Commit Graph

10786 Commits

Author SHA1 Message Date
8af2e71c40 _xaudio2 2025-02-19 15:23:02 +02:00
bd54e5c8c5 Remove texturereferences in default materials 2025-02-19 15:22:55 +02:00
a7b1ae77a6 Disable LFS override 2025-02-19 15:22:33 +02:00
3cc62de47f Update to enet 2.3.6 2025-02-19 15:22:19 +02:00
beb569db81 Merge branch 'fixed_update_deltatime' into signalgame2 2025-02-19 15:21:19 +02:00
7a736c11ae Merge branch 'richtextbox_optimize' into signalgame2 2025-02-19 15:21:10 +02:00
3cf9800ce3 Always run fixed update ticks at fixed deltatime
The random variance in fixed updates makes it impossible to do anything deterministic during physics ticks.
2025-02-19 15:20:22 +02:00
5251938cb4 Optimize RichTextBox rendering with long text 2025-02-19 15:08:59 +02:00
6c85d82e6a Merge branch 'unload_alc_fix' into signalgame2 2025-02-19 15:08:34 +02:00
fe26a87896 Merge branch 'sdl_platform' into signalgame2 2025-02-19 15:08:27 +02:00
bd4f12924f Refocus editor after restoring windows 2025-02-19 15:06:51 +02:00
5fa8c0bee2 Fix stack overflow when restoring tab in floating window 2025-02-19 15:06:51 +02:00
a9711d0cf2 Close and restore AssetEditorWindows on scripting reload 2025-02-19 15:06:50 +02:00
8b3b8741db Fix ContentDatabase not being loaded at the end of editor initialization 2025-02-19 15:06:50 +02:00
17a242cd6f Fix custom content and importers blocking scripting reload 2025-02-19 15:06:49 +02:00
8615adeb4d Fix error when ContentDatabase gets rebuilt while initializing editor 2025-02-19 15:06:49 +02:00
a0fc1140f1 Clear VisjectSurface node caches and context menus during scripts reload 2025-02-19 15:06:49 +02:00
e499e08a10 Close and restore Prefab windows during scripting reload 2025-02-19 15:06:48 +02:00
3e378c6fbb Clear references holding on to types in game assemblies 2025-02-19 15:06:48 +02:00
11adc1f367 Fix wrong prefab event unregistration 2025-02-19 15:06:47 +02:00
d61322a2f2 Fix scripting AssemblyLoadContext not getting unloaded 2025-02-19 15:06:47 +02:00
Wojtek Figat
c81ddd09cc Fix spatial audio bug regression from 84843f8cbb
#3224 #3206
2025-02-17 23:55:26 +01:00
Wojtek Figat
015c4ab475 Fix memory leak in particle buffers recycling
#3152
2025-02-17 23:25:40 +01:00
Wojtek Figat
ccdf004404 Fix memory leak in Video player on Windows
#3158
2025-02-17 21:19:45 +01:00
Wojtek Figat
9049093267 Fix scene object reference serialization in C# scripts
#3136
2025-02-17 11:57:31 +01:00
Wojtek Figat
9d4d9ccf38 Optimize compilation on MSVC as it can ommit include 2025-02-17 10:24:04 +01:00
Wojtek Figat
8b1d678f2e Fix scene object reference serialization in Visual Script properties
#3136
2025-02-17 10:23:07 +01:00
Wojtek Figat
67db774a2f Fix compilation regression 2025-02-17 00:27:06 +01:00
Wojtek Figat
3cd951f0a0 Merge branch 'Tryibion-add-context-to-obj-ref-editor' 2025-02-16 21:15:48 +01:00
Wojtek Figat
0525ce2cb3 Merge branch 'add-context-to-obj-ref-editor' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-context-to-obj-ref-editor 2025-02-16 20:42:23 +01:00
Wojtek Figat
5e74ec01ce Merge branch 'Tryibion-prefab-ui-mode' 2025-02-16 20:38:03 +01:00
Wojtek Figat
bbbc0c9d50 Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode 2025-02-16 20:35:00 +01:00
Wojtek Figat
25067959eb Add nested prefabs editing buttons inside Prefab Window
#1595
2025-02-16 20:34:33 +01:00
Wojtek Figat
086ddc96bb Fix incorrect prefab serialization to correctly handle diff on object references to prefab objects
#3136
2025-02-14 17:07:33 +01:00
Wojtek Figat
3394de0b93 Fix grid in multi-blend node to draw behind the lines
#3212
2025-02-13 23:29:02 +01:00
16be2fc857 Update SDL3 to 3.2.4 2025-02-13 18:05:09 +02:00
Wojtek Figat
abd0c7dece Add support for displaying Multiple Values info to object reference pickers
#2984
2025-02-12 22:31:53 +01:00
Wojtek Figat
ee540b3cb7 Speculative fix for error in thumbnails rendering 2025-02-12 22:13:29 +01:00
Wojtek Figat
c146e156ec Fix perlin and simplex noises to return normalized value to range 0-1
#3154
2025-02-12 22:13:09 +01:00
Wojtek Figat
6efb015169 Merge code for Perlin Noise impl 2025-02-12 17:21:13 +01:00
Wojtek Figat
a982e0a111 Fix crash when reading object value from BehaviorKnowledgeSelector
#3171
2025-02-12 16:54:33 +01:00
Wojtek Figat
84843f8cbb Fix playing mono audio sounds with panning
Tested on OpenAL and XAudio backkend on Windows.

#3206
2025-02-11 23:35:08 +01:00
Wojtek Figat
dccb43702e Add missing casting from Double to Float vectors within Variant 2025-02-11 14:51:17 +01:00
Wojtek Figat
f459249f78 Fix compilation regression from aa8add7b38 2025-02-11 14:23:10 +01:00
Wojtek Figat
3ad369501a Add support for searching actors and scripts by interface
#3199
2025-02-11 14:22:44 +01:00
Wojtek Figat
b0fe4373b0 Merge branch 'xxSeys1-AudioSliderGamePanelFix' 2025-02-11 14:07:16 +01:00
Wojtek Figat
9df5ed5b7f Merge branch 'AudioSliderGamePanelFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AudioSliderGamePanelFix 2025-02-11 14:07:09 +01:00
Wojtek Figat
aa8add7b38 Fix large worlds rendering of meshes
Add `Double4x4` for higher precision matrices operations

#2985
2025-02-11 13:01:48 +01:00
Wojtek Figat
21f8dab5de Tweak 58090aa6d6 to secure for incorrect includes and usage 2025-02-11 00:33:08 +01:00
Wojtek Figat
4baa38c0cc Add explicit cast to in vector in C# api 2025-02-11 00:32:20 +01:00