Merge branch 'fix_dxcompiler_linkage' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_dxcompiler_linkage
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@@ -22,7 +22,7 @@ public class ShaderCompilerDX : ShaderCompiler
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options.PublicDefinitions.Add("COMPILE_WITH_DX_SHADER_COMPILER");
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var depsRoot = options.DepsFolder;
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options.OutputFiles.Add("dxcompiler.lib");
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options.OutputFiles.Add(Path.Combine(depsRoot, "dxcompiler.lib"));
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options.DependencyFiles.Add(Path.Combine(depsRoot, "dxcompiler.dll"));
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options.DependencyFiles.Add(Path.Combine(depsRoot, "dxil.dll"));
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options.DelayLoadLibraries.Add("dxcompiler.dll");
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@@ -371,8 +371,8 @@ namespace Flax.Build.Platforms
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WindowsPlatformSDK.v10_0_17763_0,
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WindowsPlatformSDK.v10_0_18362_0,
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WindowsPlatformSDK.v10_0_19041_0,
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//WindowsPlatformSDK.v10_0_20348_0, // Breaks on Flax Editor build
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//WindowsPlatformSDK.v10_0_22000_0, // Breaks on Flax Editor build
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WindowsPlatformSDK.v10_0_20348_0,
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WindowsPlatformSDK.v10_0_22000_0,
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};
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foreach (var sdk10 in sdk10Roots)
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{
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