Wojtek Figat
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7653fba381
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Refactor Multi Blend nodes to support up to 255 blend points
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2024-04-19 16:30:34 +02:00 |
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Wojtek Figat
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0845866c4d
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Add live debugging of blend position in Multi Blend
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2024-04-18 18:42:31 +02:00 |
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Wojtek Figat
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a3b5f4b789
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Add grid labels drawing to Multi Blend
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2024-04-18 18:22:19 +02:00 |
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Wojtek Figat
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4b6b24f4c5
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Fix precision of blend points moving in Multi Blend
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2024-04-18 17:22:37 +02:00 |
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Wojtek Figat
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d8079367fd
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Add improved visuals of points in Multi Blend
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2024-04-18 17:22:21 +02:00 |
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Wojtek Figat
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83b9e6e32a
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Add Ctrl to snap points to grid in Multi Blend editor
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2024-04-18 17:04:23 +02:00 |
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Wojtek Figat
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f8f1c02338
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Add context menu to Multi Blend node points
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2024-04-18 15:27:23 +02:00 |
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Wojtek Figat
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285710360c
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Fix margins issues in context menus
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2024-04-18 15:26:52 +02:00 |
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Wojtek Figat
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695c212cf0
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Add tooltips to Multi Blend points
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2024-04-18 13:10:33 +02:00 |
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Wojtek Figat
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05278ca418
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Add undo for Multi Blend points moving
#1980
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2024-04-17 23:28:10 +02:00 |
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Wojtek Figat
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e31ce787aa
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Add improved size of Multi Blend nodes
#1980
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2024-04-17 23:04:09 +02:00 |
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Wojtek Figat
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d379b4c046
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Fix missing UI Control preview when changing UI Widget type
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2024-04-17 16:43:53 +02:00 |
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Wojtek Figat
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16554fe742
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Fix cloning value utility for object references
#2399
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2024-04-17 16:17:39 +02:00 |
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Wojtek Figat
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692a61c948
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Add Time.Synchronize to stabilize engine loop
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2024-04-17 13:01:58 +02:00 |
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Wojtek Figat
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171fc276fb
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Fix bug in ValueContainer.HasDifferentTypes causing incorrect editor setup
#2436
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2024-04-16 22:32:10 +02:00 |
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Wojtek Figat
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446c1edafc
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Fix deselecting actors when using camera orbiting in viewport after releasing LMB when Alt is up
#2447
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2024-04-16 21:00:54 +02:00 |
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Wojtek Figat
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1a87e5a2ca
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Add support for importing .exr textures
#2375
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2024-04-16 15:19:33 +02:00 |
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Wojtek Figat
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ce67c3a98d
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Add ShowDebugDrawSkeleton to preview Animated Model skeleton via Debug Draw
#2443
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2024-04-16 12:00:05 +02:00 |
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Wojtek Figat
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cd2f96e3c0
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Add better anim events visuals in timeline editor
#2419
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2024-04-16 10:17:30 +02:00 |
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Wojtek Figat
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ed732a0189
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Fix panning Visject Surface with middle mouse button (right button does it) to prevent missed connections removals
#2420
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2024-04-15 14:34:53 +02:00 |
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Wojtek Figat
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8714163ee4
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Merge branch 'sort-search-toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-sort-search-toolbox
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2024-04-15 12:19:06 +02:00 |
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Wojtek Figat
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525c3a0f29
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Fix terrain heightmap to use higher range format when decompressed
#2375
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2024-04-15 12:16:50 +02:00 |
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Chandler Cox
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5acdff02cc
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Add sorting search actor toolbox
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2024-04-14 20:39:15 -05:00 |
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Wojtek Figat
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0728637ce1
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Fix using confirm via enter key in Create Terrain dialog
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2024-04-15 00:17:21 +02:00 |
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Wojtek Figat
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9c3c4fbf54
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Use uniform scale on new terrain to prevent artifacts in normal vectors
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2024-04-15 00:13:54 +02:00 |
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Wojtek Figat
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8a0cd7c30f
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Merge branch 'actor-search' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-search
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2024-04-15 00:02:11 +02:00 |
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Wojtek Figat
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36ad821734
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Fix 634b05fc16
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2024-04-14 22:39:54 +02:00 |
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Chandler Cox
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b66b85d5f4
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Display all actors in Actor toolbox search tab when no filter is applied.
