Commit Graph

5178 Commits

Author SHA1 Message Date
Wojtek Figat
97ab8940f0 Fix bug with missing baked SDF data on save when asset data chunk memory was freed by GC 2024-08-10 20:45:59 +02:00
Wojtek Figat
7224494ce6 Add improved material instance setup on model import with base material 2024-08-09 18:44:47 +02:00
Wojtek Figat
0023014cc2 Add MaterialInstance.ResetParameters 2024-08-09 18:39:47 +02:00
Wojtek Figat
43afa76e60 Optimize StaticModel draw into SDF and SurfaceAtlas if SDF texture is unused 2024-08-09 18:26:16 +02:00
Wojtek Figat
7ca45e1f54 Add clearing render target pool textures to pink during in Debug builds 2024-08-08 21:25:08 +02:00
Wojtek Figat
ca62a6c4bf Fix directional lights shadows jittering when using TAA 2024-08-08 14:05:57 +02:00
Wojtek Figat
2b9c050911 Add Graphics.ShadowUpdateRate to control global shadows atlas update rate 2024-08-07 23:46:18 +02:00
Wojtek Figat
5ae2196a01 Add support for customizing Dropdown popup visuals 2024-08-07 22:44:38 +02:00
Wojtek Figat
143d9bcce6 Fix border placement in Dropdown control 2024-08-07 17:50:23 +02:00
Wojtek Figat
6e01cca9ad Add TextFormat, SelectedItemChanged, and text alignment options to Dropdown 2024-08-07 17:46:30 +02:00
Wojtek Figat
1c02f3d8fe Add text alignment options to Button 2024-08-07 17:44:47 +02:00
Wojtek Figat
28ce224caa Reduce shadow atlas fragmentation to favor bigger tile sizes 2024-08-07 17:14:31 +02:00
Wojtek Figat
15d6f9861c Fix shadow atlas resizing bug 2024-08-07 17:14:06 +02:00
Wojtek Figat
ffb760d8f3 Fix GPU particles issues with Global SDF far away from scene geometry 2024-08-05 22:43:00 +02:00
Wojtek Figat
bc313c8630 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-05 20:00:39 +02:00
Wojtek Figat
23fcfb4eb2 Code cleanup
#2717
2024-08-05 19:44:06 +02:00
Wojtek Figat
a49fc1c5d1 Merge branch 'forward-software-refl' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-forward-software-refl 2024-08-05 19:04:28 +02:00
Wojtek Figat
2455cb9545 Merge branch 'execv_whitespace_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-execv_whitespace_fix 2024-08-05 18:47:50 +02:00
Wojtek Figat
75c258ed7e Merge branch 'isnormalized_epsilon' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-isnormalized_epsilon 2024-08-05 18:46:00 +02:00
Wojtek Figat
03534b0892 Merge branch 'hingejointdrive_velocity_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-hingejointdrive_velocity_fix 2024-08-05 18:25:35 +02:00
Wojtek Figat
5cf52d879e Merge branch 'prefab-debug-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-debug-draw 2024-08-05 18:20:59 +02:00
Wojtek Figat
117178f547 Fix shader resource usage warning when drawing grid gizmo after selection outline
#2808
2024-08-05 18:18:02 +02:00
eb3a940a31 Fix Linux platform CreateProcess not working with whitespace in path 2024-08-05 18:42:27 +03:00
387e8d1dd9 Use larger epsilon in Vector IsNormalized checks 2024-08-05 18:41:41 +03:00
Wojtek Figat
0be26fbb51 Merge branch 'platform_tick_unthrottle' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-platform_tick_unthrottle 2024-08-05 14:37:49 +02:00
Wojtek Figat
979ab9f6ee Fix World Triplanar Texture node to support displacement and float4 value 2024-08-05 14:37:31 +02:00
Wojtek Figat
e44e44d317 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-05 11:08:51 +02:00
Wojtek Figat
a49751c31d Fix regression 2024-08-05 10:54:46 +02:00
Wojtek Figat
7fbf75c623 Add skinned model import data checks to run in all build configs 2024-08-04 20:20:51 +02:00
Wojtek Figat
5171c33b72 Add shared memory cache for fbx importer mesh processing 2024-08-04 20:20:26 +02:00
Wojtek Figat
6081a159e3 Fix new skinned mesh importing to properly handle vertex indices
#2672
2024-08-04 20:18:05 +02:00
00960bad36 Remove zero clamping from HingeJointDrive in Editor 2024-07-30 20:50:54 +03:00
Chandler Cox
649559a917 Fix missing debug draw from prefabs 2024-07-28 13:48:54 -05:00
Wojtek Figat
1843606074 Minor tweaks 2024-07-27 12:28:30 +02:00
Wojtek Figat
c4f37741b7 Fix blend shapes importing
#2672
2024-07-26 23:54:27 +02:00
Wojtek Figat
e3bb38f13b Move arrays caching to be local for import and setup ignore flags for OpenFBX
#2672
2024-07-26 23:15:23 +02:00
Wojtek Figat
642fb510f8 Merge branch 'openfbx_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openfbx_fixes 2024-07-26 09:36:58 +02:00
Wojtek Figat
7a89e78f43 Fix incorrect JsonAssetReference<T> serialization
#2774
2024-07-26 01:13:52 +02:00
Wojtek Figat
9f078a6e3c Fix crash when using and saving scene with Visual Script object instance which asset was deleted 2024-07-25 17:17:28 +02:00
Wojtek Figat
d14a4f1f66 Minor codestyle fixes 2024-07-25 16:50:16 +02:00
Wojtek Figat
1e43b031ba Fix unpacking marshaled field value
#2790
2024-07-25 16:50:01 +02:00
Wojtek Figat
41fd7b724e Fix test build regression 2024-07-25 15:32:05 +02:00
Wojtek Figat
2a1706decb Fix vehicles simulation instability when physics substepping is enabled
#2796
2024-07-25 14:19:01 +02:00
Wojtek Figat
ab7de52531 Fix compilation regression 2024-07-25 13:51:41 +02:00
Wojtek Figat
1891b9e367 Refactor PhysX vehicles and cloth simulation code to be more readable
#2796
2024-07-25 13:51:32 +02:00
Wojtek Figat
013dab4ba7 Fix codestyle and apply pr feedback
#2730
2024-07-25 10:52:54 +02:00
Wojtek Figat
cf501945a3 Merge branch 'fix/move-semantics' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/move-semantics 2024-07-25 10:47:31 +02:00
Wojtek Figat
91a8a670d5 Merge branch 'lightmap-material-nodes' of https://github.com/Swiggies/FlaxEngine into Swiggies-lightmap-material-nodes 2024-07-25 09:25:15 +02:00
Wojtek Figat
ad2d4a2626 Merge branch 'inject-scene-load-children' of https://github.com/Tryibion/FlaxEngine into Tryibion-inject-scene-load-children 2024-07-25 09:24:12 +02:00
Wojtek Figat
7a635e2896 Merge branch 'assert_directions' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assert_directions 2024-07-25 09:16:16 +02:00