Wojtek Figat
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9db3439d0d
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Fix compilation error
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2023-07-03 16:17:46 +02:00 |
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Wojtek Figat
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544eb03f7e
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Add network replication support for in-built object/asset reference holders
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2023-07-03 13:06:08 +02:00 |
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Wojtek Figat
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5a2831d0cb
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Various improvements
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2023-04-29 12:11:17 +02:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojciech Figat
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c0f596a00e
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Add ScriptingObjectReference for Read/WriteStream and scripting interop as an array
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2022-11-16 17:31:26 +01:00 |
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Wojtek Figat
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8b446edc06
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Fix Clang compilation
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2022-10-21 18:42:33 +02:00 |
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Wojciech Figat
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32e052a87b
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Refactor native Stream serialization to new API
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2022-10-20 17:28:12 +02:00 |
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Wojciech Figat
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ff34c7cc9b
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Refactor raw data ReadSttream and WriteStream to have easier to use API with more features
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2022-10-12 11:22:20 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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32c7d36fcd
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Tweaks
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2022-01-08 15:06:17 +01:00 |
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Wojtek Figat
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0f9f3905ed
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Add json serialization utils for objects to save/load from raw bytes
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2022-01-08 15:06:15 +01:00 |
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Wojtek Figat
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32a73727b0
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Optimize Stream includes to Array
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2022-01-08 15:06:14 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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