Commit Graph

2390 Commits

Author SHA1 Message Date
Wojtek Figat
7fc144b07b Fix some memory leaks 2021-08-13 13:13:12 +02:00
Wojtek Figat
af22c7e96f Refactor DownloadIndexBuffer to return unsigned data 2021-08-13 10:06:29 +02:00
Wojtek Figat
f44e5fb2fe Add support for uint as triangle indices for mesh updates API 2021-08-13 10:04:44 +02:00
Wojtek Figat
4984ba1bb3 Add CookCollision to collision data with triangles as int32 2021-08-13 09:58:57 +02:00
Wojtek Figat
8074bb2fbe Add SuspensionForceOffset to vehicle wheel config 2021-08-12 18:21:46 +02:00
Wojtek Figat
6e800ad7bb Increase fog properties limits 2021-08-12 14:04:52 +02:00
Wojtek Figat
c3b9f61b9f Fix snap to the ground to use scene graph query instead of physics only raycast 2021-08-12 13:59:30 +02:00
Wojtek Figat
98c43dba42 Fix window focus issue when removing actors 2021-08-12 12:51:20 +02:00
Wojtek Figat
299d0493b9 Optimize single undo edit action to not use wrapper 2021-08-12 11:48:52 +02:00
Wojtek Figat
70c729b171 Fix LocalizedString undo bug 2021-08-12 11:48:51 +02:00
Wojtek Figat
3cf3f58db1 Fix UI with list of null items when layout gets rebuilt at item level 2021-08-12 11:48:51 +02:00
Wojtek Figat
916c2733f0 Fix some problems with LocalizedString serialization in C# 2021-08-12 11:48:50 +02:00
Wojtek Figat
921e716715 Add safe lock 2021-08-11 19:38:26 +02:00
Wojtek Figat
d65a85e30c Add check to prevent double-free from native event in C# 2021-08-11 19:28:53 +02:00
Wojtek Figat
622951c6be Remove insecure autoInitialize option from scenes loading 2021-08-11 18:55:33 +02:00
Wojtek Figat
799c4a4f17 Remove whitespaces 2021-08-10 19:33:55 +02:00
Wojtek Figat
a497ef9d6f Fix timeline background stops drawing to be ore readable
#519
2021-08-10 17:35:27 +02:00
Wojtek Figat
125d1aa08c Add Zoom value box to timeline view context menu 2021-08-10 17:27:44 +02:00
Wojtek Figat
9a522615e5 Add support for changing scenes via Editor during play mode 2021-08-10 16:32:24 +02:00
Wojtek Figat
3115643397 Add option to Scene context menu to unload it 2021-08-10 16:32:00 +02:00
Wojtek Figat
27f2856e6d Optimize FindObject and TryFindObject in Object 2021-08-10 15:57:22 +02:00
Wojtek Figat
62c43f9f95 Add helper tooltips for Scene Animation actions UI 2021-08-10 13:54:22 +02:00
Wojtek Figat
c1b2fc19c1 Add better timeline UI positioning for improved viewport navigation 2021-08-10 13:29:42 +02:00
Wojtek Figat
94b4c20b35 Add timeline view panning with right mouse button 2021-08-10 13:29:12 +02:00
Wojtek Figat
e4bd5c7251 Add Engine.HasGameViewportFocus to C# API 2021-08-09 15:24:39 +02:00
Wojtek Figat
64813c1c70 Add caching ShowGUI and ShowDebugDraw in Game window 2021-08-09 15:22:29 +02:00
Wojtek Figat
623f981bc1 Fix car wheel location by applying compression of the suspension spring 2021-08-09 15:22:10 +02:00
Wojtek Figat
09c11250b4 Add options for vehicle wheel suspension configuration and state 2021-08-09 14:35:22 +02:00
Wojtek Figat
fd01d37002 Add helper parent actor of missing object logging to HandleObjectDeserializationError 2021-08-09 12:12:56 +02:00
Wojtek Figat
f68321c9f5 Fix pasting actors if cannot spawn a object (eg. type missing) to still paste valid objects 2021-08-09 12:12:32 +02:00
Wojtek Figat
9a590ae484 Fix actor renaming on paste to keep previous name if can 2021-08-09 11:59:08 +02:00
Wojtek Figat
128cad49b9 Bump up version number 2021-08-08 21:46:24 +02:00
Wojtek Figat
65f9e9d0aa Fix error 2021-08-08 20:58:36 +02:00
Wojtek Figat
36df9757b1 Add creating Scene Graph nodes for actors inheriting from some shared custom types 2021-08-08 20:58:19 +02:00
Wojtek Figat
a0e1c7c37e Add support for creating custom BoxVolume type in C# 2021-08-08 20:19:43 +02:00
Wojtek Figat
847641f655 Fix crash when spawning C# object that inherits from abstract C++ class 2021-08-08 19:10:51 +02:00
Wojtek Figat
cdca5b4a28 Fix undo for missing actor children and scripts when doing Convert action 2021-08-08 18:38:26 +02:00
Wojtek Figat
6609425880 Fix creating prefab in Editor from selection in Prefab window 2021-08-08 17:25:18 +02:00
Wojtek Figat
6ac0d5d3f4 Merge branch 'blep-bugfix_crash_2riderinstall' 2021-08-08 16:40:56 +02:00
Wojtek Figat
bc46259286 Merge branch 'bugfix_crash_2riderinstall' of git://github.com/blep/FlaxEngine into blep-bugfix_crash_2riderinstall 2021-08-08 16:40:41 +02:00
Wojtek Figat
50bccd52e7 Fix startup failure on older CPUs that don't support invariant TSC
#580
2021-08-08 16:38:28 +02:00
Wojtek Figat
84cca1ae98 Fix missing mesh collider vertices transformation for navmesh building 2021-08-08 16:20:48 +02:00
Wojtek Figat
71cf758ccf Fix crash when cooking collision data for multi-mesh models 2021-08-08 16:18:29 +02:00
Wojtek Figat
edf98acae2 Undo unwanted change 2021-08-08 16:04:07 +02:00
Wojtek Figat
a085531fda Add build preset and target names to access for Game Cooker extending 2021-08-08 16:02:48 +02:00
Wojtek Figat
6b532d2fbc Add CookingData for C# editor to extend the cooking process 2021-08-08 16:01:58 +02:00
Baptiste Lepilleur
7862ff4670 Fixed crash on startup when 2 Rider installations are detected 2021-08-07 21:43:58 +02:00
Wojtek Figat
bc27890818 Merge branch 'marynate-PR-global-local-crash' 2021-08-07 16:52:48 +02:00
Wojtek Figat
1c5754beff Merge branch 'PR-global-local-crash' of git://github.com/marynate/FlaxEngine into marynate-PR-global-local-crash 2021-08-07 16:52:39 +02:00
Wojtek Figat
054def3d13 Fix crash in build tool if there is no valid project to pick 2021-08-07 16:46:39 +02:00