Commit Graph

113 Commits

Author SHA1 Message Date
Wojtek Figat
fb27606541 Add missing Particle Scale getter node to Particle Emitter graph
#1343
2023-09-11 13:54:44 +02:00
Wiktor Kocielski
f44156eb80 Remove another unnecessary exposed CommonValue.h 2023-08-13 09:02:43 +03:00
Wiktor Kocielski
47c6e54406 Fix exposed public CommonValue inclusion 2023-08-08 08:45:14 +03:00
Wojtek Figat
872509df2a Fix incorrect Transform Position To Screen UV in particles graph in CPU code path 2023-07-18 18:13:19 +02:00
Wojtek Figat
cd7ad4e5f8 Fix crash in particle effect
#1194
2023-06-20 15:17:46 +02:00
Wojtek Figat
a8f670a9c9 Simplify changes from #924 and properly update after unpausing effect 2023-05-12 14:39:25 +02:00
Wojtek Figat
cde4415052 Merge branch 'particle-effect-helpers' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-effect-helpers 2023-05-12 14:19:51 +02:00
Wojtek Figat
1a3c6bfc73 Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject 2023-05-05 16:22:46 +02:00
Chandler Cox
12a2a69ad7 Change to TryGetBox 2023-05-05 09:18:44 -05:00
Chandler Cox
86044fcc05 Change logic for Random Rang particle nodes 2023-05-05 08:17:07 -05:00
Wojtek Figat
285a824858 Fix crash when removing particle emitter from system that has old parameter override
#1044
2023-05-05 15:08:53 +02:00
Wojtek Figat
679757942f Fix GPU Buffer Map/Unmap pair to prevent stall if map fails on DX11
#942
2023-02-17 16:28:48 +01:00
Wojtek Figat
57178b8a5b Add dev-only name to spawned Particle System 2023-02-10 14:43:24 +01:00
Wojtek Figat
c878c613c7 Update consoles building 2023-02-05 23:48:11 +01:00
Wojtek Figat
ea153d4cf6 Minor adjustment to inline function in more places for CPU particles perf 2023-02-05 12:49:43 +01:00
Chandler Cox
f3b2011fef Small fix 2023-02-04 08:25:07 -06:00
Chandler Cox
dbee9f6816 Small fix 2023-02-03 12:11:18 -06:00
Chandler Cox
2d98a46d94 Clean up code 2023-02-03 11:27:11 -06:00
Chandler Cox
baf6048377 Added Play, pause, and stop functions to particle effect for more manual control if needed. 2023-02-03 11:22:41 -06:00
Wojtek Figat
aa8d6f7c79 Fix ribbon particles triangle indices ordering to prevent artifacts 2023-02-03 13:30:48 +01:00
Wojtek Figat
b64475bcfa Fix particle module initialization if it reuses graph from other module 2023-02-02 15:53:16 +01:00
Wojtek Figat
36ba1d9953 Add play/pause widget and keybind for particles preview in asset Editor 2023-02-02 13:05:54 +01:00
Wojtek Figat
adfe3ad165 Add SortOrder to drawable object types for transparency sorting override 2023-01-26 18:37:40 +01:00
Wojtek Figat
f127bbebe1 Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
98c29c4a4e Optimize compilation time 2022-12-03 10:42:58 +01:00
Wojtek Figat
8e52e2fb10 Merge branch 'master' into 1.5 2022-11-27 12:11:50 +01:00
Wojtek Figat
76c1045444 Code cleanup after #823 2022-11-23 19:18:30 +01:00
Wojtek Figat
b581bf7bac Merge branch 'Better-Actor-Toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-Better-Actor-Toolbox 2022-11-23 19:02:26 +01:00
Wojtek Figat
2ad6eb0c72 Merge branch 'master' into 1.5 2022-11-22 19:58:53 +01:00
Wojtek Figat
c55d38534d Add WorldPosition to postfx material scene textures for world-space position sampling at uv 2022-11-21 23:45:13 +01:00
Wojtek Figat
93c0dd704e Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Serialization/Stream.cpp
2022-11-21 15:51:57 +01:00
Wojtek Figat
3b4d91924f Add draw call sorting keys generation during draw calls collection (async) 2022-11-16 09:20:56 +01:00
Chandler Cox
4515844219 changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute 2022-11-11 16:37:45 -06:00
Wojtek Figat
e98621b887 Code style fix
#814
2022-11-06 23:05:36 +01:00
Wojtek Figat
9c7da16c1a Add multi-threaded scene rendering with Job System 2022-11-06 20:44:43 +01:00
Chandler Cox
1af0188a3c changed how actor context menus are created. 2022-10-31 19:18:43 -05:00
Wojtek Figat
eb52d333ae Refactor scene rendering to use batched culling for main view and shadow projections 2022-10-28 17:53:21 +02:00
Wojciech Figat
32e052a87b Refactor native Stream serialization to new API 2022-10-20 17:28:12 +02:00
Wojtek Figat
3abbafa530 Fixes for Vulkan 2022-09-06 22:54:00 +02:00
Wojciech Figat
c7a3fb4341 Fix crash due to GPU Particles define not used in some headers 2022-08-18 15:15:10 +02:00
Wojtek Figat
2104dbc682 Add new **Noise** library for C++/C#/VisualScript/HLSL utilities 2022-07-31 22:20:38 +02:00
Wojtek Figat
ff1fba403d Various fixes to allow compiling negine with custom build configurations 2022-07-26 23:10:01 +02:00
Wojtek Figat
a590336118 Fix ParticleEmitter.Spawn() with default duration 2022-07-23 16:22:00 +02:00
Wojtek Figat
cb92e3c54c Add Particles support for Large Worlds 2022-07-03 18:09:04 +02:00
Wojciech Figat
3238861f64 Fix opening material or particle emitter in editor if shader compilation fails 2022-06-20 09:51:34 +02:00
Wojtek Figat
2bf6fac77d Format more engine code 2022-06-14 20:26:33 +02:00
Wojtek Figat
b49e5e9984 Format more engine code 2022-06-14 20:17:00 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00