Commit Graph

158 Commits

Author SHA1 Message Date
Wojtek Figat
b815ba51a5 Fix build issues 2022-06-13 23:37:11 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
e43ef605c2 Minor improvements 2022-05-20 18:12:29 +02:00
Wojtek Figat
ed908a260e Add support for Double2/3/4 for Variant
Increase size to 40 bytes to store Double3 without allocations
Change Ray and BoundingBox to be stored inlined in BoundingBox
Use safer accessors to read Variant explicit data type
2022-05-20 18:10:35 +02:00
Wojtek Figat
158c29e598 Add **Dictionaries to Visual Scripting** 2022-04-27 22:47:54 +02:00
Wojtek Figat
3c841b1be1 Add support for font size and color in Header attribute 2022-04-15 19:16:50 +02:00
Wojtek Figat
75b61f2bef Fix typos 2022-04-15 19:16:14 +02:00
Wojtek Figat
a9d66d6535 Various fixes for scripting runtime 2022-04-07 22:03:42 +02:00
Wojtek Figat
5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
Wojtek Figat
e89e6edfb8 Fix crash in scripting init if current localization is null 2022-03-22 19:29:17 +01:00
Wojtek Figat
cdc74a9c49 Reduce includes in Serialization header 2022-02-28 23:16:15 +01:00
Wojtek Figat
6738bc8dea Fix minor things 2022-02-28 19:15:02 +01:00
Wojciech Figat
4495737f94 Fix missing mono symbols export on Windows 2022-01-29 15:00:47 +01:00
Wojciech Figat
f801e7ffd9 Fixes 2022-01-21 16:23:30 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
c4b6865659 Merge branch 'master' into mac 2022-01-09 19:15:15 +01:00
Wojtek Figat
192af7ec14 Refactor native core objects to simplify usage for newcomers 2022-01-08 15:06:23 +01:00
Wojtek Figat
ff9b116522 Add ScriptingObject::NewObject utility for scripting objects spawning in C++ 2022-01-08 15:06:18 +01:00
Wojtek Figat
fa83869430 Add minor changes 2022-01-08 15:06:18 +01:00
Wojtek Figat
5e9b215548 Fix crash when spawning managed object on a detached native thread 2022-01-08 15:06:16 +01:00
Wojtek Figat
ca62cd2661 Mac impl progress 2022-01-03 13:59:52 +01:00
Wojtek Figat
1c34c7f293 Fix crash when creating C# object for native object at the same time on multiple threads 2021-12-16 18:58:14 +01:00
Wojciech Figat
4322563eed Fix crash on thread end that used Mono runtime 2021-11-23 17:26:05 +01:00
Wojciech Figat
32fc3acc67 Tweaks 2021-11-22 17:06:54 +01:00
Wojciech Figat
f3d93a4133 Add ScriptingEnum utility with useful features for C++ scripting 2021-11-19 16:48:04 +01:00
Wojciech Figat
31bbd586db Add scripting enums as ScriptingType 2021-11-19 16:43:02 +01:00
Wojciech Figat
3f3d8fc494 Add more improvements to Variant and conversions with managed data 2021-11-19 16:03:55 +01:00
Wojciech Figat
649059eba1 Add better support for Arrays in Variant for C# Scripting 2021-11-17 19:49:21 +01:00
Wojciech Figat
13deb4a54f Add better support for Arrays in Variant for C# Scripting 2021-11-16 20:46:04 +01:00
Wojciech Figat
d07ca3fcf4 Add support for older Android devices that don't support R11G11B10 texture format 2021-11-15 16:39:16 +01:00
Wojtek Figat
c1e3db9d1d Refactor SoftObjectReference to improve usage of it 2021-11-09 23:49:32 +01:00
Wojtek Figat
7955a6bc35 Minor fixes 2021-11-07 20:47:29 +01:00
Wojtek Figat
f87544bbaf Add ScriptingTypeHandle::IsSubclassOf 2021-10-23 16:43:17 +02:00
Wojtek Figat
8938f13a0b Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
Wojtek Figat
45e3da3f90 Fix compilation issues 2021-10-08 17:03:11 +02:00
Wojtek Figat
a72ac91ebc Fix support for codeless game projects 2021-10-05 15:54:55 +02:00
Wojtek Figat
5e3254435f Add ScriptingObject::ToInterface and ScriptingObject::FromInterface 2021-10-04 14:21:45 +02:00
Wojtek Figat
e92c22585a Add support for using interfaces in Visual Scripting 2021-10-04 12:26:35 +02:00
Wojtek Figat
c3c0a4ef0d Add support for interfaces in scripting API (cross language support C++/C#/VS) 2021-10-04 12:26:08 +02:00
Wojtek Figat
6107af3cca Fix missing change 2021-09-29 18:11:00 +02:00
Wojtek Figat
ba8f7c5ab4 Add improvements for native interfaces usage 2021-09-29 16:33:25 +02:00
Wojtek Figat
b9ef09df96 Add support for creating C# scripting object inheriting directly from FlaxEngine.Object 2021-09-29 15:47:49 +02:00
Wojtek Figat
e2cd0393ac Add ManagedBinaryModule::FindModule utility for C# type class lookup 2021-09-29 15:46:17 +02:00
Wojtek Figat
8d512eb1d3 Add ScriptingTypeHandle::IsAssignableFrom 2021-09-23 13:46:47 +02:00
Wojtek Figat
a6459da693 Merge branch 'Missing-FLAXENGINE_API-Tags' of git://github.com/intolerantape/FlaxEngine into intolerantape-Missing-FLAXENGINE_API-Tags 2021-09-23 12:19:36 +02:00
Wojtek Figat
53022ff013 Fix code quality issues detected by PVS-Studio 2021-09-21 18:23:31 +02:00
intolerantape
7cd6486916 Added FLAXENGINE_API tag in MField.h 2021-09-11 05:15:51 -07:00
Wojtek Figat
d30e8c4c70 Remove redundant code 2021-08-19 14:01:54 +02:00
Wojtek Figat
a1bf4819cb Optimize calling Object.FindObject from C# 2021-08-19 13:06:20 +02:00
Wojtek Figat
775e8df752 Fix compilation 2021-08-13 15:57:10 +02:00