Wojtek Figat
854aa2fca6
Merge branch 'Tryibion-check-asset-move'
2024-11-05 10:42:14 +01:00
Chandler Cox
bd344e8137
Reload existing scene if opened again.
2024-10-31 22:19:13 -05:00
Paul Adrian
c4c40874e3
added more float literals
2024-10-31 20:32:01 -05:00
Paul Adrian
9f8989b969
Set minimum resolution and resolution curve
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- Set minimum resolution to (1,1) and minimum keyframe of the Resolution Curve to (0,0)
- Also added float literals
2024-10-31 20:26:02 -05:00
Amir Alizadeh
313263e541
Fix output log scroll reset on new log entries addition bug
2024-10-31 23:30:40 +03:30
Mateusz Karbowiak
dca48b335a
Hash collections bucket state enum extracted
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This is a small compilation time optimization by reducing total number of generated types. Should not change runtime behavior.
2024-10-31 02:41:51 +01:00
Mateusz Karbowiak
26309a0d41
Dictionary mutable key access for const accessor hack
2024-10-31 01:15:05 +01:00
Mateusz Karbowiak
7cca26bb97
Dictionary cast constiness fix
2024-10-31 01:08:44 +01:00
Mateusz Karbowiak
2ae3932fcc
Revert BitArray changes
2024-10-31 01:06:04 +01:00
Mateusz Karbowiak
5d32ed7f8e
Collections casts constiness fix
2024-10-31 00:49:59 +01:00
Mateusz Karbowiak
fbb840dff3
Collections de/increment operations fix
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This one is more stylistic but is consistent with practice of using pre- operations for iterators.
2024-10-31 00:45:00 +01:00
Mateusz Karbowiak
9c448f75d8
Collections const correctness fix (style)
2024-10-31 00:29:38 +01:00
Mateusz Karbowiak
66b6a29ed4
Collections iterator move noexcept fix
2024-10-31 00:21:34 +01:00
Mateusz Karbowiak
8cb7fb48ce
Dictionary returning const item fix
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Returning const object does not prevent from using mutable by triggering copy constructor.
2024-10-31 00:21:33 +01:00
Mateusz Karbowiak
5439efc559
Collections implicit cast constructor fix
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This one prohibits annoying casts. It is also important for future context injection and follows STL practice.
2024-10-30 22:30:55 +01:00
Mateusz Karbowiak
f77f551b72
Collections type aliasing fix
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This one is debatable. It follows modern C++.
2024-10-30 22:30:54 +01:00
Mateusz Karbowiak
a55866d558
Collections casts fix
2024-10-30 22:18:47 +01:00
Chandler Cox
f37804ac49
Check and warn user if asset is being moved from content to source folders snd from source to content folders.
2024-10-30 15:46:16 -05:00
Mateusz Karbowiak
02db7d02f2
Collections const-correctness fix
2024-10-30 21:06:16 +01:00
Wojtek Figat
c0a1563402
Merge branch 'Tryibion-namlessArg-support'
2024-10-30 18:51:52 +01:00
Wojtek Figat
7d59280b30
Merge branch 'namlessArg-support' of https://github.com/Tryibion/FlaxEngine into Tryibion-namlessArg-support
2024-10-30 18:51:41 +01:00
Chandler Cox
2f4e673be3
Add test for nameless function arguments
2024-10-30 12:20:37 -05:00
Chandler Cox
379bccc421
Support C++ nameless function arguments for C# gen.
2024-10-30 12:18:03 -05:00
Wojtek Figat
62b5daee9f
Merge branch 'ldkuba-fix-network-manager-update-loop'
2024-10-30 17:32:26 +01:00
Wojtek Figat
ea7b4963e1
Merge branch 'fix-network-manager-update-loop' of https://github.com/ldkuba/FlaxEngine into ldkuba-fix-network-manager-update-loop
2024-10-30 17:27:16 +01:00
Wojtek Figat
3f50625cc3
Fix proper handling of Scripting.InvokeOnUpdate if called within that callback
2024-10-30 17:26:06 +01:00
Wojtek Figat
35c44d60a4
Add AutoGravity option to CharacterController for logic from 4de9e9d918
2024-10-30 17:25:17 +01:00
Wojtek Figat
6e598ae9f6
Refactor Multi Blend animations sampling length to fix blend spaces with anims of different length
2024-10-30 17:24:47 +01:00
ldkuba
2715df7cf2
Fix NetworkManager not resetting LastUpdateTime
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NetworkManager did not reset the LastUpdateTime variable to 0 when
stopping. This lead to wrong behaviour in Update when Stopped and
Started multiple times.
2024-10-30 15:16:45 +01:00
Wojtek Figat
4de9e9d918
Add gravity to CharacterController::AddMovement for proper movement when using Root Motion
2024-10-30 00:01:54 +01:00
Wojtek Figat
c1bd42ff7e
Add Vector3.SignedAngle utility method
2024-10-29 23:55:42 +01:00
Wojtek Figat
b1a54d2967
Missing change in 072f7c7e45
2024-10-29 23:34:10 +01:00
Wojtek Figat
2288684950
Fix pasting or duplicating Multi Blend nodes
2024-10-29 23:08:50 +01:00
Wojtek Figat
0c645e8b0c
Fix root animation in blend spaces when one of the animations doesn't use root motion but animated root node channel
2024-10-29 21:59:21 +01:00
Wojtek Figat
072f7c7e45
Fix C++ Vector3::Angle to return value in degrees just like C# API (instead of radians)
2024-10-29 20:36:01 +01:00
Wojtek Figat
7479c3a2fe
Merge branch 'Tryibion-trail-retrun'
2024-10-29 16:23:00 +01:00
Wojtek Figat
6731a5c311
Merge branch 'trail-retrun' of https://github.com/Tryibion/FlaxEngine into Tryibion-trail-retrun
2024-10-29 16:22:47 +01:00
Wojtek Figat
4153024c21
Final fix for vscode proj gen issue
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#3018
2024-10-29 16:22:05 +01:00
Chandler Cox
8a31d1b54f
Add test for trailing return.
2024-10-28 22:15:34 -05:00
Chandler Cox
a1c7132e48
Add support for trailing return types for c# generation.
2024-10-28 22:11:47 -05:00
Wojtek Figat
b52a520aad
Merge branch 'Tryibion-wheel-ordering'
2024-10-28 20:55:47 +01:00
Wojtek Figat
62fa3b8574
Merge branch 'wheel-ordering' of https://github.com/Tryibion/FlaxEngine into Tryibion-wheel-ordering
2024-10-28 20:55:10 +01:00
Wojtek Figat
ae4a4a8e57
Fix ComputeShapeSqrDistanceToPoint on PhysX with Large Worlds
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#3023
2024-10-28 20:47:53 +01:00
Wojtek Figat
04ac3160e4
Another blind fix attempt
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#3018
2024-10-28 20:41:34 +01:00
Wojtek Figat
41a0ccb218
Fix Visject Surface search to check nested surfaces (such as State Machine graphs)
2024-10-28 20:32:17 +01:00
Wojtek Figat
f88eeeb313
Fix missing casting from scalar Variant types to Enum
2024-10-28 14:32:19 +01:00
Wojtek Figat
4d1541aa1d
Another blind fix
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#3018
2024-10-27 23:27:10 +01:00
Wojtek Figat
082d97248d
Add unit test for DebugCommands
2024-10-27 15:22:57 +01:00
xxSeys1
6c6a557ffb
make naming more consistent
2024-10-25 23:00:05 +02:00
xxSeys1
1d7054265d
avoid null string issues
2024-10-25 19:58:49 +02:00