82bb297119
Use standard output for logging by default
2025-12-16 21:16:05 +02:00
ed994cb560
Run editor with selected project configuration in launchSettings.json
2025-12-16 21:16:05 +02:00
8efe2134f0
Fix duplicate properties for default configuration in C# projects
2025-12-16 21:16:05 +02:00
8efc4715c6
Improve Linux .NET runtime identifier detection
...
Use the runtime identifier detected during runtime instead of
calling the dotnet tool in order to query it.
2025-12-16 00:15:40 +02:00
48c60144ae
Set C# language version to 14 with .NET 10
2025-12-16 00:15:40 +02:00
249cde467e
Improve installed .NET runtime version detection
2025-12-16 00:15:40 +02:00
e2eadc87b6
Fix Editor state after loading a scene without compiled game modules
2025-12-16 00:15:40 +02:00
bc4b94d2bc
Use in over ref modifier in Math functions input parameters
2025-12-16 00:15:30 +02:00
ecf074801f
Fix ref usage warnings with in-parameters
2025-12-16 00:15:30 +02:00
74bac97f44
Deprecate UseFastPDBLinking
...
This is no longer supported in VS2026
2025-12-16 00:15:30 +02:00
d7eebb699c
Pass const ref parameters as in parameters in C# bindings
...
_amend in parameters
2025-12-16 00:15:29 +02:00
dde07bac8d
Fix mixed newline characters in generated bindings
2025-12-16 00:14:16 +02:00
5c8e593d89
Show properties without getter in generic editor
2025-12-16 00:14:16 +02:00
46fd5a5855
Ensure Flax.Build tasks and utilities output error messages as errors
2025-12-16 00:11:06 +02:00
74c1e200ce
Implement Platform::CreateProcess with SDL backend
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Supports handling process standard output and standard error
streams separately in realtime.
2025-12-16 00:10:01 +02:00
31945a53a2
Update SDL to 3.3.4
2025-12-15 19:32:47 +02:00
3e91ba3fb2
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-12-15 19:03:05 +02:00
Wojtek Figat
056de752ed
Add docs
2025-12-14 23:03:34 +01:00
Wojtek Figat
76700c0b24
Merge branch 'fix-anim-slot-replay' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-slot-replay
2025-12-14 23:01:21 +01:00
Wojtek Figat
2b6339c05c
Minor code cleanup
2025-12-14 22:58:53 +01:00
Wojtek Figat
bb91202439
Merge branch 'late_join_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-late_join_fix
2025-12-14 22:49:49 +01:00
Wojtek Figat
ee51077f49
Merge branch 'replication_hashing_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-replication_hashing_fix
2025-12-14 22:43:58 +01:00
Wojtek Figat
5fdbed2b56
Minor codestyle adjustments
2025-12-14 22:41:00 +01:00
Chandler Cox
0e627577fc
Simplify code.
2025-12-14 15:00:44 -06:00
Wojtek Figat
4846d4b024
Merge branch 'hash_set_crash_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-hash_set_crash_fix
2025-12-14 21:52:40 +01:00
Wojtek Figat
d88477dcae
Merge branch 'oob_write_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-oob_write_fix
2025-12-14 21:31:37 +01:00
Wojtek Figat
7ce0d88bdc
Merge branch 'AddDropdownHighlightedColor' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-AddDropdownHighlightedColor
2025-12-13 23:14:09 +01:00
Wojtek Figat
f4bc620bbd
Merge branch 'hyprland-fix' of https://github.com/Inertia-Squared/FlaxEngine into Inertia-Squared-hyprland-fix
2025-12-13 23:13:26 +01:00
Wojtek Figat
0c887cd29e
Use fix from #3830 in particle and anim graphs too
2025-12-13 23:11:01 +01:00
Wojtek Figat
5bd9bce634
Merge branch 'master' of https://github.com/AcidicVoid/FlaxEngine into AcidicVoid-master
2025-12-13 23:08:01 +01:00
Wojtek Figat
2a53d0a462
Fix crash on Visual Script missing asset ref after hot-reload in Editor
...
#3823
2025-12-13 02:10:41 +01:00
82bd915274
Fix out-of-bounds write while parsing command-line arguments
2025-12-12 14:47:15 +02:00
Wojtek Figat
71391cf1cc
Fix deprecated tag placement
2025-12-11 16:38:28 +01:00
Wojtek Figat
b5286af526
Attempt to fix regression from 32bd72fecd
2025-12-11 14:48:18 +01:00
Wojtek Figat
9f07a2a54e
Attempt to fix regression from 32bd72fecd
2025-12-10 18:58:43 +01:00
Wojtek Figat
c39c642b60
Add safety check for invalid math values in shader graph generation
2025-12-10 17:39:18 +01:00
Wojtek Figat
a63b97d31d
Add stripping DXIL debug data from the shader cache when not used
2025-12-10 14:58:12 +01:00
Wojtek Figat
ca52122656
Fix validation error on Windows for textures but optimize buffers instead
2025-12-10 14:53:51 +01:00
Wojtek Figat
20a7fcf6a0
Add profiler wait event for GPU wait on D3D12
2025-12-10 13:01:24 +01:00
Wojtek Figat
43665aa7eb
Rename GPUContext::ClearState to ResetState for constentency
2025-12-10 13:00:59 +01:00
Wojtek Figat
3b9b49950c
Fixes for Xbox One
2025-12-10 09:48:47 +01:00
Wojtek Figat
0a8752ec0a
Fix cross-building building engine with separate executable and library for Unix platforms on Windows
2025-12-10 09:48:27 +01:00
Wojtek Figat
517ee5bb25
Merge branch 'missing_move_semantics_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-missing_move_semantics_fix
2025-12-09 10:00:51 +01:00
Wojtek Figat
31b6d4d658
Merge branch 'minor_mem_layout_opt' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-minor_mem_layout_opt
2025-12-09 10:00:16 +01:00
Wojtek Figat
776b6259cd
Merge branch 'fix-exception-reload' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-exception-reload
2025-12-09 09:59:34 +01:00
Wojtek Figat
5c81c71116
Move constant buffer init for instanced draws only, others do it in all paths
2025-12-09 09:51:53 +01:00
Wojtek Figat
188b635ea0
Merge remote-tracking branch 'origin/master'
2025-12-09 09:48:05 +01:00
Wojtek Figat
56066a3212
Porting to a famous blue platform
2025-12-08 14:41:55 -08:00
Phantom
ed50ce9c90
Change Dropdown's EditorOrder from 2023 to 2024
2025-12-07 18:48:16 +01:00
Phantom
a7e77f6e21
Update CreatePopupItem method
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-Modify the `TextColour` property to use a dynamic value based on `TextColour` multiplied by `0.9f` instead of a fixed value (`Colour.White * 0.9f`).
-Modify the `TextColourHighlighted` property to use the dynamic value of `TextColourHighlighted` instead of a fixed value (`Colour.White`).
2025-12-07 18:23:38 +01:00