Wojtek Figat
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fb27606541
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Add missing Particle Scale getter node to Particle Emitter graph
#1343
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2023-09-11 13:54:44 +02:00 |
|
Wiktor Kocielski
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f44156eb80
|
Remove another unnecessary exposed CommonValue.h
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2023-08-13 09:02:43 +03:00 |
|
Wiktor Kocielski
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47c6e54406
|
Fix exposed public CommonValue inclusion
|
2023-08-08 08:45:14 +03:00 |
|
Wojtek Figat
|
872509df2a
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Fix incorrect Transform Position To Screen UV in particles graph in CPU code path
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2023-07-18 18:13:19 +02:00 |
|
Wojtek Figat
|
cd7ad4e5f8
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Fix crash in particle effect
#1194
|
2023-06-20 15:17:46 +02:00 |
|
Wojtek Figat
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a8f670a9c9
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Simplify changes from #924 and properly update after unpausing effect
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2023-05-12 14:39:25 +02:00 |
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Wojtek Figat
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cde4415052
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Merge branch 'particle-effect-helpers' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-effect-helpers
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2023-05-12 14:19:51 +02:00 |
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Wojtek Figat
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1a3c6bfc73
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Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject
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2023-05-05 16:22:46 +02:00 |
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Chandler Cox
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12a2a69ad7
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Change to TryGetBox
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2023-05-05 09:18:44 -05:00 |
|
Chandler Cox
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86044fcc05
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Change logic for Random Rang particle nodes
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2023-05-05 08:17:07 -05:00 |
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Wojtek Figat
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285a824858
|
Fix crash when removing particle emitter from system that has old parameter override
#1044
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2023-05-05 15:08:53 +02:00 |
|
Wojtek Figat
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679757942f
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Fix GPU Buffer Map/Unmap pair to prevent stall if map fails on DX11
#942
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2023-02-17 16:28:48 +01:00 |
|
Wojtek Figat
|
57178b8a5b
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Add dev-only name to spawned Particle System
|
2023-02-10 14:43:24 +01:00 |
|
Wojtek Figat
|
c878c613c7
|
Update consoles building
|
2023-02-05 23:48:11 +01:00 |
|
Wojtek Figat
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ea153d4cf6
|
Minor adjustment to inline function in more places for CPU particles perf
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2023-02-05 12:49:43 +01:00 |
|
Chandler Cox
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f3b2011fef
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Small fix
|
2023-02-04 08:25:07 -06:00 |
|
Chandler Cox
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dbee9f6816
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Small fix
|
2023-02-03 12:11:18 -06:00 |
|
Chandler Cox
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2d98a46d94
|
Clean up code
|
2023-02-03 11:27:11 -06:00 |
|
Chandler Cox
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baf6048377
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Added Play, pause, and stop functions to particle effect for more manual control if needed.
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2023-02-03 11:22:41 -06:00 |
|
Wojtek Figat
|
aa8d6f7c79
|
Fix ribbon particles triangle indices ordering to prevent artifacts
|
2023-02-03 13:30:48 +01:00 |
|
Wojtek Figat
|
b64475bcfa
|
Fix particle module initialization if it reuses graph from other module
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2023-02-02 15:53:16 +01:00 |
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Wojtek Figat
|
36ba1d9953
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Add play/pause widget and keybind for particles preview in asset Editor
|
2023-02-02 13:05:54 +01:00 |
|
Wojtek Figat
|
adfe3ad165
|
Add SortOrder to drawable object types for transparency sorting override
|
2023-01-26 18:37:40 +01:00 |
|
Wojtek Figat
|
f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
|
2023-01-15 12:44:39 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
|
Wojtek Figat
|
8e52e2fb10
|
Merge branch 'master' into 1.5
|
2022-11-27 12:11:50 +01:00 |
|
Wojtek Figat
|
76c1045444
|
Code cleanup after #823
|
2022-11-23 19:18:30 +01:00 |
|
Wojtek Figat
|
b581bf7bac
|
Merge branch 'Better-Actor-Toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-Better-Actor-Toolbox
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2022-11-23 19:02:26 +01:00 |
|
Wojtek Figat
|
2ad6eb0c72
|
Merge branch 'master' into 1.5
|
2022-11-22 19:58:53 +01:00 |
|
Wojtek Figat
|
c55d38534d
|
Add WorldPosition to postfx material scene textures for world-space position sampling at uv
|
2022-11-21 23:45:13 +01:00 |
|
Wojtek Figat
|
93c0dd704e
|
Merge branch 'master' into 1.5
# Conflicts:
# Source/Engine/Serialization/Stream.cpp
|
2022-11-21 15:51:57 +01:00 |
|
Wojtek Figat
|
3b4d91924f
|
Add draw call sorting keys generation during draw calls collection (async)
|
2022-11-16 09:20:56 +01:00 |
|
Chandler Cox
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4515844219
|
changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute
|
2022-11-11 16:37:45 -06:00 |
|
Wojtek Figat
|
e98621b887
|
Code style fix
#814
|
2022-11-06 23:05:36 +01:00 |
|
Wojtek Figat
|
9c7da16c1a
|
Add multi-threaded scene rendering with Job System
|
2022-11-06 20:44:43 +01:00 |
|
Chandler Cox
|
1af0188a3c
|
changed how actor context menus are created.
|
2022-10-31 19:18:43 -05:00 |
|
Wojtek Figat
|
eb52d333ae
|
Refactor scene rendering to use batched culling for main view and shadow projections
|
2022-10-28 17:53:21 +02:00 |
|
Wojciech Figat
|
32e052a87b
|
Refactor native Stream serialization to new API
|
2022-10-20 17:28:12 +02:00 |
|
Wojtek Figat
|
3abbafa530
|
Fixes for Vulkan
|
2022-09-06 22:54:00 +02:00 |
|
Wojciech Figat
|
c7a3fb4341
|
Fix crash due to GPU Particles define not used in some headers
|
2022-08-18 15:15:10 +02:00 |
|
Wojtek Figat
|
2104dbc682
|
Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
|
2022-07-31 22:20:38 +02:00 |
|
Wojtek Figat
|
ff1fba403d
|
Various fixes to allow compiling negine with custom build configurations
|
2022-07-26 23:10:01 +02:00 |
|
Wojtek Figat
|
a590336118
|
Fix ParticleEmitter.Spawn() with default duration
|
2022-07-23 16:22:00 +02:00 |
|
Wojtek Figat
|
cb92e3c54c
|
Add Particles support for Large Worlds
|
2022-07-03 18:09:04 +02:00 |
|
Wojciech Figat
|
3238861f64
|
Fix opening material or particle emitter in editor if shader compilation fails
|
2022-06-20 09:51:34 +02:00 |
|
Wojtek Figat
|
2bf6fac77d
|
Format more engine code
|
2022-06-14 20:26:33 +02:00 |
|
Wojtek Figat
|
b49e5e9984
|
Format more engine code
|
2022-06-14 20:17:00 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|