Wojtek Figat
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108678d94f
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Fix crash when texture streaming mip task gets deleted after texture object on GC
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2025-11-09 22:16:44 +01:00 |
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Wojtek Figat
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c9e0637b0f
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Fix crash when unloading texture with leftover streaming task that was idle
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2025-08-02 22:03:19 +02:00 |
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Wojtek Figat
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d77024bbf1
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Fix crash when existing engine while content streaming is active
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2025-04-22 16:16:46 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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f8371d037b
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Refactor old ContentLoadingManager into Content for simplicity
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2024-10-11 23:05:09 +02:00 |
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Wojtek Figat
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545e59aba5
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Fix lightmap uvs density view to handle scale in lightmap and outline non-static objects
#2080
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2024-09-09 05:59:17 +02:00 |
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Wojtek Figat
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fc9aa5c184
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Fix texture streaming reallocation task to ignore not-resident mips
#2559
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2024-08-30 19:50:00 +02:00 |
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Wojtek Figat
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24e56a825e
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Fix streaming astc 6x6 textures that have higher block size
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2024-03-28 18:07:53 +01:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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1da803c5fb
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Fix compilation without GPU resources naming enabled
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2024-01-11 17:59:34 +01:00 |
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Wojtek Figat
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df33de7176
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Add ASTC texture compression on Android
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2024-01-03 23:01:33 +01:00 |
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Wojtek Figat
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d7b17ae0a6
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Fix deadlock in asset thumbnails rendering queue when texture streaming fails
#2057
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2023-12-14 16:05:15 +01:00 |
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Wojtek Figat
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60202a3add
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Fix deadlock when loading block-compressed texture that is smaller than block size
#2057
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2023-12-14 15:14:49 +01:00 |
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Wojtek Figat
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2f4b956d78
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Fix crash when unloading texture that has active streaming tasks
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2023-11-27 11:53:21 +01:00 |
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Wojtek Figat
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4a10878b45
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Refactor GPUResourceProperty
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2023-11-04 20:04:40 +01:00 |
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Wojtek Figat
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224e43ea55
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Use soft asset ref to graphics settings
#1852
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2023-11-03 19:23:38 +01:00 |
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Wojtek Figat
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1ffe8a7b60
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Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
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2023-04-20 15:01:22 +02:00 |
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Wojtek Figat
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b0966c9114
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Add logging PixelFormat as string instead of integer value for better readability
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2023-04-13 10:31:40 +02:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojciech Figat
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df82a0f5d0
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Add **GPU Memory profiler** to Editor
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2022-12-08 16:30:37 +01:00 |
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Wojciech Figat
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3dbff3cab7
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Fix crash when closing handles to asset file while any asset streaming task is active for asset from that file
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2022-07-18 13:02:34 +02:00 |
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Wojtek Figat
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1dab45f407
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Add support for renaming GPU resources (development builds only)
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2022-06-22 23:08:39 +02:00 |
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Wojtek Figat
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b49e5e9984
|
Format more engine code
|
2022-06-14 20:17:00 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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5345d1f685
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Add events for streamable resources residency changes tracking
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2022-04-21 12:37:39 +02:00 |
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Wojciech Figat
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f67371d524
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Add additional UploadMipMapAsync for GPUTexture update with custom row/slice pitch
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2022-02-08 18:04:44 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojciech Figat
|
46934b086d
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Fix crash if texture streaming fails on different texture format on Vulkan due to fallback usage
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2021-11-15 16:39:18 +01:00 |
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Wojtek Figat
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e1d9fbb742
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Fix some engine API to be exposed for C++ scripting
|
2021-09-21 18:23:31 +02:00 |
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Wojtek Figat
|
53022ff013
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Fix code quality issues detected by PVS-Studio
|
2021-09-21 18:23:31 +02:00 |
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Wojtek Figat
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04c6ecc963
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Add Physics Colliders debug view mode to display physical world shapes (solid)
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2021-07-14 14:49:41 +02:00 |
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Wojtek Figat
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1c03b21a43
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Fix textures converting when cooking
|
2021-07-13 12:51:28 +02:00 |
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Wojtek Figat
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252b37ebfe
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Fix deprecated assertions from streamable assets (streaming uses job system now)
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2021-07-11 12:03:56 +02:00 |
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Wojtek Figat
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4681d8da56
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Fix texture streaming minimum mips to load for block compressed textures
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2021-06-18 14:42:09 +02:00 |
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Wojtek Figat
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3b31fd7c71
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Add support for editing texture group in editor (without reimporting)
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2021-06-18 10:49:04 +02:00 |
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Wojtek Figat
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4744fa05ef
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Refactor Streaming with new settings and textures streaming configuration
|
2021-06-17 15:33:34 +02:00 |
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Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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