Wojtek Figat
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056de752ed
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Add docs
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2025-12-14 23:03:34 +01:00 |
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Chandler Cox
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0e627577fc
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Simplify code.
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2025-12-14 15:00:44 -06:00 |
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Chandler Cox
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2d56411e5f
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Add slot stop methods without anim param.
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2025-11-23 14:19:37 -06:00 |
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Wojtek Figat
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361fc3ecfb
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Add stencil buffer usage with object layer information
#3080 #967
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2025-10-07 18:07:23 +02:00 |
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Wojtek Figat
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826009c1b4
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Source/Engine/Scripting/Scripting.cpp
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2025-08-25 23:48:08 +02:00 |
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Wojtek Figat
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9003d855b3
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Merge branch 'animated-model-additions' of https://github.com/Swiggies/FlaxEngine into Swiggies-animated-model-additions
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2025-08-22 23:03:54 +02:00 |
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Olly Rybak
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f8dadac453
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Fixed up some names and added docs
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2025-07-19 22:37:35 +10:00 |
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Wojtek Figat
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7fa4efcac5
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Fix compilation in Release
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2025-06-09 10:17:51 +02:00 |
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Wojtek Figat
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73c30d3d89
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Optimize asset references to support direct registration to reduce Delegate memory allocations and overhead
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2025-06-08 00:58:15 +02:00 |
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Wojtek Figat
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462f75abd0
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Optimize memory allocation when reading animated model pose by cloth
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2025-06-06 22:41:48 +02:00 |
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Wojtek Figat
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d95cd2f0be
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Optimize memory alloc on Animated Model init
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2025-06-06 22:41:29 +02:00 |
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Olly
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49e0cc937e
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Added SetNodeTransformation with ModelBoneNode
To get and set a series of bones based on their ID
(cherry picked from commit e0a113483e910660e45c53e059502733ce1d6ad6)
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2025-05-14 19:29:39 +10:00 |
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Wojtek Figat
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a2ff6e5c24
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Fix missing BoundsScale usage on AnimatedModel
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2025-04-22 11:02:53 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
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2025-02-18 09:19:59 +01:00 |
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Wojtek Figat
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aa8add7b38
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Fix large worlds rendering of meshes
Add `Double4x4` for higher precision matrices operations
#2985
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2025-02-11 13:01:48 +01:00 |
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Wojtek Figat
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8a7ceef288
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Add content deprecation system that auto-saves assets in Editor that use old data format
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2025-01-20 23:46:49 +01:00 |
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Wojtek Figat
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addc6d5216
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Content/Editor/Gizmo/Material.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Source/Editor/Windows/Assets/ModelWindow.cs
# Source/Editor/Windows/Assets/SkinnedModelWindow.cs
# Source/Engine/Core/Types/Variant.cpp
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2025-01-13 18:07:54 +01:00 |
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Wojtek Figat
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7fcf8c2d4c
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Improve #3138 to pass over setting value to null and via proper cast so value type stays the same
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2025-01-13 16:08:43 +01:00 |
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Wojtek Figat
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d751c6a6c6
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Add PackNormal/UnpackNormal and GetInt/SetInt to MeshAccessor
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2025-01-12 21:22:35 +01:00 |
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Chandler Cox
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13863344d2
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Warn if value is the wrong type for the animation graph parameter trying to be set.
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2025-01-07 20:26:25 -06:00 |
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Wojtek Figat
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db4d7d2a05
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**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
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2025-01-06 22:47:19 +01:00 |
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Wojtek Figat
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5f19538455
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Add UpdateFlags to ISceneRenderingListener::UpdateActor for more contextual control overdirtying actors state in renderer data
Fixes issue of static shadow maps not refreshing when changing static flags of the model.
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2024-09-29 22:03:46 +02:00 |
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Chandler Cox
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9c4129a2a3
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Add todo for immediate transition.
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2024-08-11 13:24:57 -05:00 |
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Chandler Cox
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830db22dcc
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Blend out of anim slots when stopped.
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2024-08-09 09:05:53 -05:00 |
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|
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dedb3d57fd
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Fix Variant getters returning already freed managed handles
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2024-06-01 20:22:16 +03:00 |
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Wojtek Figat
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568a69081d
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Fix animated model skinning precision issues
#2460
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2024-04-22 13:18:52 +02:00 |
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Wojtek Figat
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1072b90c5b
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Fix blend shapes normals usage
#2459
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2024-04-20 16:52:07 +02:00 |
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Wojtek Figat
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e53ab10145
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Add Engine::UpdateCount to sync gameplay logic updates with game loop rather than draw frames
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2024-04-17 13:31:12 +02:00 |
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Wojtek Figat
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26c2b33fc0
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Fix large world compile
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2024-04-16 16:34:38 +02:00 |
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Wojtek Figat
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ce67c3a98d
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Add ShowDebugDrawSkeleton to preview Animated Model skeleton via Debug Draw
#2443
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2024-04-16 12:00:05 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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9a21cfd092
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Fix transform scaling applying to nested objects when drawing
#1796 #1350
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2024-02-20 23:55:06 +01:00 |
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Wojtek Figat
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6d58883454
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Add events tracing feature to Animated Model for animation playback insights
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2024-01-05 21:42:28 +01:00 |
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Wojtek Figat
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b6337c748c
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Fix stopping slot animations and playing the same frame
#1927
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2024-01-05 17:11:41 +01:00 |
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ExMatics HydrogenC
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5b7a3f9700
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Show skeleton when entering skeleton tab
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2023-11-22 21:52:07 +08:00 |
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ExMatics HydrogenC
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8bcb984180
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Implement SetNodeTransform
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2023-11-19 17:02:07 +08:00 |
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Wojtek Figat
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887d2b2115
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Fix incorrect animated model bounds update
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2023-10-13 23:32:44 +02:00 |
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Wojtek Figat
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e6c45fccb3
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Level/Actors/AnimatedModel.cpp
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2023-10-05 10:44:03 +02:00 |
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Chandler Cox
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b948152a41
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Simplify
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2023-10-03 09:40:46 -05:00 |
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Chandler Cox
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9fbc51a22a
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Add back in fixed margin code.
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2023-10-03 09:21:27 -05:00 |
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Chandler Cox
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d6861696a5
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Simplify.
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2023-10-03 09:17:52 -05:00 |
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Chandler Cox
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60ac0a8196
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Fix box changes from animations.
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2023-10-03 08:25:05 -05:00 |
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Chandler Cox
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7bb3ddefeb
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Fix AnimatedModel box.
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2023-10-03 07:51:15 -05:00 |
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Wojtek Figat
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e39a56fc4e
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-07-18 11:47:39 +02:00 |
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Wojtek Figat
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338499536f
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Add ModelInstanceActor::GetMaterialSlots
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2023-07-18 10:55:00 +02:00 |
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Wojtek Figat
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1af076f180
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Add distance-based and frustum-based culling to cloth
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2023-07-17 11:16:01 +02:00 |
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Wojtek Figat
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3141b4fb04
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Level/Actors/SplineModel.cpp
# Source/Engine/Level/Actors/SplineModel.h
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2023-07-14 14:10:21 +02:00 |
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Wojtek Figat
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a6924d37c1
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Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries
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2023-07-14 11:58:51 +02:00 |
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Wojtek Figat
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e4c3461053
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-07-03 22:01:50 +02:00 |
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