Wojtek Figat
d3389604b0
Update engine materials
2025-10-11 00:17:02 +02:00
Wojtek Figat
9cc44825c6
Update engine materials 92f4327fc2
2025-09-20 00:14:51 +02:00
Wojtek Figat
774b6bd72c
Update engine materials
2025-08-15 13:09:05 +02:00
Wojtek Figat
8a73d79936
Update engine materials
2025-08-14 12:24:12 +02:00
Wojtek Figat
4e4d380267
Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
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Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:54 +02:00
Wojtek Figat
72c3d2b94c
Update engine materials
2025-02-28 15:19:47 +01:00
Wojtek Figat
fe8f862b16
Update engine assets
2025-01-21 00:04:03 +01:00
Wojtek Figat
02df6bafac
Update engine assets
2025-01-12 01:33:18 +01:00
Wojtek Figat
bc73d38d34
Reseve engine materials and models
2025-01-06 22:47:44 +01:00
Wojtek Figat
52b00644c6
Update after merge with master
2024-08-05 20:33:46 +02:00
Wojtek Figat
e8b0419ccf
Update assets
2024-07-12 17:14:02 +02:00
Wojtek Figat
c8b5ac6c29
Update materials
2024-07-02 00:57:58 +02:00
Wojtek Figat
d926bdb609
Update assets
2024-06-13 17:15:30 +02:00
Wojtek Figat
4b8970f674
Update assets
2024-05-06 10:41:07 +02:00
Wojtek Figat
6233718b06
Update engine shaders
2024-04-11 17:33:42 +02:00
Wojtek Figat
9e74f3ae22
Update engine assets
2023-11-25 17:54:50 +01:00
Wojtek Figat
b028faf0cc
Update assets
2023-10-28 13:52:23 +02:00
Wojtek Figat
73ec370989
Update engine materials
2023-02-03 13:31:00 +01:00
Wojtek Figat
ee19c8e856
Update engine assets
2023-02-01 11:12:29 +01:00
Wojtek Figat
08c035e7d8
Update engine materials
2022-11-27 20:33:45 +01:00
Wojtek Figat
62cf8bebd0
Bump up materials version after merge of two upgrades
2022-11-22 20:09:59 +01:00
Wojtek Figat
c41d67c4ac
Update engine materials
2022-11-16 09:57:23 +01:00
Wojtek Figat
ba901d4453
Update engine assets
2022-08-01 22:59:33 +02:00
Wojtek Figat
20572c53af
Add Noise sampling nodes to graphs
2022-07-31 23:43:35 +02:00
Wojtek Figat
03ecb23bae
Update engine materials
2022-07-29 16:58:34 +02:00
Wojciech Figat
033c5eb188
Update assets
2022-07-21 09:43:18 +02:00
Wojciech Figat
0d8ebd332e
Add Global Illumination sampling option to transparent materials (eg. particles)
2022-07-14 14:28:42 +02:00
Wojciech Figat
2b76c369ac
Update engine assets
2022-07-14 09:22:33 +02:00
Wojciech Figat
fe6226b276
Minor tweaks
2022-06-28 16:07:34 +02:00
Wojciech Figat
56322005e2
Reformat shaders source code
2022-06-28 14:41:29 +02:00
Wojtek Figat
37295e1ec7
Update engine assets
2022-06-14 23:23:04 +02:00
Wojtek Figat
1fc26a63a7
Update gi branch changes to large worlds
2022-06-13 00:50:34 +02:00
Wojtek Figat
738e7d2516
Update engine materials
2022-04-12 22:17:01 +02:00
Wojtek Figat
babe19a3d6
Update material shaders version
2021-10-07 15:06:43 +02:00
Wojtek Figat
36367c04af
Update engine materials to the latest version
2021-06-30 15:56:04 +02:00
Wojtek Figat
7de7c8806e
Update particle assets (sprite rendering module values change)
2021-03-27 12:22:17 +01:00
Wojtek Figat
1530f91944
Update material assets
2021-02-16 15:55:18 +01:00
Wojtek Figat
5cb2322270
Add default Deformable material for splines
2021-02-10 11:37:34 +01:00
Wojtek Figat
15c4b7df54
Update materials
2021-02-09 16:08:51 +01:00
Wojtek Figat
5a561b1278
Update materials
2021-02-05 15:30:01 +01:00
Wojtek Figat
05790ab9a1
Fix code style
2020-12-30 22:56:17 +01:00
Wojtek Figat
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00