Menotdan
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7d07ed20ea
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major improvements
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2024-01-03 22:20:59 -05:00 |
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Menotdan
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1b9984c728
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Fix static import of GLTF (and presumably other assimp) model types.
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2024-01-03 20:16:57 -05:00 |
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Menotdan
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6178cb1bf4
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attempt 2 at fixing the build regression.
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2024-01-02 12:36:17 -05:00 |
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Menotdan
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31adfd2c9c
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Attempt to fix builds on unix.
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2024-01-02 04:27:35 -05:00 |
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Menotdan
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8bd84e0616
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Fix sub-mesh reimporting with some potentially hacky workarounds?
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2024-01-02 03:52:57 -05:00 |
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Menotdan
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ab51ca6e70
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Change behavior when Use Local Origin is checked.
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2024-01-01 21:35:18 -05:00 |
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Menotdan
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8273656793
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Fix major issue with transformation.
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2024-01-01 20:24:13 -05:00 |
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Menotdan
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045943ef27
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Fix prefab scale and rotation.
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2024-01-01 19:11:45 -05:00 |
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Wojtek Figat
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b275ffc146
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Fix PostFx Materials blending for duplicated entries
#1991
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2023-12-27 21:18:28 +01:00 |
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Wojtek Figat
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b4c23c969a
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Fix unlink usag on Unix systems to properly use returned value
#2078
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2023-12-27 21:11:01 +01:00 |
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Wojtek Figat
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4a8c94e9d4
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Fix missing asset update when dependant asset gets saved in Editor
#1489
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2023-12-27 20:57:37 +01:00 |
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Wojtek Figat
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4e34524a08
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Add profile event
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2023-12-19 13:02:48 +01:00 |
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Wojtek Figat
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3f1d851f82
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Fix regression from bc2e130281
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2023-12-19 12:37:47 +01:00 |
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Wojtek Figat
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8a94e053a8
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Fix crash when resizing navmesh capacity with crowd created for that navmesh
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2023-12-18 21:45:27 +01:00 |
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Wojtek Figat
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bc2e130281
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Fix calling script OnDestroy when removing actors or scripts from the scene
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2023-12-18 21:43:13 +01:00 |
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Wojtek Figat
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e448692eb9
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Fix crash in UI prefab changes apply when reparenting controls
#2082
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2023-12-17 12:41:51 +01:00 |
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Wojtek Figat
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7bcf78d0c0
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Fix various crashes
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2023-12-17 12:38:09 +01:00 |
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Wojtek Figat
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0dd7e86537
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Add better Visual Script debugger tooltips display
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2023-12-16 18:14:16 +01:00 |
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Wojtek Figat
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6d5d615894
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Fix crash when drawing terrain without cached neighbor chunks
#2087
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2023-12-16 16:38:16 +01:00 |
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Wojtek Figat
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2bef880e21
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Fix render target pool over-allocation when changing render resolution frequently
#2077
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2023-12-16 16:15:52 +01:00 |
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Wojtek Figat
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efebb29ac0
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Minor tweak for #2003
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2023-12-16 12:49:39 +01:00 |
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Wojtek Figat
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c0ef2a1f58
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Cleamnup code for #2020 and use internal pointer for current tracking window
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2023-12-16 12:39:10 +01:00 |
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Wojtek Figat
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141bec0259
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Merge branch 'fix-linuxwindow' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-linuxwindow
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2023-12-16 12:35:26 +01:00 |
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Wojtek Figat
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9c4857a205
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Fix typo in Tag comparison function
#2081
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2023-12-15 15:54:18 +01:00 |
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Wojtek Figat
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ae5fa9619b
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Remove TextureUtils
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2023-12-14 18:23:17 +01:00 |
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Wojtek Figat
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a5e072da31
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Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation)
#2057
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2023-12-14 17:04:47 +01:00 |
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Wojtek Figat
