Commit Graph

110 Commits

Author SHA1 Message Date
Wojtek Figat
056de752ed Add docs 2025-12-14 23:03:34 +01:00
Chandler Cox
0e627577fc Simplify code. 2025-12-14 15:00:44 -06:00
Chandler Cox
2d56411e5f Add slot stop methods without anim param. 2025-11-23 14:19:37 -06:00
Wojtek Figat
361fc3ecfb Add stencil buffer usage with object layer information
#3080 #967
2025-10-07 18:07:23 +02:00
Wojtek Figat
826009c1b4 Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
#	Content/Editor/DebugMaterials/DDGIDebugProbes.flax
#	Source/Engine/Scripting/Scripting.cpp
2025-08-25 23:48:08 +02:00
Wojtek Figat
9003d855b3 Merge branch 'animated-model-additions' of https://github.com/Swiggies/FlaxEngine into Swiggies-animated-model-additions 2025-08-22 23:03:54 +02:00
Olly Rybak
f8dadac453 Fixed up some names and added docs 2025-07-19 22:37:35 +10:00
Wojtek Figat
7fa4efcac5 Fix compilation in Release 2025-06-09 10:17:51 +02:00
Wojtek Figat
73c30d3d89 Optimize asset references to support direct registration to reduce Delegate memory allocations and overhead 2025-06-08 00:58:15 +02:00
Wojtek Figat
462f75abd0 Optimize memory allocation when reading animated model pose by cloth 2025-06-06 22:41:48 +02:00
Wojtek Figat
d95cd2f0be Optimize memory alloc on Animated Model init 2025-06-06 22:41:29 +02:00
Olly
49e0cc937e Added SetNodeTransformation with ModelBoneNode
To get and set a series of bones based on their ID

(cherry picked from commit e0a113483e910660e45c53e059502733ce1d6ad6)
2025-05-14 19:29:39 +10:00
Wojtek Figat
a2ff6e5c24 Fix missing BoundsScale usage on AnimatedModel 2025-04-22 11:02:53 +02:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
a6fb651ff4 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Wojtek Figat
aa8add7b38 Fix large worlds rendering of meshes
Add `Double4x4` for higher precision matrices operations

#2985
2025-02-11 13:01:48 +01:00
Wojtek Figat
8a7ceef288 Add content deprecation system that auto-saves assets in Editor that use old data format 2025-01-20 23:46:49 +01:00
Wojtek Figat
addc6d5216 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Content/Editor/Gizmo/Material.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Source/Editor/Windows/Assets/ModelWindow.cs
#	Source/Editor/Windows/Assets/SkinnedModelWindow.cs
#	Source/Engine/Core/Types/Variant.cpp
2025-01-13 18:07:54 +01:00
Wojtek Figat
7fcf8c2d4c Improve #3138 to pass over setting value to null and via proper cast so value type stays the same 2025-01-13 16:08:43 +01:00
Wojtek Figat
d751c6a6c6 Add PackNormal/UnpackNormal and GetInt/SetInt to MeshAccessor 2025-01-12 21:22:35 +01:00
Chandler Cox
13863344d2 Warn if value is the wrong type for the animation graph parameter trying to be set. 2025-01-07 20:26:25 -06:00
Wojtek Figat
db4d7d2a05 **Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
2025-01-06 22:47:19 +01:00
Wojtek Figat
5f19538455 Add UpdateFlags to ISceneRenderingListener::UpdateActor for more contextual control overdirtying actors state in renderer data
Fixes issue of static shadow maps not refreshing when changing static flags of the model.
2024-09-29 22:03:46 +02:00
Chandler Cox
9c4129a2a3 Add todo for immediate transition. 2024-08-11 13:24:57 -05:00
Chandler Cox
830db22dcc Blend out of anim slots when stopped. 2024-08-09 09:05:53 -05:00
dedb3d57fd Fix Variant getters returning already freed managed handles 2024-06-01 20:22:16 +03:00
Wojtek Figat
568a69081d Fix animated model skinning precision issues
#2460
2024-04-22 13:18:52 +02:00
Wojtek Figat
1072b90c5b Fix blend shapes normals usage
#2459
2024-04-20 16:52:07 +02:00
Wojtek Figat
e53ab10145 Add Engine::UpdateCount to sync gameplay logic updates with game loop rather than draw frames 2024-04-17 13:31:12 +02:00
Wojtek Figat
26c2b33fc0 Fix large world compile 2024-04-16 16:34:38 +02:00
Wojtek Figat
ce67c3a98d Add ShowDebugDrawSkeleton to preview Animated Model skeleton via Debug Draw
#2443
2024-04-16 12:00:05 +02:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
9a21cfd092 Fix transform scaling applying to nested objects when drawing
#1796 #1350
2024-02-20 23:55:06 +01:00
Wojtek Figat
6d58883454 Add events tracing feature to Animated Model for animation playback insights 2024-01-05 21:42:28 +01:00
Wojtek Figat
b6337c748c Fix stopping slot animations and playing the same frame
#1927
2024-01-05 17:11:41 +01:00
ExMatics HydrogenC
5b7a3f9700 Show skeleton when entering skeleton tab 2023-11-22 21:52:07 +08:00
ExMatics HydrogenC
8bcb984180 Implement SetNodeTransform 2023-11-19 17:02:07 +08:00
Wojtek Figat
887d2b2115 Fix incorrect animated model bounds update 2023-10-13 23:32:44 +02:00
Wojtek Figat
e6c45fccb3 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
Chandler Cox
b948152a41 Simplify 2023-10-03 09:40:46 -05:00
Chandler Cox
9fbc51a22a Add back in fixed margin code. 2023-10-03 09:21:27 -05:00
Chandler Cox
d6861696a5 Simplify. 2023-10-03 09:17:52 -05:00
Chandler Cox
60ac0a8196 Fix box changes from animations. 2023-10-03 08:25:05 -05:00
Chandler Cox
7bb3ddefeb Fix AnimatedModel box. 2023-10-03 07:51:15 -05:00
Wojtek Figat
e39a56fc4e Merge remote-tracking branch 'origin/master' into 1.7 2023-07-18 11:47:39 +02:00
Wojtek Figat
338499536f Add ModelInstanceActor::GetMaterialSlots 2023-07-18 10:55:00 +02:00
Wojtek Figat
1af076f180 Add distance-based and frustum-based culling to cloth 2023-07-17 11:16:01 +02:00
Wojtek Figat
3141b4fb04 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/SplineModel.cpp
#	Source/Engine/Level/Actors/SplineModel.h
2023-07-14 14:10:21 +02:00
Wojtek Figat
a6924d37c1 Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries 2023-07-14 11:58:51 +02:00
Wojtek Figat
e4c3461053 Merge remote-tracking branch 'origin/master' into 1.7 2023-07-03 22:01:50 +02:00