Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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fe1cab6a7f
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Add Default auto-generated member to scripting structures and improve deserialization
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2022-08-01 18:49:54 +02:00 |
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Wojciech Figat
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2522d84a21
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Add default Post Process options to Graphics Settings
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2022-06-14 12:01:16 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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1eac02d173
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Fix opening and editing animation with missing Anim Events
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2022-04-10 20:58:25 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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0f9f3905ed
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Add json serialization utils for objects to save/load from raw bytes
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2022-01-08 15:06:15 +01:00 |
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Wojtek Figat
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9c66ac4656
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Add MemoryCompare, MemoryClear and MemoryCopy for direct memory access in C#
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2021-05-30 14:11:25 +02:00 |
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Wojtek Figat
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1bd109395a
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Optimize managed memory allocations
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2021-05-30 14:09:24 +02:00 |
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Jean-Baptiste Perrier
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992f4b2303
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Add IntX write stream support.
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2021-04-08 19:00:40 +02:00 |
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Jean-Baptiste Perrier
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8e7ff6f657
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Add IntX stream read support.
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2021-04-08 19:00:25 +02:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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