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2024-04-14 14:03:51 -05:00 |
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Wojtek Figat
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778b967c61
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Fix editor toolstrip by moving game cooking and building to the right for less missclicks
#2426
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2024-04-14 15:05:25 +02:00 |
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Wojtek Figat
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5cdf1c5764
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Merge branch 'lock-selection' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-selection
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2024-04-14 14:34:10 +02:00 |
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Wojtek Figat
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634b05fc16
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Fix code style
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2024-04-14 13:31:32 +02:00 |
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Wojtek Figat
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53689063b9
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Minor tweaks to Gameplay Globals
#2412
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2024-04-14 00:09:29 +02:00 |
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Chandler Cox
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81d4501868
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Add locking selection in prefab window
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2024-04-12 07:41:43 -05:00 |
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Chandler Cox
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1bc7455e09
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Add locking scene selection in properties window.
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2024-04-12 07:33:09 -05:00 |
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Wojtek Figat
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734f1ee4aa
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Improve doc comment
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2024-04-12 13:09:24 +02:00 |
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Wojtek Figat
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6d38590ad4
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Merge branch 'hide-taa-settings' of https://github.com/Menotdan/FlaxEngine into Menotdan-hide-taa-settings
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2024-04-12 13:08:26 +02:00 |
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Wojtek Figat
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bf9701e132
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Merge branch 'editor_viewport_camera_scaling' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_viewport_camera_scaling
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2024-04-12 12:56:22 +02:00 |
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Menotdan
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c914e33462
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Hide TAA settings if TAA isn't enabled.
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2024-04-12 02:29:45 -04:00 |
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1ddf9ab0e1
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Fix high mouse sensitivity in rotation gizmos
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2024-04-09 21:45:28 +03:00 |
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|
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8af8d50de1
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Remove Editor viewport aspect ratio scaling from camera mouse movement
Rescaled the final mouse delta values to roughly matching default
viewport width in 1080p resolution.
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2024-04-09 20:06:35 +03:00 |
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e3093e0e09
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Fix Debug Log scrolling when many entries are added at once
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2024-04-09 20:05:58 +03:00 |
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Wojtek Figat
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a83b589e12
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Fix error when applying prefab changes with Spline
#2384
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2024-04-05 16:43:18 +02:00 |
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Wojtek Figat
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7578e1dbe3
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Fix errors on using spline editor in Prefab window
#2383
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2024-04-05 16:37:11 +02:00 |
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Wojtek Figat
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082733cb97
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Merge branch 'master' of https://github.com/rkrahn/FlaxEngine into rkrahn-master
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2024-04-05 15:46:30 +02:00 |
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Wojtek Figat
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97bd90d4be
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Change default collision type to ConvexMesh from TriangleMesh
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2024-04-05 15:23:09 +02:00 |
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rkrahn
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d331e6b848
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Merge remote-tracking branch 'upstream/master'
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2024-03-29 13:38:38 -07:00 |
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Wojtek Figat
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08e88587e6
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Add safe check for LinkedLabel to prevent errors
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2024-03-29 17:27:00 +01:00 |
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Wojtek Figat
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f8a845f813
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Merge branch 'focus-lock-scene' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-lock-scene
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2024-03-29 17:23:28 +01:00 |
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Wojtek Figat
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551337f7a0
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Minor improvement in spline editor
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2024-03-29 17:14:35 +01:00 |
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Chandler Cox
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9e962dcb89
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Add focus selection lock input to scene tree window.
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2024-03-28 17:04:55 -05:00 |
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