with slash
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2022-08-03 10:15:42 +02:00 |
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Wojciech Figat
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e59de73948
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Fix small issues
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2022-08-02 16:53:31 +02:00 |
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Wojciech Figat
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095f20ab6a
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Add HtmlParser to engine utilities (with unit tests for it)
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2022-08-02 16:05:21 +02:00 |
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Wojtek Figat
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fe1cab6a7f
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Add Default auto-generated member to scripting structures and improve deserialization
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2022-08-01 18:49:54 +02:00 |
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Wojtek Figat
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bdb69d57dd
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Refactor Plugins system to support plugins in C++ scripts
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2022-07-28 21:05:03 +02:00 |
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Wojtek Figat
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41aefb1bda
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Attempt to fix test build
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2022-07-27 09:38:30 +02:00 |
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Wojciech Figat
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51c49cfac9
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Add UseCSharp to engine config and fix parsing cmd line options list
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2022-07-25 13:18:53 +02:00 |
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Wojtek Figat
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66d1015399
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Simplify build options merging
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2022-07-18 18:09:11 +02:00 |
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Wojtek Figat
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b67649dfbd
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Add ExternalModules to game modules for custom scripting binaries linking
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2022-07-18 18:09:10 +02:00 |
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Wojtek Figat
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5c5824bbb7
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Add support for the latest Windows 11 SDK (22H2)
#700
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2022-07-15 23:32:19 +02:00 |
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Wojtek Figat
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528a009b6b
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Merge branch 'fix_dxcompiler_linkage' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_dxcompiler_linkage
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2022-07-15 20:36:56 +02:00 |
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Wojtek Figat
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047821f7d2
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Fix missing strip tool for Android build
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2022-07-14 00:13:05 +02:00 |
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Wojtek Figat
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dda8912332
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Use custom version of android_native_app_glue
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2022-07-13 23:41:00 +02:00 |
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Wojtek Figat
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93fe79c0ac
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Update to .Net Framework 4.5.2
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2022-07-13 21:19:47 +02:00 |
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Wojtek Figat
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2bd3c0f74f
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Add support for constexpr fields in Scripting API
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2022-06-16 21:56:48 +02:00 |
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Wojciech Figat
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4cabf9de53
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Merge remote-tracking branch 'origin/master' into gi
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2022-06-14 12:03:28 +02:00 |
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Wojciech Figat
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c6e909c867
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Refactor API_INJECT_CPP_CODE into API_INJECT_CODE to support code injection in other languages
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2022-06-14 11:53:31 +02:00 |
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Wojtek Figat
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b815ba51a5
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Fix build issues
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2022-06-13 23:37:11 +02:00 |
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Wojtek Figat
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ffce2005da
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Add UseLargeWorlds to engine configuration
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2022-06-13 18:54:15 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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1303740611
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Add proper template types inflating with typedef searching for new scripting api features usage
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2022-05-25 19:55:22 +02:00 |
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Wojtek Figat
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edbf0761d2
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Minor code simplification
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2022-05-25 19:54:50 +02:00 |
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Wojtek Figat
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a116a1fb8d
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Add FLAX_BUILD_BINDINGS define for Scripting API parser to be used if needed
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2022-05-23 19:57:38 +02:00 |
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Wojtek Figat
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c87f2f5b56
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Optimize empty comments parsing in Scripting API
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2022-05-23 19:57:07 +02:00 |
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Wojtek Figat
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e4e5745101
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Fix parsing comments for Scripting API types that are templates
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2022-05-23 19:56:43 +02:00 |
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Wojtek Figat
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e9c8584656
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Format code in Flax.Build
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2022-05-23 19:56:13 +02:00 |
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Wojtek Figat
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85fd540b97
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Add new API_TYPEDEF metadata for Scriptign API types instantiation (with Alias option)
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2022-05-23 19:50:37 +02:00 |
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Wojtek Figat
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b70bce1746
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Add support for generic types in Scripting API with Template flag
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2022-05-23 19:43:34 +02:00 |
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Wojtek Figat
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d39b6d7120
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Fix processing else and elif preprocessor blocks in Flax.Build bindings parser
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2022-05-23 17:46:26 +02:00 |
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Wojtek Figat
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c0412cc4f4
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Fix using preprocessor define values in Flax.Build bindings parsing
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2022-05-23 17:45:18 +02:00 |
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Wojtek Figat
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785f8915b7
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Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
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2022-05-21 19:45:13 +02:00 |
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Wojtek Figat
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8c971cd11e
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Add custom floats formatting to prevent scientific notation
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2022-05-18 22:29:31 +02:00 |
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