Wojtek Figat
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91c017713c
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-13 12:12:33 +02:00 |
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Wojtek Figat
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a379c551cb
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Fix memory leak when exporting png texture via stb
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2023-04-13 11:21:15 +02:00 |
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Wojtek Figat
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8a44ea5a99
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Fix TextureMipData::GetPixels to properly copy pixels of the same format
Fixes #988
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2023-04-13 11:20:56 +02:00 |
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Wojtek Figat
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898a5c4561
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Merge branch 'scroll-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-scroll-change
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2023-04-13 10:38:37 +02:00 |
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Wojtek Figat
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b0966c9114
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Add logging PixelFormat as string instead of integer value for better readability
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2023-04-13 10:31:40 +02:00 |
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Wojtek Figat
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c5491eea97
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Add Mono AOT for iOS to run C#
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2023-04-13 08:34:49 +02:00 |
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Wojtek Figat
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bedb056645
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Fix codestyle #989
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2023-04-12 17:03:30 +02:00 |
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Wojtek Figat
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2e5adca99a
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Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
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2023-04-12 17:02:10 +02:00 |
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Wojtek Figat
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9e5a48af4b
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Fix bug when using material instance of material that uses GlobalSDF
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2023-04-12 16:59:59 +02:00 |
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Wojtek Figat
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abf68328e6
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Fix bug when using material instance of material that uses GlobalSDF
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2023-04-12 16:59:03 +02:00 |
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Wojtek Figat
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609217a3bb
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Fix using Nullable<T> in C# properties
Fixes #935
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2023-04-12 15:47:03 +02:00 |
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Wojtek Figat
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f8cf82a005
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Fix comment copy/paste typo
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2023-04-12 15:43:03 +02:00 |
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Wojtek Figat
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0bea917ef1
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Merge branch 'fix_method_invoker' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_method_invoker
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2023-04-12 15:05:24 +02:00 |
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Wojtek Figat
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b747031e2f
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Merge branch 'lagless_networklagdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-lagless_networklagdriver
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2023-04-12 15:04:05 +02:00 |
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Wojtek Figat
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66a140f402
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Fix build
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2023-04-12 14:59:15 +02:00 |
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Wojtek Figat
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99566a0f0f
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Fix typo
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2023-04-12 11:21:55 +02:00 |
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Wojtek Figat
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1a604e24a0
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Disable tests code when not in test build
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2023-04-12 10:41:42 +02:00 |
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Wojtek Figat
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9ecfe90708
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Fix typo
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2023-04-11 18:27:43 +02:00 |
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Wojtek Figat
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f9e8ad7c12
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Add env var DOTNET_ROOT support for dotnet location probing
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2023-04-11 18:14:28 +02:00 |
|
Wiktor Kocielski
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96609815ec
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Fix C++ API for Vector2/3 Normalization
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2023-04-11 15:56:46 +03:00 |
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e186adc90e
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Support handling network events immediately in NetworkLagDriver
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2023-04-09 18:25:45 +03:00 |
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7df5a7c646
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Fix managed method invoker delegate caching
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2023-04-09 18:25:14 +03:00 |
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Chandler Cox
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06ba894e39
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Various changes to scroll bar to make it feel better
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2023-04-08 23:00:43 -05:00 |
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Wojtek Figat
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0c167f38b7
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Add TaskGraphSystem.RemoveDependency and automatically cleanup dependencies on system destroy
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2023-04-05 22:43:05 +02:00 |
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Wojtek Figat
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f4e62afe8a
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Fix compilation with C# disabled
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2023-04-05 19:39:04 +02:00 |
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Wojtek Figat
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2475706df4
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-04 18:08:25 +02:00 |
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Wojtek Figat
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a8c6b2b619
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Fix crash on end play when one of the actors has been manually disabled
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2023-04-04 15:56:56 +02:00 |
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Wojtek Figat
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e48e15f02f
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Fix tests compilation
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2023-04-03 23:50:59 +02:00 |
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Wojtek Figat
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bb84a51478
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Add FileSystem::GetDirectorySize
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2023-04-03 18:22:57 +02:00 |
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Wojtek Figat
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03b16875c7
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Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging
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2023-04-03 18:03:28 +02:00 |
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Wojtek Figat
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84bb56d68b
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Minor dotnet tweaks
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2023-04-03 14:12:27 +02:00 |
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Wojtek Figat
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e995736012
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Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds
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2023-04-03 13:51:33 +02:00 |
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Wojtek Figat
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350112a0d7
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Fix C# string chars getter in AOT build
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2023-04-03 11:23:32 +02:00 |
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Wojtek Figat
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21f419dd4b
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Fix C# assemblies loading in AOT mode (use file path to correctly load precompiled native assembly)
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2023-04-02 14:50:42 +02:00 |
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Wojtek Figat
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12f4dc74d2
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Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
|
2023-04-01 23:34:05 +02:00 |
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Wojtek Figat
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809a1041b3
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Merge remote-tracking branch 'origin/1.6' into 1.6
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2023-03-31 19:38:05 +02:00 |
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Wojtek Figat
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29d0281932
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Missing change
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2023-03-31 19:37:55 +02:00 |
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Wojtek Figat
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e562a7d72c
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Fix loading C# assemblies from Mono AOT output
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2023-03-31 18:31:25 +02:00 |
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Wojtek Figat
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7bec45dacf
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Typo fixes
|
2023-03-31 18:29:44 +02:00 |
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Wojtek Figat
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dfca248ebd
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Optimize C# IsCollectible to be used in Editor-only builds
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2023-03-31 14:56:57 +02:00 |
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Wojtek Figat
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7cbafcd86b
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Implement C# AOT process for .NET 7 for Windows platform
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2023-03-31 14:41:42 +02:00 |
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Wojtek Figat
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4528cce71c
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Fixes for macOS game building
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2023-03-30 18:38:58 +02:00 |
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Wojtek Figat
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aeb0bf700f
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Fix old Platform proces api usage
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2023-03-30 18:07:47 +02:00 |
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Wojtek Figat
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bb27f85951
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Optimize MCore::Array::GetAddress usage in MUtils
|
2023-03-29 10:39:20 +02:00 |
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Wojtek Figat
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94e7531109
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Fix native libs loading on Android
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2023-03-29 10:32:47 +02:00 |
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Wojtek Figat
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fd23a61846
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Fix ManagedDictionary error on null object
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2023-03-29 10:32:30 +02:00 |
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Wojtek Figat
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de566a361a
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Implement Mono hosting for .NET 7 on Android
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2023-03-29 10:32:09 +02:00 |
|
Wojtek Figat
|
d925c8dab8
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Fixes for Android
|
2023-03-28 17:21:27 +02:00 |
|
Wojtek Figat
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a25eae5d10
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Move dotnet7 native interop, wrappers and marshalers into FlaxEngine.Interop namespace
|
2023-03-28 13:20:18 +02:00 |
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Wojtek Figat
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6f7b138488
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Implement missing dotnet7 api
|
2023-03-28 13:00:42 +02:00 |
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