Wojtek Figat
1c20398d8c
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-22 22:43:29 +02:00
Wojtek Figat
248304a78f
Fix regression of importing only a single material for models with split objects enabled
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#1483
2023-09-22 19:43:00 +02:00
Wojtek Figat
9f97787099
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-20 16:02:48 +02:00
Wojtek Figat
a56ce92867
Fix crash when importing model with materials and Split Objects enabled
2023-09-19 23:07:10 +02:00
Wojtek Figat
a71de7357c
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-19 21:42:53 +02:00
Wojtek Figat
255e47fa1e
Fix crash due to invalid message in Assimp
2023-09-19 14:00:37 +02:00
Wojtek Figat
6bdbaecc18
Merge remote-tracking branch 'origin/master' into 1.7
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# Conflicts:
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-13 10:29:28 +02:00
Chandler Cox
44598d4741
Small change in showing target error
2023-08-26 17:07:04 -05:00
Chandler Cox
8e1cac7d2f
Add to be able to choose sloppy mesh simplification or not in model import settings for LODs.
2023-08-15 21:34:07 -05:00
Wojtek Figat
04963fef18
Various code fixes and tweaks
2023-07-02 15:46:29 +02:00
Wojtek Figat
9f313491b8
Fix game compilation error
2023-06-13 15:45:08 +02:00
Wojtek Figat
979168e82c
Refactor various Editor APIs to use auto-generated bindings instead of manual code
2023-06-12 14:34:07 +02:00
Wojtek Figat
f552dd0c28
Merge remote-tracking branch 'origin/master' into 1.6
2023-06-10 23:29:22 +02:00
Ruan Lucas
c22eae0e2d
fix crash when import model with option to generate lod and lods amount = 1
2023-06-03 22:18:18 -04:00
Wojtek Figat
71a5d56105
Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
2023-05-04 15:43:44 +02:00
Wojtek Figat
390460907d
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
Wojtek Figat
1ffe8a7b60
Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
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Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
Wojtek Figat
91c017713c
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-13 12:12:33 +02:00
Wojtek Figat
a379c551cb
Fix memory leak when exporting png texture via stb
2023-04-13 11:21:15 +02:00
Wojtek Figat
0ba261d338
Add iOS platform (refactor Mac into shared Apple platform impl)
2023-03-15 20:58:23 +01:00
Wojtek Figat
b2f7ffa545
Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms
2023-02-28 15:51:05 +01:00
Wojtek Figat
aa1a0ea4a2
Fix Flipbook material node bug when frames X was different than Y
2023-02-17 11:27:41 +01:00
Wojtek Figat
7a2023ead6
Add option for importing scale tracking to animation asset
2023-02-07 09:39:31 +01:00
Wojtek Figat
0709288eac
Revert Depth Offset (wrong impl, can be done later)
2023-01-31 14:22:37 +01:00
Wojtek Figat
a219a3d2eb
Add **Depth Offset to materials**
2023-01-29 22:09:51 +01:00
Wojtek Figat
50fb39d238
Merge remote-tracking branch 'origin/master' into 1.5
2023-01-15 12:44:45 +01:00
Wojtek Figat
f127bbebe1
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
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Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
Wojciech Figat
986fa13585
Reuse texture sampling code for procedural sampling node #872
2023-01-13 11:37:53 +01:00
Wojciech Figat
2d44ae3a4d
Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node
2023-01-13 10:40:16 +01:00
Wojciech Figat
a7e428a21c
Merge branch 'master' into 1.5
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# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Olly Rybak
9099197a88
Added ability to change sample method
2022-12-27 22:26:01 +11:00
Olly Rybak
a2f52edd47
Updated description & comments
2022-12-26 20:44:53 +11:00
Olly Rybak
bba136c9fe
Added comment to denote which node it is
2022-12-26 20:35:22 +11:00
Olly Rybak
5022e05c25
Added Stochastic Sampling material node
2022-12-23 21:04:13 +11:00
Wojtek Figat
8918c71312
Update old header usage
2022-12-22 19:31:01 +01:00
Wojciech Figat
7f0c73606c
Improve naming various GPU resources
2022-12-09 11:27:41 +01:00
Wojtek Figat
98c29c4a4e
Optimize compilation time
2022-12-03 10:42:58 +01:00
Wojciech Figat
66d01d8d7f
Merge remote-tracking branch 'origin/master' into 1.5
2022-12-01 12:10:41 +01:00
Wojtek Figat
f5ed9292e7
Merge branch 'master' into 1.5
2022-11-29 23:19:01 +01:00
Preben Eriksen
ee84d53cdc
PE: Support normal generation when using assimp importer.
2022-11-29 11:09:34 +01:00
Wojtek Figat
9e1692e3e0
Code style cleanup
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#837
2022-11-29 08:41:52 +01:00
Wojtek Figat
3f3697fbfa
Code style cleanup
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#837
2022-11-28 23:35:27 +01:00
Preben Eriksen
cfb25840f9
Merge branch 'PE-1.4-3' into PE-1.4-5
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* PE-1.4-3:
PE: DDS - Improve import time if source already has mipmaps and are compressed.
2022-11-28 12:58:47 +01:00
Preben Eriksen
64debe08a8
Merge commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8' into PE-1.4-5
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* commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8':
PE: FBX Import - Improved normal map detection using diffuse name, if normap map was not setup inside object.
2022-11-28 12:58:18 +01:00
Preben Eriksen
460d0780a1
Merge commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63' into PE-1.4-5
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* commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63':
PE: Fixed - Custom animation import, frame index start and end was not the actual index but depended on frames per second. Made it impossible to use, now use the real frame index.
2022-11-28 12:57:53 +01:00
Preben Eriksen
d03363b376
Merge commit '29900a3cc005f7f5ac74254d2b7a58920341d73c' into PE-1.4-5
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* commit '29900a3cc005f7f5ac74254d2b7a58920341d73c':
PE: Support importing WAV files that contain "extra format bytes" in "fmt" header.
2022-11-28 12:57:21 +01:00
Wojtek Figat
2ad6eb0c72
Merge branch 'master' into 1.5
2022-11-22 19:58:53 +01:00
Wojtek Figat
c55d38534d
Add WorldPosition to postfx material scene textures for world-space position sampling at uv
2022-11-21 23:45:13 +01:00
Wojtek Figat
99c296ff3a
Merge source files
2022-11-21 23:35:03 +01:00