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df8418da25
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Add more profiling events
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2023-12-14 17:00:55 +01:00 |
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Wojtek Figat
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d7b17ae0a6
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Fix deadlock in asset thumbnails rendering queue when texture streaming fails
#2057
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2023-12-14 16:05:15 +01:00 |
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Wojtek Figat
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60202a3add
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Fix deadlock when loading block-compressed texture that is smaller than block size
#2057
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2023-12-14 15:14:49 +01:00 |
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Wojtek Figat
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014c811903
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Add PixelFormatExtensions::ComputeBlockSize
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2023-12-14 15:02:13 +01:00 |
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Wojtek Figat
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b87a7d16fb
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Move managed code into native impl for #2063
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2023-12-14 11:03:58 +01:00 |
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Wojtek Figat
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8a5a7851cf
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Merge branch 'boxcollider-autosize' of https://github.com/Menotdan/FlaxEngine into Menotdan-boxcollider-autosize
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2023-12-14 10:49:46 +01:00 |
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Wojtek Figat
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a1e13cd2c8
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Fix MissingScript to be added only when object type exists (skip for prefab instances)
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2023-12-14 10:47:49 +01:00 |
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Wojtek Figat
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e0a085adfe
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Add support for loading prefab instance if the root was changed or deleted
#2050
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2023-12-14 10:47:22 +01:00 |
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Wojtek Figat
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1874382816
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Various fixes to prefabs
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2023-12-13 11:05:29 +01:00 |
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Menotdan
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9454385683
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Use the BoxColliderNode class for handling actor spawn events.
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2023-12-12 15:46:15 -05:00 |
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Wojtek Figat
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778dd2d3f0
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Fix shader file include path resolve on cache load
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2023-12-11 22:55:36 +01:00 |
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Wojtek Figat
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ff195eeccb
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Fix deadlock in Asset.WaitForLoaded when loading task hangs in the loading queue for a main thread sync
#2057
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2023-12-11 22:35:51 +01:00 |
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Wojtek Figat
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2afdb5b978
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Merge branch 'fix-default-prefab-instance' of https://github.com/Menotdan/FlaxEngine into Menotdan-fix-default-prefab-instance
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2023-12-11 22:06:14 +01:00 |
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Wojtek Figat
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80b5e9d02a
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Fix doc code example
https://forum.flaxengine.com/t/could-be-a-deprecated-document-hint-of-custompostfx-on-mainrendertask/1510
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2023-12-11 19:48:06 +01:00 |
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Wojtek Figat
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ad7d7f371e
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Merge branch 'android-orientation' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-orientation
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2023-12-11 17:34:47 +01:00 |
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Chandler Cox
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4725f51431
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Move android screen orientation into platform settings
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2023-12-11 10:00:19 -06:00 |
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Wojtek Figat
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462eb9803f
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Merge branch 'master' of https://github.com/Just-Feeshy/FlaxEngine into Just-Feeshy-master
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2023-12-11 16:42:49 +01:00 |
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Wojtek Figat
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2ed79c9218
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Merge branch 'dd-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-dd-scale
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2023-12-11 16:38:05 +01:00 |
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Wojtek Figat
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d974998528
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Merge branch 'fix/swapping' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/swapping
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2023-12-11 11:28:27 +01:00 |
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Wojtek Figat
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cbecd605e9
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Merge branch 'Animaction' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Animaction
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2023-12-11 11:16:01 +01:00 |
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Menotdan
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19dbd3c4e4
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Add button to resize collider manually.
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2023-12-09 21:00:45 -05:00 |
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Menotdan
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01b233af10
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Factor out AutoResize() function for external use. Fix build regression due to unwanted import.
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2023-12-09 19:57:52 -05:00 |
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Menotdan
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c895e310cb
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Improve box collider creation behavior to account for child actors of the collider's parent.
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2023-12-09 19:19:03 -05:00 |
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Menotdan
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2f50042523
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Simplify code and allow any actor as parent.
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2023-12-09 17:56:09 -05:00 |
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