Commit Graph

104 Commits

Author SHA1 Message Date
dd894b510d Add support for .NET 9 SDK and runtime 2024-11-14 23:05:25 +02:00
Wojtek Figat
425382f7d2 Fix iOS game dotnet lib incorrect name 2024-10-17 15:03:59 +02:00
Wojtek Figat
207c6a0cb5 Refactor platform apis comments and cleanup a bit 2024-09-24 18:29:30 +02:00
Wojtek Figat
9daddccbed Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Editor/Modules/ContentDatabaseModule.cs
#	Source/Editor/Surface/SurfaceUtils.cs
#	Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
#	Source/Engine/Foliage/Foliage.cpp
#	Source/Engine/Graphics/Models/MeshBase.h
#	Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
2024-09-12 13:38:20 +02:00
Wojtek Figat
05d191f491 Remove any leftover executable files deployed from .NET SDK 2024-09-09 22:25:37 +02:00
Wojtek Figat
34d4904b2e Update deps binaries
#2624
2024-07-24 23:28:48 +02:00
de10f2a6e5 Copy hostfxr from platform architecture specific dependencies folder 2024-06-01 23:23:32 +03:00
c332d6f89a Add cooking support for Windows on ARM 2024-06-01 23:23:31 +03:00
Wojtek Figat
53d77d3421 Add **Model SDF baking on GPU** via Compute Shader 2024-05-29 14:53:13 +02:00
Wojtek Figat
481a6de821 Add support for cooking raw files referenced by assets 2024-05-08 17:27:46 +02:00
Wojtek Figat
66b828ae92 Refactor Asset::GetReferences to support file path references 2024-05-08 15:54:37 +02:00
Wojtek Figat
21d5e63b93 Fix cooking small textures for Android/iOS with ASTC enabled 2024-03-28 18:24:37 +01:00
Wojtek Figat
14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
5bad7c79c4 Add removing dotnet libs for iterative rebuilds when AOT cache gets cleared 2024-01-29 17:53:42 +01:00
Wojtek Figat
9a70f698b9 Various improvements to building nethost 2024-01-12 13:44:50 +01:00
Wojtek Figat
df33de7176 Add ASTC texture compression on Android 2024-01-03 23:01:33 +01:00
Wojtek Figat
4d8b8e5311 Merge branch 'astc' into 1.8 2023-12-22 10:36:37 +01:00
Wojtek Figat
e4c8639697 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Cooker/Steps/DeployDataStep.cpp
2023-12-20 00:39:15 +01:00
Wojtek Figat
e4df1fc756 Add support for storing custom platform tools data in Game Cooker cache 2023-12-18 11:07:11 +01:00
f38245b834 Fix .NET runtime packaging with installed .NET 8 SDK 2023-12-16 16:16:01 +02:00
639803480e Improve .NET related errors during cooking process 2023-12-16 16:11:56 +02:00
Wojtek Figat
74f5d14ec9 Merge remote-tracking branch 'origin/master' into 1.8 2023-12-08 11:23:06 +01:00
Wojtek Figat
c8dd2c045c Simplify sorting arrays code 2023-12-01 13:57:34 +01:00
Wojtek Figat
06ad316f94 Update to .NET 8 2023-11-26 15:09:46 +01:00
Wojtek Figat
98b42d3e2e Add .NET SDK version 7 as forced to be used during game cooking (compatibility with) 2023-11-25 18:14:21 +01:00
Wojtek Figat
036ad570cd Fix warning when dotnet cache file is missing 2023-10-16 11:20:49 +02:00
Wojtek Figat
88eca13eb3 Add default font bundling (optional) and setup UI Style to match editor logic
#641
2023-10-12 22:28:40 +02:00
Wojtek Figat
621d408078 Add iOS app exporting 2023-06-10 23:05:52 +02:00
Wojtek Figat
e03516e22e Optimize text formatting functions instantiation to favor manually called String::Format 2023-05-09 16:38:59 +02:00
Wojtek Figat
7df206f533 Fix deploying system .NET runtime files after system-installed .NET has been updated 2023-04-18 18:18:43 +02:00
Wojtek Figat
e5f4a52be1 Finish Mono AOT for iOS with .NET 7 2023-04-13 21:55:42 +02:00
Wojtek Figat
91c017713c Merge remote-tracking branch 'origin/master' into 1.6 2023-04-13 12:12:33 +02:00
Wojtek Figat
b0966c9114 Add logging PixelFormat as string instead of integer value for better readability 2023-04-13 10:31:40 +02:00
Wojtek Figat
c5491eea97 Add Mono AOT for iOS to run C# 2023-04-13 08:34:49 +02:00
Wojtek Figat
a9b706becf Reset AOT Assemblies game cooker cache when Flax.Build gets modified 2023-04-05 19:17:53 +02:00
Wojtek Figat
820c18968a Add C# class library optimization for normal game builds (without AOT) 2023-04-03 23:41:18 +02:00
Wojtek Figat
be7da82cfc Add printing output C# files size in game cooker 2023-04-03 18:26:17 +02:00
Wojtek Figat
03b16875c7 Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging 2023-04-03 18:03:28 +02:00
Wojtek Figat
493f3430bc Improve AOT cache usage when using different build configurations 2023-04-03 13:49:53 +02:00
Wojtek Figat
2196a3d791 Add USE_AOT define to C# when compiling with AOT-enabled 2023-04-01 21:23:49 +02:00
Wojtek Figat
809a1041b3 Merge remote-tracking branch 'origin/1.6' into 1.6 2023-03-31 19:38:05 +02:00
Wojtek Figat
5a96c0e717 Add AOT cache invalidation when AOT Mode gets changed for next iterative cook 2023-03-31 18:23:50 +02:00
Wojtek Figat
7cbafcd86b Implement C# AOT process for .NET 7 for Windows platform 2023-03-31 14:41:42 +02:00
Wojtek Figat
4528cce71c Fixes for macOS game building 2023-03-30 18:38:58 +02:00
Wojtek Figat
d925c8dab8 Fixes for Android 2023-03-28 17:21:27 +02:00
Wojtek Figat
eed2cdfe04 Progress on dotnet7 runtime hosting with mono 2023-03-22 17:59:46 +01:00
Wojtek Figat
2253b5713b Fix dotnet sdk detection 2023-03-22 14:19:12 +01:00
Wojtek Figat
30e825db75 Add dotnet7 for Android (wip) 2023-03-21 22:49:09 +01:00
Wojtek Figat
154076a5d0 Migrate Linux build from mono to to dotnet7 2023-03-20 19:25:00 +01:00