Commit Graph

11784 Commits

Author SHA1 Message Date
Wojtek Figat
8ed2d6da56 Optimize Debug Draw performance of splines to use frustum culling 2025-07-14 20:26:24 +02:00
Wojtek Figat
349547f66c Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
#	Source/Engine/Particles/Particles.cpp
2025-07-14 18:35:53 +02:00
Wojtek Figat
a1e4ed05c4 Don't force load asset on asset clone if it's unused 2025-07-14 18:14:09 +02:00
Wojtek Figat
10e9aee8ce Add particle data layout debugger tab 2025-07-14 10:28:43 +02:00
Wojtek Figat
4af26a5516 SImplify editor code for actors debug shapes drawing 2025-07-11 23:00:53 +02:00
Wojtek Figat
3e82e550f3 Add option for debug shapes drawing for particle emitters
#3267
2025-07-11 23:00:41 +02:00
Wojtek Figat
c27a9808c4 Fix unwanted code 2025-07-09 10:02:20 +02:00
Wojtek Figat
bdaf31b54f Optimize Arena Allocator to store page metadata within itself to save on allocs 2025-07-09 00:22:35 +02:00
Wojtek Figat
3abbf08f1f Optimize foliage rendering with concurrent arena allocator 2025-07-08 22:18:00 +02:00
Wojtek Figat
a8eb4fc140 Add allocator tag support for Dictionary and HashSet 2025-07-07 23:22:32 +02:00
Wojtek Figat
48c6339ebb Fix memory leak on material instances when updating layout of Text Render 2025-07-04 12:21:25 +02:00
Wojtek Figat
2dd34b288c Merge remote-tracking branch 'origin/master' into 1.11 2025-07-04 12:05:19 +02:00
Wojtek Figat
0bc595f16f Disable terarin normals smoothening 2025-07-04 12:04:36 +02:00
Wojtek Figat
7abed93972 Optimize terrain heightmap decoding to use shared code 2025-07-04 11:31:27 +02:00
Wojtek Figat
4b10d7057a Fix crash when using material instance that has more parameters that base due to material error 2025-07-03 20:33:14 +02:00
Wojtek Figat
85aed8c4d7 Fix using material VS to PS node directly within material input 2025-07-03 20:32:41 +02:00
Wojtek Figat
da08be42b4 Fix deadlock in Debug builds on object dtor 2025-07-03 20:32:12 +02:00
Wojtek Figat
056fea9a8c Fix forward shading compilation when using fog inside unlit material 2025-07-03 14:48:38 +02:00
Wojtek Figat
bf345f13ce Fix reflection probes capture seams on cube face edges due to volumetric fog
#3252
2025-07-03 13:54:22 +02:00
Wojtek Figat
a138c6b062 Optimize environment probes filtering shader 2025-07-03 11:45:12 +02:00
Wojtek Figat
33e58c12cb Optimize ProbesRenderer to use time-slicing for cubemap faces rendering and filtering 2025-07-03 11:43:56 +02:00
Wojtek Figat
094a6562b8 Refactor ProbesRenderer 2025-07-03 10:18:51 +02:00
Wojtek Figat
7f783bb7da Fix crash when importing mesh with incorrect triangulation 2025-07-02 17:23:04 +02:00
Wojtek Figat
b08f218f30 Merge branch 'Zode-tageditor-quickexpand' 2025-07-01 16:47:07 +02:00
Wojtek Figat
c6640be04a Merge branch 'tageditor-quickexpand' of https://github.com/Zode/FlaxEngine into Zode-tageditor-quickexpand 2025-07-01 16:47:04 +02:00
Wojtek Figat
eff3c50d9c Merge branch 'xxSeys1-ContentSearchMouseOverFocusFix' 2025-07-01 16:34:42 +02:00
Wojtek Figat
3fa099ad06 Merge branch 'ContentSearchMouseOverFocusFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentSearchMouseOverFocusFix 2025-07-01 16:27:08 +02:00
Wojtek Figat
5e47a861f3 Merge branch 'xxSeys1-VisjectConnectionCmPolish' 2025-07-01 16:06:22 +02:00
Wojtek Figat
37b4b25ead Merge branch 'VisjectConnectionCmPolish' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VisjectConnectionCmPolish 2025-07-01 16:06:13 +02:00
Wojtek Figat
edfd145226 Merge branch 'xxSeys1-FixCloseButtonAfterIBrokeIt' 2025-07-01 15:58:46 +02:00
Wojtek Figat
763ede4bd9 Merge branch 'FixCloseButtonAfterIBrokeIt' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-FixCloseButtonAfterIBrokeIt 2025-07-01 15:58:36 +02:00
Wojtek Figat
284da341e1 Merge branch 'xxSeys1-ItemsListExpandOnNavigate' 2025-07-01 15:56:53 +02:00
Wojtek Figat
53ed2431b5 Merge branch 'ItemsListExpandOnNavigate' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ItemsListExpandOnNavigate 2025-07-01 15:48:24 +02:00
Wojtek Figat
b4ab39b3bf Merge branch 'Tryibion-keep-scroll-scene-play' 2025-07-01 15:34:27 +02:00
Wojtek Figat
de61e3efb5 Merge branch 'keep-scroll-scene-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-keep-scroll-scene-play 2025-07-01 15:34:07 +02:00
Wojtek Figat
29fb36fcd6 Merge branch 'Tryibion-fix-log-clear-play' 2025-07-01 10:52:39 +02:00
Wojtek Figat
78f0ff75f2 Move debug log clearing to handle pending entries too in publci api 2025-07-01 10:52:14 +02:00
Wojtek Figat
6efd456eaf Merge branch 'fix-log-clear-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-log-clear-play 2025-07-01 10:50:58 +02:00
Wojtek Figat
e0c96c0cde Merge branch 'Tryibion-fix-tooltip-scene' 2025-07-01 10:48:34 +02:00
Wojtek Figat
ada269568a Merge branch 'fix-tooltip-scene' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-tooltip-scene 2025-07-01 10:48:26 +02:00
Wojtek Figat
dd256ad518 Fix typo 2025-07-01 10:37:39 +02:00
Wojtek Figat
12c8bb4f31 Fix scene lightmaps removal clearing actors linkage to lightmaps 2025-07-01 08:27:29 +02:00
Wojtek Figat
4e4d380267 Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:54 +02:00
Wojtek Figat
448eb48c23 Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:24 +02:00
Wojtek Figat
78d519cb9a Fix ConcurrentSystemLocker to have exclusive lock as an option 2025-06-29 19:16:41 +02:00
Wojtek Figat
43d11264f8 Fix asset references to use separate lightweight locking instead of full asset mutex 2025-06-29 19:16:23 +02:00
Wojtek Figat
f126a83b79 Fix graphical issues when batching materials that use Forward Shading for instancing 2025-06-29 13:52:29 +02:00
Wojtek Figat
bdd7bae459 Add new Custom Lit shading model for custom lighting in materials (eg. Cel Shading) 2025-06-29 13:51:59 +02:00
Wojtek Figat
3dc7546dd4 Fix crash when constant buffer is unused by shader but still exists 2025-06-27 19:06:25 +02:00
Wojtek Figat
185151b025 Minor fixes 2025-06-27 18:52:25 +02:00