Commit Graph

12 Commits

Author SHA1 Message Date
Wojtek Figat
7aa240e5eb Add vertex shader input layout reading via shader compiler reflection to handle missing vertex elements binding when explicit layout got deprecated 2025-01-07 23:26:06 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
6196bb31fe Post merge fixes 2022-03-22 13:20:07 +01:00
Wojciech Figat
c10cdc3d90 Fix UsedSRsMask/UsedUAsMask when binding arrays to the shader 2022-03-22 12:55:13 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
38606cb43a Add support for exporting pdb files for D3D12 shaders if debug data is enabled 2021-12-07 18:23:07 +01:00
Wojtek Figat
b300793009 Add UAV slots dimensions to cache for D3D12 validation 2021-06-08 15:18:04 +02:00
Wojtek Figat
f4c8808d19 Add SRV slots isage info for D3D12 shaders cache 2021-06-07 12:19:49 +02:00
Wojtek Figat
bd3f2b3019 Update DirectXShaderCompiler to 1.6 2021-01-05 14:16:57 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00