Wojciech Figat
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3fe1e2c763
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Refactor SceneRendering to simplify actors impl of drawing flow at high level
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2022-02-22 17:06:19 +01:00 |
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Wojtek Figat
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37e11a4b1f
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# Source/Engine/Physics/Physics.Queries.cpp
# Source/Engine/Physics/Utilities.h
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2022-01-20 23:29:59 +01:00 |
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Wojtek Figat
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427846f73b
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Refactor Physics to separate PhysicsBackend
#673
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2022-01-20 23:28:43 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Iain Mckay
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87c2aefe03
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Code review feedback
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2022-01-05 14:26:47 +01:00 |
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Iain Mckay
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a4e102672d
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Adds feature for creating multiple physics scenes
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2022-01-05 14:26:42 +01:00 |
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Wojtek Figat
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77e1ec530b
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Refactor GetChildByPrefabObjectId/GetScriptByPrefabObjectId from Actor to be private
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2021-12-11 17:28:20 +01:00 |
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Wojtek Figat
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6dfedd219b
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Minor improvements and fixes for Editor
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2021-11-04 15:59:06 +01:00 |
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Wojtek Figat
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254ebd1e7f
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Tweaks
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2021-11-03 10:45:00 +01:00 |
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Wojtek Figat
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4c1dbb7f8e
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Refactor prefab instances loading to improve refs loading between prefab objects
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2021-08-19 13:06:17 +02:00 |
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ScottLongley
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6376b83327
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Add LookingAt to Actor
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2021-08-15 19:48:12 +10:00 |
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Wojtek Figat
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f68321c9f5
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Fix pasting actors if cannot spawn a object (eg. type missing) to still paste valid objects
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2021-08-09 12:12:32 +02:00 |
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Wojtek Figat
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929476a322
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Optimize various engine code
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2021-07-08 12:59:45 +02:00 |
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Wojtek Figat
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6938821467
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Add even more profiler events
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2021-07-07 15:15:33 +02:00 |
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Wojtek Figat
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cc8e098183
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Fix duplicated Debug Draw inoke for actors
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2021-05-15 12:53:54 +02:00 |
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Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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d2ac0429d3
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Fix order when pasting UI Controls
#487
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2021-04-29 15:22:36 +02:00 |
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Wojtek Figat
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c2afe0b6b2
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Fix synchronizing ActorTreeNode order after actor duplicate
#487
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2021-04-29 15:22:10 +02:00 |
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Wojtek Figat
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20331bc858
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Fix crash when using Actor GetScript or GetChild with invalid index
#462
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2021-04-20 10:12:57 +02:00 |
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Wojtek Figat
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f413431667
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Add error check to prevent changing parent of the Scene actor
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2021-03-21 13:27:45 +01:00 |
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Wojtek Figat
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4ae3fccfd9
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Improve focusing on selected object in Editor
#328
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2021-03-18 22:20:27 +01:00 |
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Wojtek Figat
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30615e842d
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Fix crash on Actor deserialization if parentId is missing but actor already has a parent
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2021-03-17 17:14:57 +01:00 |
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Wojtek Figat
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77b21de534
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Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
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2021-03-07 21:30:01 +01:00 |
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Wojtek Figat
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09be8994e9
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Add Render Layers to Camera and Render View for masking objects during rendering
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2021-02-19 17:26:41 +01:00 |
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Wojtek Figat
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62bfc94f24
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Add EditorScene for using gameplay logic in editor preview windows
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2021-02-17 12:31:03 +01:00 |
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Wojtek Figat
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e42a6b0ccc
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Fix default actor bounds
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2021-02-15 10:53:49 +01:00 |
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Wojtek Figat
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312e4ad010
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Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
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2021-02-15 10:40:59 +01:00 |
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Wojtek Figat
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3bbda838a2
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Fix error when spawning prefab with rigidbody
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2021-02-14 16:50:35 +01:00 |
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Wojtek Figat
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d2dba5680b
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Fix calling OnParentChanged in Actor load
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2021-02-02 12:52:21 +01:00 |
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Wojtek Figat
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b2a2652b56
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Fix not using hardcoded order for showing Actor main properties in editor
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2021-01-13 15:35:53 +01:00 |
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Wojtek Figat
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be319c446d
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Refactor settings types to use scripting API
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2021-01-05 14:14:34 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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3973452ec3
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Add logging offset for Json parsing errors
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2020-12-30 23:50:07 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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